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  1. #1
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,357
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Gamemako View Post
    You have 4 damage spells and 1 damage ability plus a whole lot of stuff that is useless to a DPS. CNJ is the absolute worst class to make a second job for. Mechanically, you will have to completely redo the class to turn it into anything. If any class gets no second job, CNJ will be it.
    We do also cross class Blizzard II from THM after all (and originally Thunder), not to mention spells like Virus from ACN. And before you pass judgement, GEO in FFXI is virtually a rip off lore wise from CNJ.

    Also considering CNJ as originally designed did have spells from the entire elemental wheel, they can easily add new spells as part of the upgrade. GEO would be a Job upgrade, so therefore it could easily adjust the healing-based abilities into DD-focused ones, like how SMN and SCH are handled.
    (0)

  2. #2
    Player
    Sunbrary's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    8
    Character
    Kristoner Kococoa
    World
    Sephirot
    Main Class
    Conjurer Lv 90
    Yeah but with ACN it was more balanced, since you only receive only 1 healing spell and 1 support spell leveling from 1-50 (Not including sustain for pets or Resurrection). The 1 healing spell doesn't become useless after either job because it's still effective with both SMN and SCH, but more so with SCH for obvious reasons, where as CNJ has even more spells catering towards a Healing only job, since you get Cure I, II and III, not to mention Medica I and II. Waay too many healing spells to become useless. Soooo how could this be fixed without making too many drastic changes, and i'm not going to reference how CNJ USED to be because it's not how it was...... sorta
    (1)
    Last edited by Sunbrary; 02-06-2014 at 01:53 PM.