I really don't like how FATEs are implemented. :/ Boring rewards (oh yay, xp and gil and seals) with only the occasional vanity item, and their presence poses absolutely no threat. I can't help but think to all the times I've been doing stuff around Telaria and got plowed over by elite invasions or rifts... seeing the entire map light up with bad guys every so often... That and the variety of rewards made for a much better "dynamic open world" experience than FATES do.