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Thread: SCH vs WHM

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  1. #1
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    Kyomih's Avatar
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    Quote Originally Posted by Jyoeru View Post
    Anyway, imho, 2x WHM > WHM/SCH and probably > 2x SCH.
    Absolutely not. Especially with the current crit rng on tanks and how the server deals with damage and healing.
    Damage gets added before healing which means a mitigation shield such as from succor and adloqium is ALWAYS better. Double crit from a Dreadnaught is a sure death with two WHMs while a WHM/SCH combo has the mitigation and then the reaction from the WHM (just to make a VERY crude example). Sure, with a group that totally outgears content it doesn't matter which combination you have but for groups who are just about right for an encounter there is NOTHING that beats a WHM/SCH combo.
    Your regen medica 2 combo doesn't mitigate damage it just patches it up. There is nothing to patch up if your target is dead.

    Also just because you had that bad experience with a SCH doesn't make the job as a whole less viable. WHM/WHM combo is by far not smoother because you are prone to much more spikes while a SCH/WHM duo who knows what they are doing (just saying that since you had a bad experience) will have a much more stable situation at hand.

    I urge you to level a SCH so you understand the class better and see exactly how the synergy between the two healers work.
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    Last edited by Kyomih; 01-09-2014 at 03:36 PM.

  2. #2
    Player
    Jyoeru's Avatar
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    Jyoeru Zaberu
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    Quote Originally Posted by Kyomih View Post
    Absolutely not. Especially with the current crit rng on tanks and how the server deals with damage and healing.
    Damage gets added before healing which means a mitigation shield such as from succor and adloqium is ALWAYS better. Double crit from a Dreadnaught is a sure death with two WHMs while a WHM/SCH combo has the mitigation and then the reaction from the WHM (just to make a VERY crude example). Sure, with a group that totally outgears content it doesn't matter which combination you have but for groups who are just about right for an encounter there is NOTHING that beats a WHM/SCH combo.
    Your regen medica 2 combo doesn't mitigate damage it just patches it up. There is nothing to patch up if your target is dead.

    Also just because you had that bad experience with a SCH doesn't make the job as a whole less viable. WHM/WHM combo is by far not smoother because you are prone to much more spikes while a SCH/WHM duo who knows what they are doing (just saying that since you had a bad experience) will have a much more stable situation at hand.

    I urge you to level a SCH so you understand the class better and see exactly how the synergy between the two healers work.
    I plan to level a SCH one day. I know the pair can have great synergy depending on the fight (such as Titan HM). I am not sure I agree with mitigation potency. For example, Garuda EX: I know after the split--> jump that the MT is about to eat 2 wheels. So I cast SS on him and both healers are focused on him when they reappear. I usually start casting cure II seconds after they reappear, and 9/10 times, my heal lands in between the dual wheels, which does offset the damage. It doesn't work 100% of the time, and it might be safer to have a SCH use their shell at that point, but most scholars I run with don't seem to know how to play their class (with a WHM at least), as I rarely see that shell go up. I fear that when I level a SCH, I will only have disregard for players of that class even more than I tend to do now. A good SCH is really hard to find, I guess you could say So congrats on being in the minority of good SCHs.


    And remember, 2x regen and 2x Med II = 4 ticks of healing. That pretty much means every second = a heal, which is some form of mitigation. It may not seem stellar, but watching that 50% health meter zip back up to full with 4x ticks is kind of a beautiful thing.
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    Last edited by Jyoeru; 01-09-2014 at 04:14 PM.

  3. #3
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    Kyomih's Avatar
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    Quote Originally Posted by Jyoeru View Post
    snip
    You should have adlo AND SS up on the tank and melee anyway for WW. Again, SCH/WHM = adlo shield and SS while WHM/WHM only SS.
    There is hardly any situation where you need to have 2x regen and 2x medica up not to mention you can't sustain that for long both MP and enmity wise. Not to mention good luck with that combo for encounters such as T4 where you have to have enmity at pretty much zero for transitions. Regens are quite a tricky beast for end game content if you are not careful. Medica II and regen up while the sisters spawn on Garuda EX is also not fun.
    Adlo and Succor plus SS means you don't have to start burst healing immediately and are less likely to pull aggro during transitions.

    Not to mention SCH is just the better single player healer, hands down
    Embrace + Physic + lustrate + adlo = divine
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    Last edited by Kyomih; 01-09-2014 at 05:05 PM.

  4. #4
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    Quote Originally Posted by Kyomih View Post
    Y
    Not to mention SCH is just the better single player healer, hands down
    Embrace + Physic + lustrate + adlo = divine
    I don't have an SCH to agree nor disagree. But I know MMOs, and even if this is true, it won't be for long
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  5. #5
    Player
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    Quote Originally Posted by Jyoeru View Post
    I don't have an SCH to agree nor disagree. But I know MMOs, and even if this is true, it won't be for long
    It's a simple numbers game. The healing throughput with no GCD on Embrace, instant lustrate plus the normal SCH heals vs. the casting time from a WHMs single target heals (minus benediction which I don't consider an actual tool in our toolbox for healing throughput). It's more HPS on a single target. Also both Embrace and lustrate can be cast on the run while the adlo shield is up.

    Mind you, this is not a "SCH is better than WHM"- statement above. Just explaining why SCH is the more powerful single target healer.

    Sure you can Cure II and swiftcast Cure II to try to match it but it still won't be as sustainable as a SCH's HPS. Also MP wise.
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