Results 1 to 10 of 38

Hybrid View

  1. #1
    Player
    Empressia's Avatar
    Join Date
    Oct 2013
    Posts
    595
    Character
    Carnage Incarnate
    World
    Tonberry
    Main Class
    Lancer Lv 50
    well maining both drg n mnk, i'll just say that :
    1.DRG are WoW's fury warrior (high alpha and sustained heavy damage) with (situational) multiple gapclosers and thus are best on mobile fights while MNK are WoW's enhancement shamans (machine gun pea shooter) and thus are best on tank and spank fights.
    2.difficulty wise, MNK is much more easier than DRG as their "flexible" rotations as much less forgiving than DRG's rotations in a fight where the boss are spinning or moving chaotically.
    3.MNK have more party wide utility compared to DRG
    (0)

  2. #2
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Empressia View Post
    well maining both drg n mnk, i'll just say that :
    1.DRG are WoW's fury warrior (high alpha and sustained heavy damage) with (situational) multiple gapclosers and thus are best on mobile fights while MNK are WoW's enhancement shamans (machine gun pea shooter) and thus are best on tank and spank fights.
    Though I generally agree with that. MNK literally have the WoW warrior's charge, lol. It's 30s so while drg can do two gap closers in a row, they have a 180 cd on each. I guess you can count elusive but it's doesn't seem that fast. Even with all 3, MNKs can charge more often.
    Also, did I mention it was actually a charge?
    MNK is something like the older enhancement shamans before they made them have long cooldowns on everything. So I agree with that.
    (0)

  3. #3
    Player
    Royze's Avatar
    Join Date
    Nov 2012
    Posts
    277
    Character
    Axe Fury
    World
    Zodiark
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Allyrion View Post
    Though I generally agree with that. MNK literally have the WoW warrior's charge, lol. It's 30s so while drg can do two gap closers in a row, they have a 180 cd on each. I guess you can count elusive but it's doesn't seem that fast. Even with all 3, MNKs can charge more often.
    Also, did I mention it was actually a charge?
    MNK is something like the older enhancement shamans before they made them have long cooldowns on everything. So I agree with that.
    WoW references in an FF game will not be tolerated. Consider this your first warning,Heretic!
    (0)