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  1. #131
    Player
    EdwinLi's Avatar
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    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by silentwindfr View Post
    i think we will see the scout class first, mostly for balance the dps. actually we do have 3 ranged for 2 melee dps.
    Well there is a lot of factors when it comes to question what class will be released.

    1) Where will each class guild be located? Scout is most likely Ul'dah due to the setting fitting a Scout class theme (due to it being the Thief of FF14) and they can even add a new slum area in Ul'dah for the Scout guild and the class story to show how hard refugees experience in ul'dah has been. Musketeer has been set in lisma so not much question about that when they're the pirates of this game. The melee Mage, however, is the class in question on where the guild will be located.

    2) Do they want to balance all starting City-States? Currently gridania and ul'dah has 3 classes start out their but lisma only has 2 classes start out there. Scout guild can be set up there to fit in the 3rd class to start in Lisma but they also have to consider the lore of Scout to fit into Lisma. However, Musketeer is already set up there and a proper lore for the class story can be set up easily.

    3) How would a melee mage function? As of now most hints just points to a melee mage going into a Melee DPS magic damage class which would, in a way, fix the issue you mentioned of 3 ranged and 2 melee DPS we have now which will allow the Melee mage balance the DPS classes into 3 Range and 3 melee DPS.
    (0)
    Last edited by EdwinLi; 01-09-2014 at 03:51 AM.

  2. #132
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    i doubt they really want to balance the starting area.
    and technically if you look at the jobs (more than the class) it's already balance 3 jobs per city.

    for the magical dps, simply make it work half way between mage and melee, use Mp instead tp and add spell that can be casted.
    (0)

  3. #133
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by silentwindfr View Post
    Samurai focus on the technic and the perfection of the way of the blade... they don't try to make the fight hold for long... but to simply kill the enemy with the most efficient way. indeed, samurai are protector... but they don't take hit for them lord, they kill the enemy of them lord or die while trying.
    http://finalfantasy.wikia.com/wiki/Samurai_(Tactics)

    Since this is almost an Ivalice Alliance game, i dont see how Samurai could be like a real samurai when it can be perfectly as in tactics, a support aoe/off tank unit. Or even more close to the Swordsman of Tactics Ogre (which is more of an off-tank than a DPS, everything depending on how you build it). The only lore to take in consideration is the one developers create. Real life samurais has nothing to do with this, we are just taking their looks, thats all.



    Samurai is perfect to fill a Support role we need so much and add another tank to the DF.
    (1)

  4. #134
    Player
    Stryker12's Avatar
    Join Date
    Dec 2013
    Posts
    80
    Character
    Willow Rathel
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    To all those people saying tanks are boring.. There's a lot going on and a lot more responsibility than a dps. We have to position monsters and in end game the fight depends on us making or breaking it and all the people who are saying it's just

    1 2 3 4 6 7 2 etc
    Let's talk about how you play a dps


    Stand there and press

    1 2 3 4 5 6 7 8 9etc
    Bitch at the tank because he didn't position something right or he lost aggro
    (1)

  5. #135
    Player
    mythicrose's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    480
    Character
    Mythic Rose
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by silentwindfr View Post
    i think we will see the scout class first, mostly for balance the dps. actually we do have 3 ranged for 2 melee dps.
    Not to mention only one damage DEX class/job.
    (1)
    Error 3102 Survivor

  6. #136
    Player
    NyneAlexander's Avatar
    Join Date
    Jul 2013
    Location
    Bastok
    Posts
    1,121
    Character
    Nyne Helios
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Stryker12 View Post
    To all those people saying tanks are boring.. There's a lot going on and a lot more responsibility than a dps. We have to position monsters and in end game the fight depends on us making or breaking it and all the people who are saying it's just

    1 2 3 4 6 7 2 etc
    Let's talk about how you play a dps


    Stand there and press

    1 2 3 4 5 6 7 8 9etc
    Bitch at the tank because he didn't position something right or he lost aggro
    The last time I stood there and pressed 1 - 9, my party told me to GTFO of our titan group.
    (0)

  7. #137
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    yeah play a monk, where you need to move in the right position for the skill, avoid aoe and do a complex combo... same for the dragon with him looooong cycle.

    tank is boring... you can say is not true...

    Quote Originally Posted by mythicrose View Post
    Not to mention only one damage DEX class/job.
    don't hope for too much class with dex based since it's a stats only for the ranged physical class.

    @Alexander_Dragonfang:
    tactics is not a good example for talk of jobs in an mmorpg... in a tactical you have other rule than in a game like FF14.
    other point...FF14 have never been part of ivalice alliance game (sadly)...then...
    (0)
    Last edited by silentwindfr; 01-09-2014 at 04:23 AM.

  8. #138
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by silentwindfr View Post
    other point...FF14 have never been part of ivalice alliance game (sadly)...then...
    I said it is almost, not that it was. Just take a look at the map, the kind of conflict, the lore, the architecture, the interface and even the classes. This game screams FFT, FFXII and Vagrant Story all over. Even if it isn`t. Not a good argument there. Im just telling you that IRL lore has nothing to do here, its more logic to use something of another game to create a job for this game than the IRL lore.

    Or what, are we going to add an stealth system a la metal gear if we want to have a ninja? of course not.
    (0)

  9. #139
    Player
    Davionx's Avatar
    Join Date
    Sep 2013
    Posts
    128
    Character
    Davion Crismorn
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    You will never see a support class with 4 slot grps. Next should be a tank so we can have more grouping overall
    (1)

  10. #140
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    ok put reality a side... give me the difference between the samurai and the warrior? they will both be a tank with two hand weapon, both physical damage, both offensive oriented... the only difference will be on the parry for the samurai(that it's not an option viable because of the magical attack) and the life steal of the warrior (that was nerfed nicely recently ^^).

    Samurai will bring nothing new as tank, that my point, about real samurai versus ingame one, if they don't fit the picture of a samurai..call them swordmaster like they have done with bravely default.

    other point, a ninja is not only stealth... they are using tool for get advantage and kill them target or spy on the target... be stealth is part of them way to attack a target, but it's more than this.

    @davion: bring a new tank will solve nothing since the main trouble of the actual tank will be the same.
    (0)
    Last edited by silentwindfr; 01-09-2014 at 05:24 AM.

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