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  1. #41
    Player
    Ryios's Avatar
    Join Date
    Aug 2013
    Location
    VA
    Posts
    1,055
    Character
    Ryios Locke
    World
    Coeurl
    Main Class
    Gladiator Lv 68
    What a waste of a thread, CT strategy....

    I think I will write a strategy on "How to kill a karakul properly in Coerthas Highland", because Killing Karakul's is harder.
    (0)

  2. #42
    Player flamds1's Avatar
    Join Date
    Sep 2013
    Posts
    147
    Character
    Arik Gesi
    World
    Behemoth
    Main Class
    Thaumaturge Lv 52
    Quote Originally Posted by Raminax View Post
    My experience has been that people are quite random about in which direction the Vassagos are shifted as the fire pools spawn. Is there actually any averse effect to Vassagos standing close to each other, though? Because I haven't noticed any.
    I think it destabilizes the tethers and accelerates the big bomb timer. I think I also read somewhere that it also gives the demons a damage reduction/ invul buff if they're too close.
    (1)

  3. #43
    Player flamds1's Avatar
    Join Date
    Sep 2013
    Posts
    147
    Character
    Arik Gesi
    World
    Behemoth
    Main Class
    Thaumaturge Lv 52
    Quote Originally Posted by Ryios View Post
    What a waste of a thread, CT strategy....

    I think I will write a strategy on "How to kill a karakul properly in Coerthas Highland", because Killing Karakul's is harder.
    Or you could just post useless comments to random threads.
    (1)

  4. #44
    Player
    ShadowDan's Avatar
    Join Date
    Nov 2013
    Location
    Ul'dah
    Posts
    275
    Character
    Kirina Falkov
    World
    Malboro
    Main Class
    Thaumaturge Lv 100
    Never seen it tanked in the center, Just seems weird and too dangerous for no good reason.
    (0)

  5. #45
    Player
    Kal-El's Avatar
    Join Date
    Aug 2013
    Posts
    379
    Character
    Kal El
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Never heard of tanking him in the centre. Everytime it's been north but it's another viable option.

    You can FaceRoll this fight so I don't think location really matters that much. Next time I tank it I'll ask the alliance and go with what they want. I guess both ways work and "Tanking north is stupid" is wrong. Never wiped or had any problems doing it. Since I haven't tanked centre I can't really comment but I'll give it a try if my next alliance want to try it
    (0)

  6. #46
    Player
    Neablis's Avatar
    Join Date
    Nov 2013
    Posts
    49
    Character
    Neablis Blackwing
    World
    Adamantoise
    Main Class
    Warrior Lv 60
    As long as the dragon is pointed north in the center its no biggie. Honestly I like tanking center better, its safer for the physical dps and if you can't kill skeles before they get to the center you probably are in for a long run anyway. I've died on a tanking on the edge but not on a center tank.
    (0)

  7. #47
    Player
    Odd's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    908
    Character
    Tiri Thon
    World
    Goblin
    Main Class
    Dancer Lv 90
    I've done 20-30 runs so far, and not one tanked him anywhere BUT the middle. I'm all for trying new strategy, but all the people claiming 99% of people tank him against the wall are just wrong.
    (1)

  8. #48
    Player
    Claire_Pendragon's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,619
    Character
    Claire Pendragon
    World
    Mateus
    Main Class
    Red Mage Lv 100
    There are 6 adds, and 8 green platforms.

    If u drag him north, u have 1 platform taken up. 2 which are the same distance as they already were, and then 5 left to be "further away". In most cases, ppl have the 6th mob overlap one of the 5, making 2 get to the boss with a sprint effect.

    Then u have the mobs running through poison, and healers need to reach/run further to heal people.

    It's honestly just as easy to pull the skeletons in separate directions, while tanking the dragon facing north (so no one gets hit by breath)

    Adds spawn in order of North to south, and they spawn in front of the panel u need to pull them onto.

    It really is easy. I usually pull all 3 adds on the east or west side alone. (since i know when, and where they spawn)

    You will be on green panels 50% of the time, and healers can sit on the middle east/west panels to reach everyone.

    Pulling to the north brings more problems imo than it fixes. (Though some groups are so bad, its needed just to survive.)

    So if your group knows the fight, its easier not to pull to the north.

    If your group cant win, then its easier toi pull to the north, since u can still try to recover.
    (2)
    CLAIRE PENDRAGON

  9. #49
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Doo View Post
    Players just do it because they feel safer but there's really no need to pull it to the edge. The dragons aoe breath is easily stunnable and grabbing adds is just as easy when it's in the center.
    Stunnable? I blow Brutal Swing all the time to try to do more dps when I'm pacified when I mt it, it always says its immune D:
    (0)

  10. #50
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    ok let see the positive point of each strategy

    to the edge:
    more distance between the dragon and the skeleton... that all.

    to the center:
    less movement for the ranged dps for kill skeleton (since they will be at middle way between the dragon and the add)
    the melee dps have more space for attack the boss
    the melee can go help on the skeleton

    the bad side, now
    the edge:
    skeleton are most of the time walking in the poison area, melee can't help on the skeleton phase.
    skeleton will be close to each other as they get closer of the boss.
    less space for the melee for dps in the last phase

    to the center:
    less distances for the skeleton for reach the dragon

    actually it's more efficient to tank the dragon to the center... simply people think it's safer at the edge... loosing of sight that they are nerfing themself by doing this.
    (3)

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