Ninja wont be a tank.
Ninja wont be a tank.
Lancer tank pls


'Ninja was never meant to be a tank'
And Summoner has never been a DoT fest with a scraggly beanie baby pet before, but now it is. They can do whatever they like with the jobs. Or the community, perhaps.





But it really wasn't - at least the FFXI version wasn't. They were meant to be a DD/debuffer - Utsusemi was meant purely as a 'get-out-of-jail-free-card' if they pulled too much hate (which they inevitably would if played right). As they had all the defense of a wet paper bag, they didn't last long once the shadows went down. Not to mention they no natural enmity generating abilities as well, which further cements the 'not a tank' idea. It was only lazy players that made the Job into something it wasn't intended to be and abused it for it was worth. But I digress.


for godsake.... the ninja it's a killer and a sneaky class.... not a tank... it was a pure nonsense the ninja in ff11... don't redo the same mistake.
the tank in the game have 2 trouble:
1) the look of most of the tank armor are simply ugly... look at this freaking tin can that is the darklight. even the armor from ct look nice on girl and on male it look...weird.
2) let's face it... the class by itself is boring... you simply spamming the same skill over and over... the paladin use the same combo 1 freaking combo! where the other class have more choice.
make the tank more enjoyable and less boring, the armor get a decent look and then you will solve the tank shortage.
i love people that talk of the class and say, yeah it was not like this... indeed the summoner in the Final fantasy solo game are simply using them summon... but in the world of the mmorpg you need more for be viable. time to get your pink glasse off and think a bit.
i will repeat it one more time:
Ninja it's a spy and an assassin, it use the shadow for reach him target or spy the enemy... it's the inverse of a tank that want to be in middle of the melee... a ninja will avoid a big fight if he can...
stop with the ninja as tank... and think a bit.
http://en.wikipedia.org/wiki/NinjaA ninja (忍者?) or shinobi (忍び?) was a covert agent or mercenary in feudal Japan. The functions of the ninja included espionage, sabotage, infiltration, and assassination, and open combat in certain situations. Their covert methods of waging war contrasted the ninja with the samurai, who observed strict rules about honor and combat.
Last edited by silentwindfr; 01-08-2014 at 04:15 PM.
My self invented jobs.
Hoplites - Tank. Requires Gladiator lvL 30 and Lancer LvL 15. Based from the ancient Greek soldiers like the Spartans and the Macedonians, the Hoplites carry a shield and a lance, and serve as elite guards to the Ul dynasty. Guild Base: Ul-dah.
Templars - Ranged DPS with melee capability. Requires Lancer LvL 30 and Conjurer Lvl 15. Guild Base: Coerthas. Elite knight class that serves as enforcers to the Ishgardian Inquisitors, they also serve as Inquisitors themselves and are fanatic guardians of the faith.
Marines - Tank with ranged capability. Requires Marauder Lvl 30 and Archer Lvl 15. Guild Base: Limsa Lominsa. The finest of the Maestrom, Marines are elite soldiers meant to fight onboard ships, serving as protectors of their own, and boarders for enemy ships.
Last edited by Anjian; 01-08-2014 at 04:28 PM.
Paladin and Warrior don't interest me at all, if there was a magic or evasion based tank job I might consider playing one.
This game needs Thief or Muskateer before a new Tank


this one is not possible, the skill of the gladiator are with a sword and they have already stated that they will prefer add new class than add new weapon to a class.
outside this you are not that far.
templar: http://finalfantasy.wikia.com/wiki/Templar_%28Job%29
for the marine they talk of something close... but i doubt they will add another tank to the marauder, maybe a dps. gosh a beastmaster or a berserker ^^
ps: in bravely default templar use more a sword than spear but well ^^

Please give us Chuck Norris as a playable job!
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