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  1. #1
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Duelle View Post
    False. Those games managed to screw up on several levels in development, implementation, design or (worst of all) made bad blood with its playerbase. In some cases they were extreme niches, which did nothing to help them meet whatever projections they had.
    Really. All of them. In the past 10 years. Every single one.
    Yet somehow, XIV is the one exception that will be free from obscurity.
    Sigh
    Please don't.
    (3)

  2. #2
    Player Vandark's Avatar
    Join Date
    Oct 2011
    Location
    Uldah
    Posts
    382
    Character
    Van Dark
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Gramul View Post
    Really. All of them. In the past 10 years. Every single one.
    Yet somehow, XIV is the one exception that will be free from obscurity.

    Please don't.
    He forgot Tera online, Guild Wars 3 and Rift online I played all those games, they all felt very much the same with a slightly different spin on them.

    Rift had outside raids, Guild wars had huge arenas and story progression with choices, Tera had it's action fighting but that aside they all felt very much the same in the end.
    Dungeon, raid, pvp, dungeon, raid, pvp, dungeon, raid....OK ENOUGH! OVER IT, I quit, next game please.

    FFXIV -> Alienated it's previous player base changing there entire game to join the WoW clone family tree.
    (5)
    Last edited by Vandark; 01-07-2014 at 07:12 PM.