Quote Originally Posted by Ashira View Post
Healing isn't about how much you do over the course of the fight, it's what you're able to do at each given moment; this isn't a HPS parser contest.
If healing isn't about how much you do over the course of the fight then why do healers constantly healing the tank? Healing in end game isn't just about healing once and be done with it. I hope we are talking about end game, nothing else.

If i have the means to heal 50HP more each heal, my raid have a higher chance to survive than when i cannot heal 50 HP higher.

Spec in VIT were only viable if you do not have the HP to accommodate your current end game content and even if that is the case, one or two melded ACC would have done the job.

PIE as a SCH, really??

I really don't see why healing more and reducing the probability of wipe can be a flawed in logic. WTB education on this.

Quote Originally Posted by Ashira View Post
Worst case scenario you leave someone 50 HP (0.5-1% MAX) short; best case scenario you overheal by 50 HP less. Let's not pretend this 50 HP is worth anything.
You mentioned the above statement as if healing will always top someone to full or over heal. If that is the case, you clearly didn't go too end game with healer enough. Try telling your healers in Twintania that they over heal 50 HP more and they should re-spec VIT or PIE. What i am trying to say is, i would rather spec to 'over heal' 50 HP more than to not spec and later have the party wipe due to falling short in healing.

Then again, everyone have their own style of playing right?