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  1. #1
    Player
    Imapooonu's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Drain Bead
    World
    Mateus
    Main Class
    Marauder Lv 50
    I say take enhanced purify cd down to 90 seconds max. Also,

    Quote Originally Posted by Alhanelem View Post
    Neither. Get sleep resist materia. It has an impact.
    The impact is minimal, very minimal. It can also take a very long time to get for some.

    Quote Originally Posted by Alhanelem View Post
    Also enhance purify to reduce the cooldown.
    If there were only 1 cc to deal with fine. But 150 seconds is simply too long for everything thrown at you.

    Quote Originally Posted by Alhanelem View Post
    . Next, target blm first. They may have swiftcast their first sleep so you have time to beat him up before he can get an easy one off again. Dump all your PvP attacks and cooldowns to dispatch him quickly. Another thing you can do is force the enemy to fight you near someone who is slept in the hope that they will inadvertently use an AoE attack.
    So sleep isn’t op, but make sure to merc the blm? Got it.

    Quote Originally Posted by Alhanelem View Post
    1 Status resist materia in each of the existing slots on your PvP gear reduces the duration about a third.
    So sleep is not op, but meld every open slot you have with sleep resist? Got it. That’s OUTRAGEOUSLY expensive btw.
    (1)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Imapooonu View Post
    I say take enhanced purify cd down to 90 seconds max.
    While I wouldn't complain if Purify was a bit shorter (it would be nice), it isn't meant to remove every CC thrown at you. If they make it too short it will render most debuffs entirely useless.

    The impact is minimal, very minimal. It can also take a very long time to get for some.
    The impact is substantial, not minimal.
    You cant just meld one materia and become magically immune, you need more than that. But if you stack it, it makes a difference. As for the time it takes, it's already been established that they are lowering the cost when they do the PvP balance update.


    If there were only 1 cc to deal with fine. But 150 seconds is simply too long for everything thrown at you.
    That's why you wait until the most advantageous moment to use it. You can remove many effects with it, not necessarily just one. As I said before, Purify is there to help you out of a tight spot, not to counter every effect that gets thrown on you. I wouldn't mind the cooldowns being shortened a bit 90/150sec. But they do need to be careful not to make it too short.


    So sleep isn’t op, but make sure to merc the blm? Got it.
    What is this I don't even? Merc the blm? what the hell do you mean by that? I'm sure your response was sarcastic, but your response makes no sense. Yes- BLM should be a priority target. MOST groups will target the caster DPS first. They're both the squishiest and usually the biggest threat.



    So sleep is not op, but meld every open slot you have with sleep resist? Got it. That’s OUTRAGEOUSLY expensive btw.
    As previously stated, they are lowering the cost of the resistance materia. Even at the current prices though, you could fill every regular slot on your lvl70 gear set with pvp materia and still have enough wolf marks to buy some lv90 stuff before reaching rank 30. I already know people who've done it. There are 11 materia slots (iirc) on the gear. That by itself provides a significant reduction in the duration of your debuff of choice. If you were to overmeld from what i've been hearing you can become highly resistant to the effect (like at half or greater reduction)

    The internal cooldown of diminishing returns is 1 minute and it's refreshed every time you apply the same effect successfully. Fully resisted spells do not refresh the timer. Since the final sleep before immunity lasts 7 seconds it means that you have 53 seconds of full resist before you can be slept for another 30-15-7 seconds.
    Yeah, and in my experience most battles are over before another 30sec sleep can happen again.
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    Last edited by Alhanelem; 01-05-2014 at 05:14 AM.