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  1. #221
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Square should wait till the majority of the pvp players are full ilvl 70 before nearing classes to get a real idea on how much damage a Summoner is doing or at least match ilvl 70 teams against a ilvl 70 Summoner.
    (0)

  2. #222
    Player
    Rawkzor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    84
    Character
    Skye Stormsire
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Akiza View Post
    Once a Summoner faces other geared players ranked 30 with ilvl 70 gear Summoners damage drops of drastically Enkindle does around 880 criteria damage on average and Fester does 440 crit damage. Yoshi actually didn't test Summoner damage he basically listened to the under geared players complaining about Summoner damage in PvP in reality if they would gear up then the damage they received from a Summoner would be greatly reduced.
    And you can prove this? Please tell us more about how you know how Yoshi P makes his decisions about game design.
    (1)

  3. #223
    Player
    Leraje's Avatar
    Join Date
    Aug 2013
    Posts
    34
    Character
    Dante Orpheus
    World
    Shiva
    Main Class
    Archer Lv 50
    Square should wait till the majority of the pvp players are full ilvl 70 before nearing classes to get a real idea on how much damage a Summoner is doing or at least match ilvl 70 teams against a ilvl 70 Summoner.
    Do you really believe that ? You should know that in most other games pets can be killed and aren't as strong in stats as his summoner.
    Currently that's one of many other flaws of the summoner in the pvp of FF XIV. The pet can't be really disposed off and deals too much damage.
    You assume that you are smart enough to say that SE hasn't checked correctly their data and adjusts the arcanist and his 2 jobs just because
    "Yoshi hates you o.O" like in the previous 2.1 content patch. ( Disposing of "Thunder" as possible Cross-Class-Skills )
    Additionally you accused other classes like the bard and black mage to be even more overpowered with spreading wrong informations and lies.
    Personally i think nobody can help you with your biased view of a hypocrite.
    (3)

  4. #224
    Player
    Farrell's Avatar
    Join Date
    Sep 2013
    Posts
    135
    Character
    Corwynt Farrell
    World
    Leviathan
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Akiza View Post
    Once a Summoner faces other geared players ranked 30 with ilvl 70 gear Summoners damage drops of drastically Enkindle does around 880 criteria damage on average and Fester does 440 crit damage. Yoshi actually didn't test Summoner damage he basically listened to the under geared players complaining about Summoner damage in PvP in reality if they would gear up then the damage they received from a Summoner would be greatly reduced.
    Well people used to say Bard rolfstomps on dps at endgame. Those were basically people doing ak runs saying that and SE listened.
    (0)

  5. #225
    Player Rex's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,126
    Character
    Rex Xylon
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Starrywisdom View Post
    So nothing about these 20 or so people just afk botting; sweet.
    These are constantly being addressed. Curb the attitude
    (0)

  6. #226
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    If a Summoner is in a 3v1 situation then they can be killed before they have a chance to get set up which takes 7.5s. Teams that attack whoever and let a Summoner lay back and cast deserve to have there entire party killed in 10s. Square should not nerf Summoners just so players can play like garbage and get an easy win.
    (0)

  7. #227
    Player
    mirth12's Avatar
    Join Date
    Aug 2013
    Location
    Uld'ah
    Posts
    84
    Character
    Mirth Alfa
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    having played almost 2100 games as a smn for the majority of them, I disagree. SMN is easily the best PvP class by a large margin.

    Before I purchased my full ilvl90 pvp set I was wear full ilvl70pvp minus the weapon (titans book) I was still doing consistently more damage on average then anyone else on the team, unless there was of coarse a second SMN. Now with the ilvl90 pvp set I can consistently do more damage then everyone on both teams win or loss and have 2 separate combos (Rouse>Spur>Enkindle+Wither>Atheric Burst or Energy Drain+3Dot Fester+Energy Drain), that generally will 1shot or burst someone to the point that they are nearly dead.

    While at the same time I am easily able to bring sustained damage to most if not all of the team using well placed Bane's or just multidotting everyone in site. This damage would pressure the healer to heal multiple targets including themselves, usually requiring cooldowns, and soften up a target making it prime for burst.

    No other DPS class brings that much versatility to the table, and this is before you consider they bring a pet which can act on its own (ifrit-egi on the heals? guarda-egi annoying that blm?) and an in combat resurrection every 60seconds, the best heavy in the game, one of two healing debuffs in the game which stack, a 20sec AOE Bind, Self Healing with both Physik and energy drain, 10% DMN reduction to any target attacking a specified target, A powerful Damage Debuff to a specific target, they are also the second most mobile DPS class in the game, so even if they can't freecast they can do respectable damage to their target with Ruin II>Energy Drain> Bio I>Miasma II

    I played BRD shortly before switching over to SMN, and although I enjoyed BRD they just simply get outclassed in everyway by SMN. The same goes for every other class. That's why a double SMN comp is viable, cause there isn't much better to bring to any fight other then a second SMN. Sure they might not have hard CC like a blm, but that's pretty much the only thing they are missing. While I understand wanting to keep SE from over nerfing and destroying a fun class, I don't understand what your saying when u think they aren't bringing a bit too much to the table right now. SMN are the best Burst, the best Sustain, the best Interrupt, and the best Support. A few too many hats imo.
    (6)

  8. #228
    Player
    Basuh's Avatar
    Join Date
    Oct 2013
    Posts
    18
    Character
    Basuh Shee
    World
    Shiva
    Main Class
    Goldsmith Lv 50
    When to exspect that patch, since folks really start hating and trolling SE for that poor pvp and balancing.
    (1)

  9. #229
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    The problem with ilvl 90 pvp Summoner's is a lot of players are still in there pve gear which has zero morale so they are doing this insane damage because they are going up against low ranked under geared teams. I'm still in my pve gear and my damage in pvp averages around 4,000 damage per match while a Summoner in ilvl 90 pvp gear will do 20,000 damage assuming they face a team in pve gear. Summoner's are't overpowered it's just some Summoner's are over geared.

    Right now an ilvl 70 Paladin does 2.5x the damage I do as a Summoner does that mean the Paladin is overpowered no it just mean I'm not geared. It's to early for Square to know which class is overpowered yet they should wait until the majority of the pvp population is ranked 30 and ilvl 70 before nerfing classes otherwise a lot of people will never get into pvp.
    (1)
    Last edited by Akiza; 01-05-2014 at 12:51 AM.

  10. #230
    Player
    Preservation's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Wawanen Kuwanan
    World
    Siren
    Main Class
    Arcanist Lv 50
    Lets pvp (Expecting to be running around casting and doing awesome stuff)

    Reality:
    You sitting there with 40seconds worth of sleep on you watching your team die.
    Ultimately you lose wasting your time.
    Also what is up with rank 30's being matched with rank 1+'s? How is that remotely balanced?
    (0)

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