No melee allowed is now a thing in garuda X. Not sure why but seriously?
No melee allowed is now a thing in garuda X. Not sure why but seriously?
Most groups go 1 melee only, wicked wheel is pretty bad and hard to dodge during tornado phase unless tanks have Suparna and Garuda Lined up perfectly. So make your own group using this strat.
All twin phases:
Just Melee DPS on Chirada
Ranged DPS kill Suparna first then Chirada, every phase.
Then all Burn Garuda.
It's simple really, I understand not wanting 2 Melee dps but NO Melee DPS just means ur bad.
I blame how unfriendly the harder contents are with Melee DD class/Jobs.
Just look at all those Massive Melee Range AoE Heavy Damaging skills these higher difficult bosses spam constantly.
You can't even get close to perform a proper amount of damage before another Massive AoE appears to force you to run away from the boss again.
It because of Double Whicked Wheel and Tornado Phrase, it make the fight easier with all Ranged class. Tank can Tank Suprana and Garuda at the same time without wasting time for OT to pull Suprana off since Wicked Wheel will kill the DPS. It also a DPS race, if DPS is too low random Double Wicked Wheel will happen and one shot the Tank.
Yeah not really sure what they were thinking in the design of this one.
Whicked Wheel should be one of these moves that splits damage among those who get it by it. This would encourage groups with a good split of melee and ranged DD to be formed for it.
Cool deal. I do more dmg than brd and on par with blm so your point again? Also wheel is after friction. See friction gtfo. win. Its not a hard fight. Stop trying to make everything easier by saying ranged is superior. Its not.It because of Double Whicked Wheel and Tornado Phrase, it make the fight easier with all Ranged class. Tank can Tank Suprana and Garuda at the same time without wasting time for OT to pull Suprana off since Wicked Wheel will kill the DPS. It also a DPS race, if DPS is too low random Double Wicked Wheel will happen and one shot the Tank.
Last edited by Narcissus; 01-03-2014 at 02:38 PM.
Because with no melee in your group comp Garuda (Extreme) is arguably easier than Garuda (Hard).
But that's how it is with pugs. Most pugs are generally a lot worse than any static so they build their strategy around the inability of players rather than the opposite.
This happens in all mechanics based engames; because it's easier and people are willing for things to take a bit longer for safety.
I'm glad that I've so far only heard of one endgame encounter that is like this where as in RIFT most endgame dungeons were heavily melee unfriendly (to the point of it actually being suicide on a couple of them).
Was that to me? If you mean "current late game content" as in extreme primals then no because the community has regarded ranged to be gods. But yet i still parse higher than bards and on par with blms. hey guys lets take the easy way out instead of learn things and be good at our jobs! brilliant. Thanks T2 enrage strat.
Oh and to be perfectly clear I have got garuda down to 5% multiple times without dying. because I know what to look for and how to play. But for some odd reason the blms keep dying hmmm. Whm try raising them tanks die GG.
Its ok I hear melee is the way to go on titan. Ill just troll titan on my blm repeatedly.
Last edited by BlackPriest; 01-03-2014 at 02:23 PM.
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