Be sure to Virus/SS the big aoe attack (Tank Purge). Fight is definitely fun to heal.
Be sure to Virus/SS the big aoe attack (Tank Purge). Fight is definitely fun to heal.
Caster DPS can also help chip in some healing when either a tank or healer is dead. Each cast is little comparatively, but enough to keep the tank from dying. Can also heal some of the melee DPS so whm can focus on tank.
This is particularly helpful during the second laser phase when everyone has to gather in the middle and avoid lasers and ultima whopping on a tank.
This usually happens if you start healing the moment you stop moving because the game thinks you're still moving. Best to wait about half of a second before you begin casting.Eruptions is definitely the hardest part for me. Running when they target you, and running when the dps runs over you when it targets them. End result is the same, no heals on tank. I've also had problems getting interrupted for seemingly no reason. That is pretty frustrating.
You can also take advantage of this in the opposite way where you can start moving about a half second before a spell finishes casting.
If I really need to cast a heal, I'll usually eat one of the eruptions and then heal myself up after.

With 2 healers, in theory one of them should have lustrate, swiftcast, or benediction available between them. I've been in those parties where you can't rely on your other healer to get the job done, but this is one of those fights where you need both healers on the ball until everyone is dodging well. It might be that you need to macro swiftcast and discuss when you're using it with the other healer.But thus far, there's really only 1 problem that I haven't see any good solution without consciously preempt for it:
In one of the DF run, the eruptions were chasing BOTH healers...ended up no one healing the tank and eventually resulted in a wipe.
I wasn't prepared for that, so Benediction and Swiftcast already used-up prior to this stage.
My only other suggestion, is divine seal + regen. It might buy you enough time and you can do it while running. Last resort, eat the eruption, cure the tank, and let the other healer raise you if you die.
I had alot better experiences with this last night. Not dieing at all, tho the other Pld died a few times. I pretty much just spammed stoneskin on myself during a few healer heavy movements eruptions/lazers etc, or when I thought i could relieve some pressure off them. Also using hallowed during outside lazer/bomb crazyness made me feel safer at least if i was tanking during it. Didn't see the other pld cast stoneskin so not sure if that really made a difference or it was just the HP difference. But looking at it like HP/Stoneskin the other Pld 6,105 hp/1.1k dmg could take 5.5 hits(other words dieing on the 6th hit) vs. my 6,995hp/1.1k dmg could take 6.3 adding 2 stoneskin's would bring me to 7.6 where 3stoneskins would bump it up 1more hit 8.2.
Overall tho I think having good healers(yes i can tell pretty easy if healers are good at this point lol) what really made the difference. Keep doing what your doing I know it's not for everyone and I really appreciate it.

The highlight for me was when I was running around the edge from eruptions targeting me and the Bard came in from the other direction running from his, causing me to get trapped and forced to run into his.


I've been main healing in MMOs for *cough* a few years, and this is the first fight I've come across where if the group doesn't get anywhere in about two hours, I actually need to rest for awhile from brain fatigue. With a good (and lucky) group that executes well and dodges all the dodgeable AoEs, it's not too bad, but that's probably because with a group like that it only takes a couple of attempts.
But maybe that's just because of all of the flashing lights, I don't know.
Last edited by Calyanare; 12-25-2013 at 10:06 AM. Reason: I some words.
If people just run in a circle at their spot during the eruption time, then those are no big deal. i wonder how hard ultima is with a random group. so far i was just with my fc there :P

This is also the first boss fight where I get called out for not being a good healer in my career. Defo an ego check but fun.
For eruptions, my advice is just tank 1 explode if you have SS on. I've trained the AOE on the fringe and the last one always ends up next to the tank. Obviously it's better not to do it and I get called out on it but I don't feel it's that big of a problem since tanks can eat one. Prefer that than pulling it to the other 5 guys.
Healers have to learn the Tank Purge (50% dmg AOE) timing and how to deal with the lasers, second airships and spam Cure III (yes C3) for orbs. The ifrit part (except for eruption) is not too difficult just focus on the tank healing.
My item level is in the low 60s and i definitely feel a bit gimped; also spellspeed would help a lot.

I haven't beat it DF, I realized it's partly my fault after running it with a premade. DF groups usually die at the purple orbs.
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