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  1. #21
    Player
    Elirion's Avatar
    Join Date
    Mar 2012
    Location
    Uldah
    Posts
    35
    Character
    Elirion Lothlorn
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Ri_ri View Post
    How about this fix: Remove PvP from the game.
    Huge mistake.
    This. We're about to enter an endless cycle of nerfing and buffing trying to get every class completely equal.
    (9)

  2. #22
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Summoner also has the highest burst in the game. The class is too well rounded and applies too much pressure and damage for the insane support it brings.
    (1)
    Last edited by Shiyo; 12-19-2013 at 11:24 AM.

  3. #23
    Player
    Fyreus's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    174
    Character
    Fyreus Hunter
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Man i'm seeing full smn premades owning and already in 5 peices of pvp i70 gear

    *edit* they should look into this whack-a-mole issue we got going on here. max 1 raise per person
    (3)
    Last edited by Fyreus; 12-19-2013 at 11:24 AM.
    My prediction: SE will keep war amazingly devastating in PvP so later down the line you must do lolPvE to get PvP stuff... and that will fix the 'lack of tank' issues. /pets cat.

  4. #24
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Quote Originally Posted by Fyreus View Post
    Man i'm seeing full smn premades owning and already in 5 peices of pvp i70 gear

    *edit* they should look into this whack-a-mole issue we got going on here. max 1 raise per person
    The biggest problem here is that with a premade of 2 summoners and a healer, they all have swiftcast, so you have to kill them potentially 3 more times for a total of 7 deaths.
    (0)

  5. #25
    Player
    Fyreus's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    174
    Character
    Fyreus Hunter
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zabuza View Post
    The biggest problem here is that with a premade of 2 summoners and a healer, they all have swiftcast, so you have to kill them potentially 3 more times for a total of 7 deaths.
    Having been in a 2smn/1whm party half hour ago where there were:
    No sleeps
    No binds
    No heavys
    No whack-a-mole
    No damage

    I'm sure the only problem i have is constant revives but i'd also like to point out to SE that there's people almost fully geared using these setups.

    Off topic: how does a whm walk out of 2 stuns back to back?
    (0)
    Last edited by Fyreus; 12-19-2013 at 11:34 AM.
    My prediction: SE will keep war amazingly devastating in PvP so later down the line you must do lolPvE to get PvP stuff... and that will fix the 'lack of tank' issues. /pets cat.

  6. #26
    Player
    Phaylis's Avatar
    Join Date
    Aug 2013
    Posts
    119
    Character
    Aramil Souldrifter
    World
    Behemoth
    Main Class
    Dark Knight Lv 60
    I am just curious how MNK or DRG can't kill a SMN. SMN has no escape mechanic and DRG and MNK have 2 of the best gap closers in the game. You should be able to melt a SMN. SMN only cc is tri-disaster or blizzard II and has long cast so should be able to interrupt way before its off.
    (0)

  7. #27
    Player
    Phai's Avatar
    Join Date
    Sep 2013
    Posts
    187
    Character
    Phai Mui
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zabuza View Post
    I have sick dps, but nerf everyone else plx.
    Good lord, the melee's still scream nerf?

    U guys must realy suck...
    (8)

  8. #28
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60
    Quote Originally Posted by Phaylis View Post
    I am just curious how MNK or DRG can't kill a SMN. SMN has no escape mechanic and DRG and MNK have 2 of the best gap closers in the game. You should be able to melt a SMN. SMN only cc is tri-disaster or blizzard II and has long cast so should be able to interrupt way before its off.
    With one SMN it's not as bad, with two they can endlessly slow me as a monk, my charge is on a 30 second cooldown. They can also bind me, I have killed 1 out of the 2 summoners in a double summoner comp before, only to have the summoner simply get rezzed and have 2 summoners binding and slowing me endlessly, and the slow is such that I can not catch anyone even with sprint up. So without the charge up I am not catching anyone.
    (1)

  9. #29
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    I am just curious how MNK or DRG can't kill a SMN. SMN has no escape mechanic and DRG and MNK have 2 of the best gap closers in the game. You should be able to melt a SMN. SMN only cc is tri-disaster or blizzard II and has long cast so should be able to interrupt way before its off.
    Most of the time, you're right. But if everyone gangs up on one, if a SMN acts quickly with Miasma II (which is instant AoE, gives disease, so heal reduction and weight) and sprint, they can get away, provided it's fast enough. But that disease can be short lived and resistance builds fast, so it might not work well the second time. Or if a WAR is there for Holmang. Uh oh.

    That being said after doing more reflection, I wouldn't mind if nerfed our raise in PVP, either made the MP requirement huge or only allow us to raise someone once. I do see the problem with 3 Swiftcast Raisers on the field.
    (0)
    Last edited by Parodine; 12-19-2013 at 11:39 AM.

  10. #30
    Player
    Phaylis's Avatar
    Join Date
    Aug 2013
    Posts
    119
    Character
    Aramil Souldrifter
    World
    Behemoth
    Main Class
    Dark Knight Lv 60
    I think I would be more worried about 2 BLM. Swiftcast freeze, sleep, double flare...everyone dead.
    (3)

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