We don't need TP. Open gap, take advantage of gap.
Or we can dust off Aetherial Manipulation...
Last edited by Romikemi; 12-17-2013 at 02:36 PM.
Yes well, there's good news, it'll take all 4 about 5-6 seconds to kill the healer. In that 4-6 seconds you get to cast stuff! With all the jumps, stuns charges and silences and the fact that touching me will interrupt spell casting, i have a feeling i won't be alive very long. If i manage to live through the stun lock and silences, i'll at least get 3 lustrates and a swiftcast aldo off![]()
You guys need to clam down. Drastically out DPSing every other job isn't enough for you? You guys need to two shot everything PvP as well?
If you think BLM out-damages every other DPS job on single-target encounters, I've got a some oceanfront property on Mars I can sell you cheap!
lol? BLM is under SMN and MNK already for single target damage. With 2.1, it'll be under DRG too. Where are you getting "out DPSing every other job" from exactly?
Sometimes you think killing healers first is good idea but a concentrated blast from 4 ppl on a dps gonna tip the tides. We don't know how certain moves from tanks are going to work. In ffxi i was forced to only target tank for 5 seconds if i remember. Not to mention sure cast sleep to install freeze when they break your sleep so they break that also followed up by a ethereal manipulation to the tank followed up by your pvp move to allow casting for the final sleep to killing ppl...win and profit
Last edited by SukoshiSeppen; 12-17-2013 at 02:59 PM.
I'm pretty new, just picked up the game because pvp has come out, i like games where there is pvp and pve
But everyone seems to be talking about is they are the only ones who will have to create the gap, if your playing in a team why would your team mates not be stopping people from getting close to you?
Pvp is always teamwork its not a 1v1 use your team...
I'm thinking it's going to be interesting as a Paladin deciding each fight whether to throw Cover on DPS or Healer, probably depending on who the other team targets... that 12 seconds of no damage could make a huge difference.
It's a damn shame Cover is basically useless due to it not working half the time. It's funny how they "buff" Cover by extending it's range {still shit) but don't address the issue with the current in-game bug.
I give it a week before the Tank forums are filled with PLD tears in regards to PvP.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.