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  1. #1
    Player
    jebali's Avatar
    Join Date
    Aug 2013
    Posts
    90
    Character
    Shi Usal
    World
    Diabolos
    Main Class
    Archer Lv 50
    [QUOTE=Godly;1680977]The purpose of this post is to highlight the mistakes made by the class balance devs & Yoshi-P's statement of WHM was not nerfed as per Reinheart translation.

    1. Medica2
    'Also some are misunderstanding on this one, for Medicara (2 on English?) the heal amount hasn’t changed. The additional effect added onto the character was reduced to half and duration was extended to 30 seconds.'
    'The HoT that’s put onto the players after was adjusted from 100 to 50 and increased from 15 seconds to 30 seconds.


    maybe I am seeing things wrong but is this not half by half?

    so 100 to 50 = -50%
    and 15 - 30 = -50%
    so over the same time as before would it not be down 75% from before?
    like 1000 points healed in 15 secs now 500 in 30 seconds so that would be 250 points in 15 secs when it was 1000
    am I wrong?
    (0)

  2. #2
    Player
    Bladeglory's Avatar
    Join Date
    Mar 2011
    Posts
    113
    Character
    Bladeglory Ilucien
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by jebali View Post
    snip
    I see what you're saying. You're simply misunderstanding how the potency is played out. It's a potency of 50 per tick, not over the length of the spell.
    (0)

  3. #3
    Player
    Godly's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Godly Bebe
    World
    Masamune
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by jebali View Post
    The purpose of this post is to highlight the mistakes made by the class balance devs & Yoshi-P's statement of WHM was not nerfed as per Reinheart translation.

    maybe I am seeing things wrong but is this not half by half?

    so 100 to 50 = -50%
    and 15 - 30 = -50%
    so over the same time as before would it not be down 75% from before?
    like 1000 points healed in 15 secs now 500 in 30 seconds so that would be 250 points in 15 secs when it was 1000
    am I wrong?
    100 potency to 50 potency = -50%
    15sec to 30 sec = +50%
    over the same time its the same 100%
    like 1000hp healed in 15sec but now its 1000hp healed in 30sec so that would be 500hp healed in 15sec when it was 1000
    omg I think I be confused soon
    (0)
    Last edited by Godly; 12-17-2013 at 02:41 PM.

  4. #4
    Player
    jebali's Avatar
    Join Date
    Aug 2013
    Posts
    90
    Character
    Shi Usal
    World
    Diabolos
    Main Class
    Archer Lv 50
    Quote Originally Posted by Godly View Post
    100 potency to 50 potency = -50%
    15sec to 30 sec = +50%
    over the same time its the same 100%
    like 1000hp healed in 15sec but now its 1000hp healed in 30sec so that would be 500hp healed in 15sec when it was 1000
    omg I think I be confused soon
    yea see why I am lost I thought less potency means lower healing so if it was 100 now its 50 that would be a drop in healing regardless of the time right? this is making my head hurt anyone good at excel here
    (0)

  5. #5
    Player
    Bladeglory's Avatar
    Join Date
    Mar 2011
    Posts
    113
    Character
    Bladeglory Ilucien
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by jebali View Post
    yea see why I am lost I thought less potency means lower healing so if it was 100 now its 50 that would be a drop in healing regardless of the time right? this is making my head hurt anyone good at excel here
    For simplicity's sake, let's pretend that 1 potency = 1 hp (You have like, 0 MND or something IDK)
    Let's also pretend that Heals over Time tick once per second (because I'm a shitty WHM and have never paid attention to how often they happen)

    2.0: 100 Potency, 15 second duration
    100 HP per tick, 15 ticks
    1,500 HP

    2.1: 50 Potency, 30 second duration
    50 HP per tick, 30 ticks
    1,500 HP
    (2)