Housing disappoints.
and OP, love the hair!
hmm, those prices don't make any sense.
back in 1.0, the gil cap was 999,999,999 which is worth 99,999,999 in arr. the amount of people who had capped gil in 1.0 was extremely small, less than 5% of players i imagine. maybe around 1-2%. the avg amount of gil i would imagine for 1.0 players who played the game but wasn't entirely gil focused would be around 50m-200m which is 5m-20m arr gil. so avg players with 5m-20m and the top 2% with 99m, are they trying to get rid of as much gil from the economy as possible? they already separated legacy players from 2.0 players... 313m/625m for some land that serves no purpose other than cosmetic and minor fc buffs? utterly absurd. it better come with an ilvl200 ffxi'esque relic weapon.
only explanation i can think of are those allagan piece dupers.
also forgot to mention, the jps are better at making money than the nas based on that image lol.
Last edited by magenta_taco; 12-15-2013 at 03:46 AM.
Initial reaction: Annoyed as hell, getting a House was the first thing I planned on doing in 2.1, and so far it seems like I'm the only one in my FC interested (pretty much all the Gil donated is mine). That idea just went out the window, down the street, to the airport, across to Russia, boarded a Soyuz rocket, and is now hurtling into space, destination: the Sun.
That said, I don't think I actually mind it all that much... OK, this has pretty much killed Furniture as a market on effected servers, seeing as the people who can afford Housing probably have all the necessary crafts already, so nobody will by buying Furniture any time soon. And I'm not going to be getting the House I want for a long time, but you know what? I wanted a long term goal in XIV. Now I have one.
What I enjoy thinking about was a month ago SE basically banned anyone that had more than 8m gil due to questionable RMT activities. Now you launch your biggest feature that you have been throwing in everyone's face since before launch and you make it to where everyone needs to thrown in 8m gil roughly to buy the house they want for the FC. Yet another wonderful design decision by incompetent people that can't do basic math. The avg player that isn't exploiting other's by selling titan kills has probably between 200-300K gil. Where they get the avg's to be so high as to justify 250m for land is beyond all reason. No way in hell is smaller FC's going to be able to enjoy the fruits of there labor at those prices. Granted we get more gil from leve's and dailies and such but knowing SE idea of gil rewards they will likely give 800-1K gold per quest and at a 6 quest per day lockout yea good luck with that option.
What I thought? lol housing.... yeah right. Like that's ever gonna happen.
I may be wrong with my calculations, but every time I'm counting for the summed up of 4 day price reduction of a 150,000,000 gil land (-14% every 6 hours) I always get the 13-15 million gil mark
Has anyone actually tried to count it up by themselves ? That price reduction example in the patch notes is confusing..
It's because SE can't type, it's 0.14%, not 14%.I may be wrong with my calculations, but every time I'm counting for the summed up of 4 day price reduction of a 150,000,000 gil land (-14% every 6 hours) I always get the 13-15 million gil mark
Has anyone actually tried to count it up by themselves ? That price reduction example in the patch notes is confusing..
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