I'm here because i can cloth my reindeer c@ in various outfits.I really don't get you. You say nothing positive here when it concerns the game and typically have nothing more but spite to contribute typically. I think the usual thing most people do is refrain from being around something they don't enjoy. But here you are again with more pessimist bring down the house angst posts. I can't help but think of a video I watched when I see users like yourself. It was an AGVN vid, and towards the end of it he's complaining about why someone would bother replaying this (expletive) game on a higher difficulty and that you'd have to be some kinda idiot to do that. Then he turns away from the camera and resumes playing as the vid ends. Are you a masochist?? Really I wanna know because you're not happy and it shows. Yet here you are.
Reason enough for you?



Why do people say that you have to have all classes and crafts maxed to 50 before you have an "excuse" to complain?
You do realize this is a game that is for fun... and not everyone finds all classes "fun", right?
This isn't a job, it's entertainment... and as far as "rushing".. my problem with the lockout is that it causes me issues, because it tries to force me to advance based on the game 1 week schedule, not on my own terms. That is the opposite of casual.
I DO have other commitments, work, and vacation- and I really don't appreciate losing chances that I can never get back and will always be behind. It's also crap for people that are deployed or work overseas or have jobs that take them away from home for a week or more at a time.
Get with it. I play games on my schedule, not the game company's schedule. I pay a subscription so the game is there for me- not so I can be there for the game.
-and who cares if some people would burn through and call for more content? That is happening now. It will always happen.
Last edited by ApolloGenX; 12-14-2013 at 05:06 AM.
mog, couldn't agree more :s
at this point i'm just hoping there's new things coming in 2.1 that haven't been talked about yet
some form of character progression outside of coil
doesn't have to be gear, ffxi has merits EQ has AAs
it wouldn't even have to be exp related.. but something to do with friends that would actually have a chance at progressing our characters, outside of that one hour a week in coil
as is, we're looking at side/downgrades from ct/x primals.. I'll gladly do them anyways, but they come with the same problem attached to coil... once a week :\
http://na.finalfantasyxiv.com/lodestone/character/1037683/achievement/detail/747/

The way the game is set up now is legit. I90 is te absolute highest tier gear, and there will soon be 1x95 wpn, 2x 90 wpns, 2x80 wpns, and two sets of i90 gear (3acc) and an ILvl 80 gear. Yes, you do have to pick a "main" Job, and have to complete your 90 set on that before moving on to another. But there are other options to gear alts.
Not everyone has a static that grids T1-4 everymonday and caps all tomes after on Monday. That's a small fraction. Even fewer are willing to grind through the story multiple times. Most of us take all week to do this, and still ony finish T1-2.
You call yourselves "hardcore" and then cry about te consequences of it.
Also, for all we know there could be more crafted recipes being added for 80 gear or even why the treasure hunts give.
You should not be able to simultaneously advance every class quickly, it should be one at a time or more than one at a slower pace. It just make sense.

Was under the impression A Realm Reborn, like its enjoyable content, was locked out beyond Mondays. Huh, learn something new every day.
Granted, I'm paying $10 a month to play a game only several days a month, so what the hell do I know about anything.
Don't bother, OP, you're just going to get pilloried by white knights. And yes, you are 100% correct. The game encourages you to roll classes on one character then punishes you for doing so.
There is zero reason to level more than a few jobs of the same role (plus subs) on one character, it is much more efficient to just make alts for different class roles that get you more tombs per week.
Leveling in this game is super easy even if you don't rush who doesn't have at least one level 50 at this point?


The lockout system mirrors pretty much any modern mmo that is out today. Have you played anything else besides FF MMOs OP? Part of the reason there seems like not much to do is because there is only 1 raid out. Other established MMOs have a lot more raids accessible letting you do more then 1 zone. That is because they have been out a long time ARR is still just 4 months old. Your main progression group probably won't be focusing on the older stuff that is when you can go back and help your slower, casual, less progressed friends do older content.
I find the lockout system to be just fine. The game lets you have unlimited gear 2 tiers or below, darklight 70/ AK 60 /WP 55 gear. I had all my jobs at 50 when the game came out except arc. You can do pretty much everything in the game except turn 5 in coil with level 70 gear. In 2 weeks after launch I had every drop from AK and 4 jobs geared in full darklight because it has no lockout. Now I have all darklight and all the reilcs just from naturally capping myth. I have my PLD in full ilvl 90, in addition I got a handful of other 90 drops from coil that went to greed rolls because people didn't need on mains. I am also at the point where I can spend myth on a 2nd job. Seems like I have a lot of gear at this point. All my jobs are definitely playable, I can speed run WP on my mostly 70 geared bard, or heal it on my whm.
I don't think we need to go back to the FFXI style of drops where there are no lockouts and 1% drop rates. That was just horrible. In 1.0 FFXIV people still had their static groups to spam AV and CC for darklight and would almost never take anyone else that wasn't in their set group.
If you want to play more OP you should level an alt. You will be logging in more trying to get that alt leveled. You say you played in 1.0 and had everything leveled so its not like you leveled much at all in 2.0. A Legacy sub gives you 8 character slots per server. You might as well use those slots. You need to get over the fact that you can play every job one character. Because the truth is if you want to have top tier gear on multiple jobs and do more then one coil a week then its time to level an alt. With these alts you can join your friends coil runs since they have separate lockouts.
Bottom line is you want to play more do more coils per week, then level alts.
The story is a joke, lol at pretending as if it doesn't take more than 10 hours or so of extra time to complete it. Once you get into the 30s the story is paltry xp and if you've already done it you can skip all the dialogue.
The time it takes to level a second character to 50 is marginal compared to the amount of time the characters will spend at 50 with double the rewards (i.e. twice as many lockouts per week, double the cap on tomes, etc.)
Last edited by Nonlinear314; 12-14-2013 at 05:47 AM.
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