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  1. #1
    Player
    Lexxuk's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    372
    Character
    Wildest Thing
    World
    Twintania
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Shioban View Post
    Cut scenes aren't an easy thing to make, they're expensive and time consuming.
    Actually, as the CS's use the ingame engine they are very easy to create. You set up a simple script telling NPC's where to go and what to do, as well as where the "camera" should be located. The scripting for text is easy too..

    Ahh, [%player_first_name%], thank [%players_diety%] you came here!

    In an ideal world, SE would have a programme like Unreal's kismet so creating CS's is as easy as filling in bits here and there, nothing difficult, nothing expensive, all the assets already exist.
    (0)

  2. #2
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Lexxuk View Post
    Actually, as the CS's use the ingame engine they are very easy to create. .

    Newp.

    If you've ever actually created any half-decent cutscenes in a game engine before, especially one with unique assets it is not a simple process. It's not as long as creating something along the grandeur of the original 1.0 openings but it certainly isnt fast.

    The time it takes to get the correct timing, positioning, assets, models, mise-en-scene and over-all polishing is not super-fast, even with the front-end of systems like Kismet, it takes a very very long time to make them.

    If it were as simple as [Place camera here, move from here to here], shove in a few animations and slap on a music track we'd have much grander cut scenes than we do now, with a design team as fussy as this one even the lower quality cut scenes in 2.0 took a substantial amount of time to create.
    (2)
    Last edited by Shioban; 12-13-2013 at 10:00 AM.

  3. #3
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Shioban View Post
    It's not as long as creating something along the grandeur of the original 1.0 openings but it certainly isnt fast.
    Jesus christ...does this community actually read the nonsense they type?
    (1)

  4. #4
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by KiriA500 View Post
    Jesus christ...does this community actually read the nonsense they type?

    grandeur
    ˈgrandjə,-(d)ʒə/Submit
    noun
    1.
    splendour and impressiveness, especially of appearance or style.
    "the majestic grandeur and simplicity of Roman architecture"


    -------------------
    I've used the correct terminology here, I don't see the problem. Would you prefer if I'd said "CUTSCENES WERE LIKE SO BAD IN 2.0 DUDE, 1.0 4LYFE "
    It's only my personal opinion /shrug.

    In comparison to the cutscenes in 2.0, they were for the most part better designed in appearance and style (See above).


    P.S. And yes, I read everything I write very carefully. I don't say it if I don't mean it.
    (10)
    Last edited by Shioban; 12-13-2013 at 10:12 AM.