the difference would be that there is an actual purpose to doing the campaign, and they last alot longer, and the mobs live longer than 2 and a half seconds.
the difference would be that there is an actual purpose to doing the campaign, and they last alot longer, and the mobs live longer than 2 and a half seconds.
I'd allow you to choose how many units of an item's stack you want to buy from the Market Board.
I'd have Odin's Zantetsuken OHK All players currently in the shroud area
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"Alot" is not a word. Allot is but it's unlikely to be what you want, try "A lot".
OW PVP, especially so when I die in a boss fate when a healer is watching me tank it and stands there and DPS's and watches you die (since you know the mobs target is ME and you see ME dieing) I can come back and kill them.
http://www.reignofelysian.com/ http://www.loveandnature.tumblr.com
1. Separate queuing for DF from current party status. So you could queue and then join a group, do a fate, or whatever while waiting for it to pop.
2. Move server-side checks to the client like most other MMOs do (lag delay on position checking, etc)
3. Add more customization to jobs (like specs from WoW/Rift/other games) so we're not all exactly the same.
4. Include an option to loop BGM outside of instances.
5. Change Crystal Tower loot lockouts to at least be per job if it absolutely needs limitations.
6. Make quests repeatable on each class. I would have gladly done the same questlines again if it meant I didn't have to FATE grind on my alt classes
7. Open up quests that are restricted to your starter city (prior to airport pass). I started in Uldah during beta 3, and I was really disappointed when I couldn't do the Uldah level 1-15 quests on my alts after I started in Gridania during open beta.
Fairly minor gripes though.
I love the game.
More open-world content, less instanced, more exploring, a sense of accomplishment, a sense of danger in the world.
Last edited by Nabiri; 01-31-2014 at 03:46 PM.
~She gave her heart to a falling star~
~~~★~~~
If he's not here, then where?
~~~★~~~
~Been searching for my Afterman~
Also, I'd make minions evolve <_< >_>;
I would change the camera UI so that you could choose to keep the camera at a set distance and angle regardless of the environment (ghost out walls when needed). This is hands down the most annoying aspect of the UI as a tank when you are always back to the wall and unable to position the camera to see the action / AOE, adds, etc.
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