monks and blackmages probably tie for dps, similarly geared of course. Summoners are at the top of the DPS chart by far
Honestly, Dragoons just seem bad to a lot of people due to their nature. They have the worse magic defense in the game and a lot of AOEs are magic based. So, they get one shot quite a bit if they're not quick enough. Also, currently, their job signature moves (jumps) freeze them in place for a few seconds, leaving them open to AOEs that once again, one shot them due to poor magic defense. With my Dragoon, I don't dare use jumps at all during fights like Titan. One misuse and you're toast. Hopefully, 2.1 will make that better.
Also, all classes have bads... I was tanking Ifrit HM yesterday with my Warrior and was excited to see an actual paladin (it seems like it's always two Warriors for me lately) in the group. So, as I'm typing "I'll MT and you take care of the stuns, ok?", he runs in and attacks the boss. We end up wiping due to Eruptions. So, after, I again explain to him that he is in better position to stun with the short CD, and this time I run in and attack the boss. Well, he doesn't stun... ever. I end up having to go into stun duty while main tanking. Luckily, in the final phase (were eruption is hard to dodge), the eruptions come after two plumes, so I was able to catch most of them with my 30 second stun. We won, but it was definitely made much harder by the Paladin not knowing his role. He also didn't speak one single time the entire time.
Speak for yourself TC, I've only come across one bad Warrior, and since I was also leveling Warrior at that point, I gave him some tips and he really appreciated it (though he only improved slightly, it was still noticeable).
Tough, I have seen too many bad Dragoons, and it seems a lot of monks don't realize the whole position thing, but even then they at least know enough to stay on the flank.
I experience bad players across all jobs regardless of how easy or hard ppl think they are. This game is pretty straightforward and has a very simple learning curve compared to other games. Even with that, you have players that still don't execute rotations or skills properly and/or adjust accordingly to the content they are playing.
@OP Have you partied with all 14 people who currently play warrior? Otherwise your statement is invalid.
I wonder sometimes... are players really bad or.... they might not be players at all.
Heli's Black Market open for business. Sells black market items for your exotic needs.
closed for business till further notice
Out of all the DPS, BRD is definitely the easier mode of them all. You don't have to deal with a lot of close ranged AoE's, you don't have to deal with combos, your DoT's can be applied by simply using them. Hardest part is knowing when to properly use your cooldowns.
I can't say much on MNK since I have barely played it, but DRG is definitely one of the harder jobs to manage that does have one of the bigger learning curves. You always have to have your DoT's on the boss to apply effective damage, which can be very hard to do depending on the boss. DoT's to manage are Chaos Thrust/Disembowl(which is applied through a positioning combo), Heavy Thrust(which has to be applied every 20 seconds on the enemy's flank), and Phlebotimize. Along with that, we have to keep all this stuff up along with knowing when to use your buffs properly like saving Life Surge(along with using Blood for Blood) and getting a good Full Thrust combo off. Notice, this is all while the boss is doing his mechanics and I have to watch out for much more than a ranged DPS has to, which a lot of times can mess up the flow. It is easy for ranged DPS to get back into the flow of things while MNK/DRG have to deal with the hardships.
I am not discrediting how other DPS jobs are designed, but it kind of irks me when I see a BRD in these forums come and say loldrg when they are playing a job that takes little to no effort to be an effective DPS while jobs like DRG/MNK have to do a lot of combos and positioning while dodging most AoE's is definitely a bigger learning curve.
Last edited by Velhart; 12-13-2013 at 12:18 AM.
Says the DRG.Out of all the DPS, BRD is definitely the easier mode of them all. You don't have to deal with a lot of close ranged AoE's, you don't have to deal with combos, your DoT's can be applied by simply using them. Hardest part is knowing when to properly use your cooldowns.
I can't say much on MNK since I have barely played it, but DRG is definitely one of the harder jobs to manage that does have one of the bigger learning curves.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.