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  1. #281
    Player
    Tenku's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    218
    Character
    Tenku Kibo
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by FMElan View Post
    First...that sounds like an awfully damn selfish attitude to me.

    Second, please speak more for yourself here. I've been playing ARR since Beta 3 and I pre-ordered the game, yet I haven't even started to get into Darklight proper yet. There are a good number of people playing "since release" that haven't outlevelled Crystal Tower's gear yet.
    Selfish attitude is not wanting to help them at all. I help them in other ways such as crafting, completing anything that will help them progress on their MAIN class. I'm the FC leader and if I devoted my time to help every member in the FC to gear their alts, how do you expect me to have time to help all the other members that are trying to gear up their mains?

    So because you don't put in as much time as other people or because you aren't as efficient as other people, those other people should be forced to go at your pace?
    (0)

  2. #282
    Player
    Fushikage's Avatar
    Join Date
    Feb 2013
    Posts
    18
    Character
    Narae Tsukimi
    World
    Gungnir
    Main Class
    Thaumaturge Lv 47
    Quote Originally Posted by Tenku View Post
    Because Coil drops the best gears in the game while CT does not. Is that very difficult to understand?
    Who cares if it drops i80 gear instead of i90? It gives people a better transition into end game content by giving them a chance to GUARANTEE a piece of decent gear aside from Darklight each week.

    Coil wasn't meant to be farmed for gear so fast, and that was specifically clear by the binding progression from Turn 1 to Turn 5 within a week period.

    "So because you don't put in as much time as other people or because you aren't as efficient as other people, those other people should be forced to go at your pace?"

    This thing, that just came out of your brain, through your fingers, into this forum, is the precise reason why everyone else doesn't agree with you, period. Use your head to think about other people outside of your FC before posting something so disrespectful to other people in the game and to the people that spent time, effort, blood, and energy creating for you.
    (1)
    Last edited by Fushikage; 12-09-2013 at 05:00 PM.

  3. #283
    Player
    Reyki's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Tatsuya Nekomiya
    World
    Moogle
    Main Class
    Pugilist Lv 50
    leon , IRL , if u have a job , it's not just for fun , right ? u are rewarded by money right ? every persons need to be well rewarded to do things , and that's logical .
    if one day someone want to pay u in nothing but shit like 1 $ per hour, when u can chose to do a job wich give you 10 x more money just a bit harder ,don't tell me that u'll accept to do the job number one .

    MMO are about constant grinding , farming , training , self improvement , etc .... without those things , mmo are just failure ( just like these new mmos in the past 2 years).


    ps : guess what , aion is a f2p , and during the 3 4 years i've played , i wasn't even bored ( and played like 4-5 hours per day) , and could pvp at anytime , and enjoyed it , unlike this game wich is a P2P game ( with a f2p limitations model).
    (1)
    Last edited by Reyki; 12-09-2013 at 05:05 PM.

  4. #284
    Player
    Tenku's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    218
    Character
    Tenku Kibo
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Leon_Stormrage View Post
    This is not a valid point to refute mine, or the fact that you could be looting the best armor but you can't is something motivational?
    I am not defending the lockout I will love be able to equip all my alts in 1-2 weeks, but I understand why they put the lockout
    Sigh, I guess I have to spell it out for you. Let's say you have 5 hours in a day to play. You want to help your teammates as best as possible so that they can get the best gears in the game so that you can all do harder content now or future content. Let's say Coil has a weekly loot lockout. Wouldn't you want to spend a majority of those 5 hours to run Coil as many times as you can to help your teammates get the best gears in the game so that you are ready for the hardest content that will be out in the near future? Now.... think about CT. It's the "2nd" best gear, debatable if you compare it to crafted over-meld gears. Let's say your group is like my group and we can already do turns 1-5 in the gear we already have. Tell me, what is the point of taking CT as seriously as Coil? Scheduling, meeting at set times, and trying to get people to commit to specific dates or times for a game is not an easy thing to do every single week. If they didn't make CT have a loot lockout, it'll give my members something to do during the week and be motivated to do it. As much as we want to help each other, there's just not much motivation to help each other in CT when it's not helping our FC progress as a whole.

    I understand that some of you are not where my FC is at yet and will love to have CT gears to help you catch up to us, but if you think about it, the lockout hurts you more than it does me because it'll take you 6 weeks of getting lucky just to get all your pieces for 1 job.
    (1)

  5. #285
    Player
    Mcshiggs's Avatar
    Join Date
    Mar 2012
    Posts
    757
    Character
    Vizzer Mcshiggs
    World
    Sargatanas
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Tenku View Post
    I never played World of Warcraft. Can you list another please?
    So the most popular and most played MMO isn't enough for you, I'm pretty sure Everquest 2 had zone lockout timers, and they had to put a hard time in them because people were exploiting the soft timers, even on loot that wasn't the absolute best in the game.
    (1)

  6. #286
    Player
    Tenku's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    218
    Character
    Tenku Kibo
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Fushikage View Post
    Who cares if it drops i80 gear instead of i90? It gives people a better transition into end game content by giving them a chance to GUARANTEE a piece of decent gear aside from Darklight each week.

    Coil wasn't meant to be farmed for gear so fast, and that was specifically clear by the binding progression from Turn 1 to Turn 5 within a week period.

    "So because you don't put in as much time as other people or because you aren't as efficient as other people, those other people should be forced to go at your pace?"

    This thing, that just came out of your brain, through your fingers, into this forum, is the precise reason why everyone else doesn't agree with you, period. Use your head to think about other people outside of your FC before posting something so disrespectful to other people in the game and to the people that spent time, effort, blood, and energy creating for you.
    You're kidding right? This game that they created is for their BUSINESS. I am paying for what they "created" for me. If this game is free and I didn't pay for anything, I wouldn't care if this game succeeded or not. I'm only paying because I want this game to succeed.
    (0)

  7. #287
    Player
    Leon_Stormrage's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Leon Stormrage
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Reyki View Post
    ...
    I tried but I don't realized what is your point here... Yes, if I am at work I will accept the better payment but...
    1- we are not at job
    2- we are well reguarded, you have the chance to get 1 loot per week, better than DL.
    3- what I am trying to say is why the people complain about CT lockout but ask for this system to coil. (like I said before, the fact that coil drop the best gear is not a valid excuse... )
    (1)

  8. #288
    Player
    Fushikage's Avatar
    Join Date
    Feb 2013
    Posts
    18
    Character
    Narae Tsukimi
    World
    Gungnir
    Main Class
    Thaumaturge Lv 47
    Quote Originally Posted by Reyki View Post
    MMO are about constant grinding , farming , training , self improvement , etc .... without those things , mmo are just failure ( just like these new mmos in the past 2 years).
    This is what MMOs are, to you. Your perspective of MMOs shouldn't be applied to other people.

    Have you read the story? Paid attention to the quest dialogues? The places around you? Have you leveled up each class and enjoyed each of their different story lines? Do you know anything lorewise? Do you even bother to read?

    The hundreds of thousands of people who play this game play for many different reasons from your own, and its people like you who think in the way you do about 'the lack of content' and this game is a 'failure' that ruin the experience for others who dare pay the $15 a month for something they hope to enjoy.
    (1)

  9. #289
    Player
    Tenku's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    218
    Character
    Tenku Kibo
    World
    Excalibur
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Mcshiggs View Post
    So the most popular and most played MMO isn't enough for you, I'm pretty sure Everquest 2 had zone lockout timers, and they had to put a hard time in them because people were exploiting the soft timers, even on loot that wasn't the absolute best in the game.
    WoW is the most popular and most played MMO because it's WoW and a Blizzard game. The game got it's record subscription numbers because of it's massive following and fans for over 2 decades. We definitely don't want Final Fantasy XIV: ARR to turn out like WoW. We definitely want FFXIV:ARR to start out like WoW.

    http://www.ign.com/articles/2013/11/...on-subscribers

    Or do you really want to see FFXIV:ARR to take a nose dive in subscriptions each quarter?
    (0)

  10. #290
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 90
    For those who say you can do other things after clearing Coil on Monday such as Crafting and Gathering...

    There's this for you to look at. Guess where the influx of crafters came from?

    That's right, people who have nothing to do and have taken your "advice" on leveling crafts and gathering. Now the markets are filled with... well just look at the thread for more info.

    Lockouts now not only cause a problem for people who only want to do dungeons and raid content. It is now indirectly damaging the markets due to the fact that EVERYONE can be a crafter and gatherer. Normally people who prefer to do dungeons and raids will be doing those if they could. However, with lockouts per character, once the certain quota has been met, there isn't anything worth doing for the "dungeoners/raiders".

    When those people reach this point, they have 2 options:
    1) Not log in for the rest of the week until the reset.
    2) Level crafting and gathering.

    2) is what alot of people who defend the lack of content tell them to do. Which, in turn, causes a MASSIVE influx of players who have maxed level crafts for almost if not all classes. Guess whose fun this affects? Nope, not the dungeon/raid people, but the Crafting/Gathering aka "casual" players who decided to choose crafting/gathering instead of dungeon/raiding.

    This is DEFINITELY an issue that needs to be addressed if this game is to survive for the upcoming months.

    As it is right now, it looks a little like this:

    1) Player logs in on Monday to finish up his weekly quota of Coil/Tomes.
    2) Player proceeds to level crafts and gathering if he hasn't
    3) Markets become full of underpriced stuff causing crafters to not earn as much as they could originally. Services provided by said crafters will also become obsolete due to higher number of players being able to do it themselves.
    4) Player gets fed up, stops logging in after Monday once again.
    5) Crafters give up crafting as it is no longer profitable/enjoyable/needed.
    6) Gatherers will have lesser people to buy their stuff as Crafters(their main market) have lost interest in crafting.

    This is an elephant in the room that seemingly alot of people are choosing to not acknowledge.
    (1)

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