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  1. #181
    Player
    PenutButter's Avatar
    Join Date
    Aug 2013
    Posts
    238
    Character
    Peanut Little
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    What I wanted to see was not a buff to melee or a hard-nerf to bards; what I really wanted was to make changes in mechanics or ranged-classes that would make the mechanics as equally punishing for both dps types. Making things easier for melee would just be dumbing down the content so the solution I wanted was making things harder for range. The changes I wanted to see in bard was to make them more challenging and complicated to play, as they are currently retardedly simple.

    In terms of dps, yes, this change will almost certainly make an optimal melee better in single-target dps (though they already are); however, bards and range are still the safer choice. That extra damage often do not make the difference between winning and losing, but staying alive and not sucking the attention and MP of the healers often DO make a difference. They are also the safer choice in terms of dps; with a melee it's less uncertain what you're gonna get.
    (0)
    Last edited by PenutButter; 12-08-2013 at 12:12 PM.

  2. #182
    Player
    PenutButter's Avatar
    Join Date
    Aug 2013
    Posts
    238
    Character
    Peanut Little
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    My last point: songs. If bards are gonna be doing comparable dps, then they need to give other dps something to offer the party/raid, or else make bard a dps/support hybrd. Again, the little bit of extra damage rarely makes a difference but songs can and do make a difference; just the fact that the option is there is big plus.

    FYI, the "nerf" to bard is not even that significant; they're losing 1 or 2 cross-abilities (one's that they shouldn't even have to begin with) and that's about it. However, I can see why the 10% buff to melee (especially monk) might be too much. Guess we'll see.
    (0)

  3. #183
    Player
    Sayori's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    271
    Character
    Shiro Sakurai
    World
    Odin
    Main Class
    Red Mage Lv 100
    Who the hell cares about a silly nerf, just really..
    Play whatever you like to play, stop crying over nerfs and buffs. It's not like bard will be 100% useless just because it'll get nerfed a little.
    Bards will always be needed for dungeons like coil and the nerf won't change anything major.
    (1)

  4. #184
    Player
    Phai's Avatar
    Join Date
    Sep 2013
    Posts
    187
    Character
    Phai Mui
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sayori View Post
    Who the hell cares about a silly nerf, just really...
    Bard's maybe?
    (0)

  5. #185
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Sayori View Post
    Who the hell cares about a silly nerf, just really..
    Play whatever you like to play, stop crying over nerfs and buffs. It's not like bard will be 100% useless just because it'll get nerfed a little.
    Bards will always be needed for dungeons like coil and the nerf won't change anything major.
    Turn 1: Not needed.
    Turn 2: Arguable, but we're not the only silencers by a long shot
    Turn 3: Lol
    Turn 4: . . .not really seeing it, but I don't have much experience in T4
    Turn 5: The world first video shows 2x BRD. . .and they barely sing at all. To be clear, Carraway sings Ballad for ~20 seconds towards the start, then doesn't sing at all again until one of the healers nearly OOMs because 3 people died to Twister. They've since made Twister more forgiving, so I don't foresee this being an issue in the future. The other BRD doesn't sing at all until the second Ballad starts, when he picks up Requiem.

    Yep, we're so totally needed all throughout coil. . .
    (0)

  6. #186
    Player
    WiseWolfHolo's Avatar
    Join Date
    Jan 2012
    Posts
    281
    Character
    Holo Wisewolf
    World
    Excalibur
    Main Class
    Archer Lv 80
    Quote Originally Posted by Viridiana View Post
    snip
    This was my major concern, once players start to learn how to manage things such as tp and mana better as well as a silence rotation without bard, than the use for bards drops because if they cannot offer a decent amount a dps why bring them. On turn 4 I find myself playing some songs but only for a duration of about 10-15 sec to burn things faster, such as army's so the monk and warrior can just aoe burn after the first dread, but that is really not needed if every1 can do their proper dps for the turn.
    (0)

  7. #187
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,215
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Peanut Butter, bards are the easiest dps to play on purpose. They wont make the job harder because its obviously intended to be a job with a low skill required. Games make classes like bard so that you dont have to be the best in the world to experience the game. Just do it the user friendly way. It will never be the best for its role but it will be less stressful.
    (3)

  8. #188
    Player
    Auburn's Avatar
    Join Date
    Sep 2013
    Posts
    39
    Character
    Hitokiri Battousai
    World
    Behemoth
    Main Class
    Archer Lv 52
    Quote Originally Posted by Viridiana View Post
    Turn 5: The world first video shows 2x BRD. . .and they barely sing at all. To be clear, Carraway sings Ballad for ~20 seconds towards the start, then doesn't sing at all again until one of the healers nearly OOMs because 3 people died to Twister. They've since made Twister more forgiving, so I don't foresee this being an issue in the future. The other BRD doesn't sing at all until the second Ballad starts, when he picks up Requiem.

    Yep, we're so totally needed all throughout coil. . .
    Bard is only needed on Turn 5 if something goes wrong; otherwise, we never sing ballad. We only run 2 Bards because that just happens to be the way we leveled.
    (0)

  9. #189
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    There are 8 slots.
    There are 9 jobs.

    There are 4 slots (usually) for DPS.
    There are 5 DPS jobs.

    Which means it comes down to Bard vs Someone else for the slot.

    Which means that unless it's some FC that's pushing content so hard that they clear it on the PBE, uber optimizing isn't needed. Isn't required. Isn't something to worried about. That one slot is not going to break you. Especially if Melee is getting an average 10% buff. It means the DPS brought by a Bard may lower through lack of CDs, but is made up by melee who don't die.

    It means the only reason a raid group will stop bringing you as a Bard is because they don't like you. Plain and simple. Solution: Be a likeable player.
    If they stop bringing you on sole account of being a Bard, well, now you know how X job felt, which would be that one DPS, Tank, or Healer that got excluded because mechanics dictated it.

    In short: Always look on the bright side of life.
    (0)

  10. #190
    Player
    Black91CRX's Avatar
    Join Date
    Sep 2013
    Posts
    685
    Character
    Femke Fisker
    World
    Leviathan
    Main Class
    Archer Lv 56
    Quote Originally Posted by Cynric View Post
    Peanut Butter, bards are the easiest dps to play on purpose. They wont make the job harder because its obviously intended to be a job with a low skill required.
    Low skill? That's really a matter of the player them self, not the class/job. All classes would seem easy to anyone who doesn't know how to use them properly.
    (0)

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