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  1. #61
    Player
    peaches's Avatar
    Join Date
    Aug 2011
    Posts
    384
    Character
    Egwene Al'vere
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Didn't wana read through 6 pages, but I'm curious - How did you manage to keep enmity as a WHM? A WHM can't really do more damage than a pure DPS class, and the other WHM dedicating themselves to healing would be putting out more heals than them. Looking at the party frames I didn't see you casting anything that often either, so I'd love to hear the details!
    (0)

  2. #62
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    It's not so much that it's a regen style effect, more the sheer amount of HP it's pushing per tick, my cure average is ~1050, the initial heal from medica II is ~500 and additional regen ticks for an average of 250 for me, spread that across 8 people and that's a huge amount of HP being pushed. The fact that it's regen rather than a direct cure doesn't really come into it. Sch don't generate anything like the same amount of hate because much of their 'healing' comes via bubbles as well as the split between player and fairy!
    (0)

  3. #63
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by peaches View Post
    How did you manage to keep enmity as a WHM?
    Divine Seal Medica IIs off the bat. I did a little damage during heart and stone skinned myself for busters.
    (0)

  4. #64
    Player
    Kirsi's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    41
    Character
    Shampoo Leithrit
    World
    Mateus
    Main Class
    Carpenter Lv 71
    A poorly geared whm can still pull hate with medica 2. I'm not saying size of heals doesn't influence hate generation, but what I am saying is that the main issue is the hate generation on heals over time and not heals like medica 1 or cure I/II. The SCH fairy (Eos) can pull hate with whispering dawn alone on a mob that spawns midfight and hold it for quite sometime because of the heal over time effect.

    i.e. using Eos in the final turn 1 fight and having whispering dawn up with the snakes split can cause issues for this very reason even though whispering dawn isn't a particularly strong heal over time. Yet you can cast and crit a cure II for well over 2k and not get hate in the same situation?

    You could spam succor all day and not pull hate in most situations which heals for an amount similar to medica II considering you can cast it much faster, but cast medica 2 more than once consecutively and you'll see hate issues.
    (1)
    Last edited by Kirsi; 12-01-2013 at 09:54 AM.

  5. #65
    Player
    peaches's Avatar
    Join Date
    Aug 2011
    Posts
    384
    Character
    Egwene Al'vere
    World
    Cactuar
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Sebazy View Post
    Divine Seal Medica IIs off the bat. I did a little damage during heart and stone skinned myself for busters.
    I suppose I can see how that'd work, Medica II does really pull off some insane hate. I'm guessing you had a Bard for MP regen? I'm surprised Stoneskin was enough to get through mountain buster and his attacks in between - on my scholar I try to do Stoneskin and Adlo and it still usually brings the tank down to half health or under.

    Its pretty impressive, I wish this video was from your PoV!
    (0)

  6. #66
    Player
    DenzelTaru's Avatar
    Join Date
    Sep 2013
    Posts
    494
    Character
    Denzel Taru
    World
    Ragnarok
    Main Class
    Arcanist Lv 51
    Quote Originally Posted by Kirsi View Post
    You're telling me that casting heal over time spells on an entire party does not cause hate generation problems? You should play WHM more.
    you misunderstood what i was trying to say.. i am not saying medica ii isnt a massive hate sandwich.. it is..

    what i was saying is.. even in phase 1 and 2 before medica ii is used he can be at the top of the hate table above +1 DPS
    (0)


    Latest Video: The ill FATE of a Ninja https://www.youtube.com/watch?v=aKVZ-biCMpg

  7. #67
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Basically shows how broken healing aggro is. Whms shouldn't have the ability to tank endgame bosses. I remember when in FFXI people bard tanked Fafnir, or RDM tanked several hnms then SE put in a nerf to their abilities enmity generation.

    SE should fix it so overhealing doesn't generate any hate and there you go problem solved.
    (0)

  8. #68
    Player
    zdub303's Avatar
    Join Date
    Sep 2013
    Posts
    309
    Character
    Zahra Dubs
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zumi View Post
    SE should fix it so overhealing doesn't generate any hate and there you go problem solved.
    At one point or another, pretty much every single MMO I've played has eventually had to 'fix' (imo) agro generation from overhealing. It may, as some will say, promote less skillful play but it does make the game play feel a lot smoother when healing you arent actually doing is no longer causing agro.
    (0)

  9. #69
    Player
    Grailer's Avatar
    Join Date
    Aug 2013
    Posts
    411
    Character
    Silver Healer
    World
    Adamantoise
    Main Class
    Marauder Lv 50
    What this video shows is that

    1. Titan doesn't hit hard enough

    He needs to 1 shot non tanks , mountain buster needs to do 10k damage . Tanks need better mitigation to actually be tanks .


    Of course then they need to increase the damage of everything else in the game if they make tanks into actual tanks .

    Like in RIFT if you pull agro off tank you get 1 shot killed . But its harder to pull agro. But in this game it would be more fun if they kept enmity as it is now and made bosses Hit a lot harder . Would make game harder and make DPS and healers be more careful.

    1 other thing , healers need to know what their enmity is on boss without having to target switch to boss . Like make focus target show enmity bar .
    (0)
    Last edited by Grailer; 12-01-2013 at 01:09 PM.

  10. #70
    Player
    Seezur_Undies's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    330
    Character
    Jaidyn Sinclaire
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by DenzelTaru View Post
    People of Namek! lend me your strength!!

    *charges spirit bomb*

    EPIC! bow down to the tiny masters!
    (0)
    How I see the new abilities:
    Asylum - Get ready for my holy spam because that's the only healing you gonna get.
    Aero III - I guess I should put some dots up before holy spamming.
    Assize - I need more MP to spam holy even more, also stop getting hit in the face.
    Tetragrammaton - I guess I should heal that tank now.
    Stone III - There's less than 3 mobs left alive. - Ragns Meuhie

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