Quote Originally Posted by Ryel View Post
I think we all know the frustration of paving our way through content for the first time, and to be honest one of the issues i have with coil is that I'm unable to go back and help other groups when they're struggling.
I believe that is intended. My guess is that Yoshi wants people to organically pass the content on their own merit, unlike Titan HM. I agree with that design decision.

Coil really isn't all that hard when you understand the mechanics. Mechanics are easily taught via videos. From there it's just execution, which *shouldn't* be hard. Yet for whatever reason, it is for a lot of people.