Page 13 of 235 FirstFirst ... 3 11 12 13 14 15 23 63 113 ... LastLast
Results 121 to 130 of 2345
  1. #121
    Player
    Shadowzanon's Avatar
    Join Date
    Aug 2013
    Location
    Winter Haven Florida
    Posts
    334
    Character
    Aether Flow
    World
    Cactuar
    Main Class
    Red Mage Lv 70
    Oh wow im quite surprised by this!
    (0)

  2. #122
    Player
    TempestZane's Avatar
    Join Date
    Nov 2013
    Posts
    8
    Character
    Tempest Zane
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    Thanks for all the hard work Puro!

    I made a spreadsheet myself to compare gear choices between Allagan and Myth. With full Allagan + hero ring, you basicly have 406 acc. Assuming you want around 24~28 accuracy higher than that (Without food), these are your options:

    (Stats converted to theoretical int values supplied by you for 735 avg damage with 2.35 gcd)
    Myth Gloves: +15 acc -2.2 int
    Myth Belt: +11 acc -2.2 int
    Myth Chest: +34 acc -4.8 int
    Myth Head+Chest: +19 acc +0.85 int
    Myth Gloves+belt : +26 acc -4.4 int
    Myth Head+Chest+Gloves: +34 acc -1.35 int
    Myth Chest+Gloves+Pants: +25 acc -0.46 int

    Depending on whether you plan to Always use food and depending on what the real accuracy cap is for t5, there are 4 really good choices:
    Myth Gloves: +15 acc -2.2 int
    Myth Head+Chest: +19 acc +0.85 int
    Myth Head+Chest+Gloves: +34 acc -1.35 int
    Myth Chest+Gloves+Pants: +25 acc -0.46 int
    (0)

  3. #123
    Player
    PuroStrider's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Puro Strider
    World
    Cactuar
    Main Class
    Lv 0
    @EasymodeX

    I thought we were comparing 10 crit vs 10 SS in the first place? Why you gotta be all sneaky and bumped up to 105 SS to make it a little more worthy to compare? >.<

    Here's the bottom line:

    If you add each of these stats to your current gear, you'd get the following benefit after 100 casts using my 100-spell rotation model:

    +10 Int = 1200 extra dmg
    +10 DET = 240 extra dmg
    +10 SS = 1 extra sec
    +10 Crit = 0.72% extra crit chance

    It all depends on what the player want in the end.

    Take it easy m8. (no pun)
    (0)

  4. #124
    Player
    PuroStrider's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Puro Strider
    World
    Cactuar
    Main Class
    Lv 0
    @darknezz - Each set still have its place depending on the player's preference. I'll tweak the gear page to match the new spell speed weight soon. So, try keep your pants on for now. ^^

    @NeoAmon - The difference is pretty small (within the 100th decimal place) between Crit and Spell SPD, where the weight for crit is dependent upon your avg damage and spell SPD is dependent upon your GCD.

    *It's also worth mentioning that the difference between the Crit and Spell SPD is not static, meaning stat weight for Crit will eventually catch up with Spell SPD when your avg damage is high enough (~3500 damage per cast. :O)

    @TempestZane - Thank you for your kind words
    (0)

  5. #125
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by PuroStrider View Post
    @EasymodeX

    I thought we were comparing 10 crit vs 10 SS in the first place? Why you gotta be all sneaky and bumped up to 105 SS to make it a little more worthy to compare? >.<
    So I could illustrate the concept more clearly.

    I'm personally annoyed when people subjectively marginalize the effect of SS when they claim it does "so little" as 0.01s (with all signs pointing to an exponential gain, to boot). Conversely, CRT does "so little" as 0.7%, and it's not something anyone coherent is going to rely on.

    In reality, you can't even find gear with as small increments of stats as 10ss or crit. You're basically swapping 20-30 units of ss/crit at a time, so any practical choice is going to escalate to 50-100 ss/crt very easily.

    At 50 or 100 SS, you get meaningfully accelerated casts after a few consecutive spells -- resulting in an actual difference when responding to mechanics.

    Regardless, DTR still beats both. What's more curious on CRT/SS is an analysis of the effect of SS on mana ticks, and at what thresholds does SS hit softcaps due to the mana management, including the subordinate question of "wait or cast Blizz1 or end UI early?" when you are not topped off due to SS. Comparing that result against CRT is the truer comparison.

    *It's also worth mentioning that the difference between the Crit and Spell SPD is not static, meaning stat weight for Crit will eventually catch up with Spell SPD when your avg damage is high enough (~3500 damage per cast. :O)
    This doesn't make sense because SS is exponential. SS gains more value per point the more SS you already have, with the exception of getting capped by mechanics (mana ticks, animations).
    (0)
    Last edited by EasymodeX; 11-26-2013 at 01:51 AM.

  6. #126
    Player
    PuroStrider's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Puro Strider
    World
    Cactuar
    Main Class
    Lv 0
    @EasymodeX - The part about sneaky stuff was a semi-joke. :O

    In the end they (CRIT, SS, DET) are all within a hundredth decimal point difference with current BiS gear when it comes to stat weighing. 1 DET will always be worth 0.2 INT, while Crit and SS will be dependent upon your avg damage and GCD, respectively.

    All three are almost interchangeable in a sense. It all comes down to what kind of person you are or what you want.

    DET = Boring person who just wants to consistently deal constant increased damage (yawn)
    CRIT = Gambler who loves to see big numbers (raises hand)
    Spell SPD = People who can't stay still for more than 5 seconds (Bard forum is -> way)

    As for the mana tick factor, it is something to be considered. However, it is too inconsistent to be bothered with right now in my opinion. We'll see what happens.
    (0)

  7. #127
    Player
    PuroStrider's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Puro Strider
    World
    Cactuar
    Main Class
    Lv 0
    This doesn't make sense because SS is exponential. SS gains more value per point the more SS you already have, with the exception of getting capped by mechanics (mana ticks, animations).
    Crit is also exponential based on the damage you do per cast, while SS is based on GCD. Crit just has a tad higher exponential coefficient than SS based on the data.

    I'll try to expand SS data some more when I can. You can check Crit's exponential rate by examining 'INT vs Crit vs DET' Page in a mean time.

    Thanks for all your inputs. Sorry to have annoyed you, but people do have different opinions and perspectives on things.
    (0)

  8. #128
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    Quote Originally Posted by PuroStrider View Post
    In the end they (CRIT, SS, DET) are all within a hundredth decimal point difference with current BiS gear when it comes to stat weighing.
    I looked at the graph you posted on reddit and it appeared that the valuation of DTR at any X value was roughly half of CRT/SS. Since DTR is itemized at a 50% more expensive item budget, that means DTR is significantly more effective for any gear trade. Did I interpret your graph incorrectly?

    Edit: NVM, I was reading the graph incorrectly. Kept reading the "fey glow" line as DTR for some reason.

    Crit is also exponential based on the damage you do per cast, while SS is based on GCD. Crit just has a tad higher exponential coefficient than SS based on the data.
    Crit is not exponential. It's a linear 'geometric' increase (although my use of the term geometric is probably inaccurate from a pure mathematical standpoint) -- CRT's value diminishes if you stack more CRT, but increases when you stack other stats that increase the damage CRT is multiplying.

    SS is exponential. Its value increases if you stack more SS.

    This is a fundamental difference.
    (0)
    Last edited by EasymodeX; 11-26-2013 at 04:00 AM.

  9. #129
    Player
    NeoAmon's Avatar
    Join Date
    Aug 2013
    Posts
    688
    Character
    Sparda Amon
    World
    Behemoth
    Main Class
    Thaumaturge Lv 50
    I'm 2 items away from SET B...now you tell me SET D is better...I hate you .

    meh I will stick to set B since I like big numbers more anyway.
    (0)

  10. #130
    Player
    Zenithx's Avatar
    Join Date
    Oct 2013
    Posts
    10
    Character
    Inori Vince
    World
    Tonberry
    Main Class
    Archer Lv 50
    How much better is spellspeed than crit?
    (0)

Page 13 of 235 FirstFirst ... 3 11 12 13 14 15 23 63 113 ... LastLast