Oh, the sarcasm in this thread. How it entertains me.
Neptune, you, sir, are one of my favorite people and make my time on these forums a lot more fun.
Oh, the sarcasm in this thread. How it entertains me.
Neptune, you, sir, are one of my favorite people and make my time on these forums a lot more fun.
Last edited by Rowyne; 05-31-2011 at 05:27 PM.
Kindred - www.kindredlinkshell.com • My XIVPad - http://www.xivpads.com/?profile/1592...onsong/balmung
lol. i try.
spoken like a true connoisseur of gaming finery!
so true, my friend, so true.
why thank you, rowyne, how kind of you. may the show never end!lol.
lmao everyone going insane over jumping. yeesh
just hold your chocobos for a while.
Jumping with rage.. hmmm the Power Ragers!
without the stamina bar we won't be able to jump with rage... *cry* but at least we'll see how "raged" the mobs will be after the easy-mode enmity bars are implemented, YEY!
I'm still wondering how that works exactly. Some mobs (Cactaur Jack) ignore hate completely. Stupid cactaurs. lol
which is the fun ... getting rid of the little excitement left by implementing these bars... geeez... this gets pretty close to
"if you wanna see the fight results press the quick-auto-fight-button"
The hate bars wont exactly take away the enmity-retardant mobs, but for NMs, it makes it easy mode.
One thing i like is how when Moles dig underground, they aim for the mages. That should stay in the game. It makes the mobs seem diverse form one another, and how the dig attack only targets weakest party members, that is an awesome mechanic.
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