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  1. #1
    Player
    am0n's Avatar
    Join Date
    Oct 2013
    Posts
    230
    Character
    Jeyza Re
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Why are the queues for DPS longer? Because the ratio of DPS queueing to Tanks/Healers is greater than 2:1 (2 DPS:1 Healer:1 Tank is a normal group). This isn't something SE can fix. It's a player created problem, literally.
    (1)

  2. #2
    Player
    bardaboo's Avatar
    Join Date
    Oct 2013
    Posts
    509
    Character
    Kochie Monster
    World
    Cactuar
    Main Class
    Bard Lv 60
    The only way I can see this being fixed is if they increase the difficultly and added more dps slots. Making a 5 or 6 man dungeon run. Which would be great.
    (1)

  3. #3
    Player
    EmberRaine's Avatar
    Join Date
    Aug 2013
    Posts
    33
    Character
    Reckless Rue
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    Quote Originally Posted by bardaboo View Post
    The only way I can see this being fixed is if they increase the difficultly and added more dps slots. Making a 5 or 6 man dungeon run. Which would be great.
    I sent a suggestion in for this a few weeks ago. I suggest everyone else does the same.
    6-man dungeons would take the queue times down a bit since you'd have a larger dps to tank ratio.
    (0)

  4. #4
    Player
    Pikachew's Avatar
    Join Date
    Oct 2013
    Posts
    40
    Character
    Pika Chu
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by EmberRaine View Post
    I sent a suggestion in for this a few weeks ago. I suggest everyone else does the same.
    6-man dungeons would take the queue times down a bit since you'd have a larger dps to tank ratio.
    Wouldn't work, even if they adjusted the dungeons this would just put a bigger burden on the tank and the healer.
    (0)

  5. #5
    Player
    Asuras's Avatar
    Join Date
    Aug 2013
    Posts
    51
    Character
    Asuras Blood
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 89
    Quote Originally Posted by am0n View Post
    Why are the queues for DPS longer? Because the ratio of DPS queueing to Tanks/Healers is greater than 2:1 (2 DPS:1 Healer:1 Tank is a normal group). This isn't something SE can fix. It's a player created problem, literally.
    SE can fix this pretty easily. Make their tank classes more interesting to play. Add more tanking classes/jobs. Problem solved.
    (1)

  6. #6
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Asuras View Post
    SE can fix this pretty easily. Make their tank classes more interesting to play. Add more tanking classes/jobs. Problem solved.
    It's not about the "interesting". It's about majority of people preferring to not feel responsible for when bad things happen. Tanks also dont stand out. You either live through it or the group wipes. Sadly, the only ones who understand the importance of tanking well are tanks.
    (7)

  7. #7
    Player
    Asuras's Avatar
    Join Date
    Aug 2013
    Posts
    51
    Character
    Asuras Blood
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 89
    Quote Originally Posted by OPneedNerfs View Post
    It's not about the "interesting". It's about majority of people preferring to not feel responsible for when bad things happen. Tanks also dont stand out. You either live through it or the group wipes. Sadly, the only ones who understand the importance of tanking well are tanks.
    I disagree. More people will play tanks if there were interesting tank classes/jobs. Whether they tank well or not is irrelevant. If SE released Samurais and Dark Knights as tanks, I guarantee that there would be more tanks in queue. Paladins and Warriors are just not interesting. We have all seen them before in multiple MMOs. Alternately, the White Mage and Scholar are actually very interesting healers; and if SE decided to trash them altogether and replace them as a standard Cleric class wielding a mace/shield with no offensive capabilities whatsoever, I would think nobody would want to play them and you would instead have insta-queues as a healer.
    (0)
    Last edited by Asuras; 11-28-2013 at 04:26 PM.

  8. #8
    Player
    OPneedNerfs's Avatar
    Join Date
    Nov 2013
    Location
    Gridanian at heart
    Posts
    520
    Character
    Zyxt Fair
    World
    Tonberry
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Asuras View Post
    I disagree. More people will play tanks if there were interesting tank classes/jobs. Whether they tank well or not is irrelevant. If SE released Samurais and Dark Knights as tanks, I guarantee that there would be more tanks in queue. Paladins and Warriors are just not interesting. We have all seen them before in multiple MMOs. Alternately, the White Mage and Scholar are actually very interesting healers; and if SE decided to trash them altogether and replace them as a standard Cleric class wielding a mace/shield with no offensive capabilities whatsoever, I would think nobody would want to play them and you would instead have insta-queues as a healer.
    More people will CONSIDER playing tanks if they were made more interesting. This doesn't mean they'll pick it over DPS roles as my point states, it's a matter of mindset in the end. There's a difference between someone simply wanting to try out tanking and someone dedicated to tanking and making it their main role. The latter will need to invest more time in both gear and strategies that will benefit the group. Even if assuming more people DO play the more interesting tanks like you suggested, it'll most likely be people who are already tanking and wish to try something new, there will be a very small increase to the overall numbers of tanks. The majority of the community of MMOs just prefer to DPS instead of tanking or healing. Like you say, healers currently are interesting, yet we aren't seeing a huge influx of them compared to DPS. Same logic will apply even if tanks became "more interesting".

    tl;dr
    People who want to tank, will play a tank regardless of how "interesting" it is.
    People who want to heal, will play healers regardless of how hard it is.
    People who want to deal damage, will play DPS even if the aforementioned roles are more interesting.

    Quote Originally Posted by Seezur_Undies View Post
    *Note: the DF Roulette may help with que times cause if i understood it correctly, they offer tomes to 50s that que for them*
    There's a problem with the DF Roulette though. What if DPS at 50 queue for roulette? Wouldn't it worsen the already congested queues for DPS who aren't 50?
    (3)
    Last edited by OPneedNerfs; 11-28-2013 at 04:56 PM.

  9. #9
    Player
    Seezur_Undies's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    330
    Character
    Jaidyn Sinclaire
    World
    Excalibur
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by OPneedNerfs View Post
    There's a problem with the DF Roulette though. What if DPS at 50 queue for roulette? Wouldn't it worsen the already congested queues for DPS who aren't 50?
    *huffs and kicks rocks* damn your right, Sorry DDs...
    (0)
    How I see the new abilities:
    Asylum - Get ready for my holy spam because that's the only healing you gonna get.
    Aero III - I guess I should put some dots up before holy spamming.
    Assize - I need more MP to spam holy even more, also stop getting hit in the face.
    Tetragrammaton - I guess I should heal that tank now.
    Stone III - There's less than 3 mobs left alive. - Ragns Meuhie

  10. #10
    Player
    Xenobius's Avatar
    Join Date
    Mar 2011
    Posts
    108
    Character
    Drak Thar
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    It's a problem without any apparent solutions, unfortunately.
    Two reasons for that.

    1) Tanking and healing means the cost of screw-ups is noticeably higher compared to DPSing. Read - more stressful. If you're a subpar DPS, unless you're severely undergeared, stuff just dies a bit slower. If you're a sub par healer/tank, your group does the dying and you get to take the blame. Not something everybody wants.

    2) Tanks and healers rarely happen to be lone wolves. They find guilds/clans/FCs and run with them, or they fill up their friend list, at least. Why bother queuing with total strangers at all when you can have the benefit of running with people you know/can rely on, use voice chat etc? You don't really use Duty Finder solo unless everyone in your FC/LS/friendlist is offline - thus the shortage.
    (1)

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