I'm saying we know humans want relative gains. so make a game with relative gains (ex. people can get e-peen gear). HINT HINT, EVERY MMO DOES THIS, INCLUDING FFXI
I'm saying we know humans like drama, action, etc. So have dramatic or action filled quests. HINT HINT, EVERY MMO DOES THIS, INCLUDING FFXI
I'm saying people don't enjoy running through repetitive areas. HINT HINT, ALMOST EVERY MMO HAS MOUNTS, INCLUDING FFXI
its not like im making up complete bs. Every game adheres to these things because they are successful. FFXIV ignores them and has essentially failed.