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  1. #11
    Player
    Vortok's Avatar
    Join Date
    Oct 2013
    Posts
    189
    Character
    Vortok Mercadia
    World
    Exodus
    Main Class
    Arcanist Lv 50
    Byregot's and Innovation are fantastic for HQing stuff, but that doesn't help you level your first craft or two.

    Steady Hand II from 37 CLN is very good. It really helps the Hasty Touch method feel a bit more reliable. Method doesn't truly shine until get you Byregot's, but it should be more than serviceable enough.

    Inner Quiet boosts your control by 20% of the base value for every successful touch, so removing it and then reapplying it won't be all that useful. Hopefully you'd only want the CP from Rumination for synth actions, or to get some Durability for those actions. Basically want to finish with a Great Strides Touch action or two after the spam, so count your CP. Eventually you'll get an idea of when to stop the spam and go into Great Strides.



    It kinda depends on what you're having issues with. Likely 40 Dura crafts, though, since if you could HQ those the 80 Dura ones are easier (which generally have the same quality bar as a 40 dura craft while having double the durability to play with) since you'd be able to start with HQ mats more frequently.

    Biggest thing is Steady Hand II, though. With it you no longer have to worry about missing Basic Touch (thus missing out on boosting your control via Inner Quiet), and thus some non Hasty Touch methods that are reliable (if not guaranteed 100% yet with your stats/abilities) will open up.
    (0)
    Last edited by Vortok; 11-09-2013 at 09:11 AM.

  2. #12
    Player
    HiddenBoss's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    5
    Character
    Ledger Sleven
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Lemon8or View Post
    Try keeping your CP enough for a Steady Hands + Great Strides + Standard Touch (86 CP) as that is more reliable finish than keep spamming Hasty Touch. I would suggest going Inner Quiet -> Steady Hands -> 2x Hasty Touch -> Manipulation -> 1x Hasty Touch -> 1x Basic Touch -> Steady Hands -> 1x Standard Touch -> Great Strides -> Standard Touch -> 1x Synthesis (meld 1CP to your gear as this requires 264 CP) or remove Basic Touch if you need 2 Synthesis. Level Culinary to 37 when you can for Hasty Touch II (3 more CP than I but 10% more success making Basic Touch 100%).
    Thanks, this was exactly what i was overlooking! i was just constantly using Hasty Touch and forgot all about Great Strides. hopefully i can start getting more HQ crafts with this knowledge.
    (0)

  3. #13
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    At the end of a Hasty Touch spam recipe, you want to look at your last couple moves and see what you can do with great Strides and Advanced, Standard, or Basic Touches to make the last couple Touches more reliable and stronger.
    (0)

  4. #14
    Player
    BatteryLalas's Avatar
    Join Date
    Aug 2013
    Posts
    13
    Character
    Levitas Vivi
    World
    Exodus
    Main Class
    Lancer Lv 50
    This is how I usually do my HQing of linen spindles if it'll help you HQ materials in the future.
    With 275 crafting points

    From left to right

    Inner Quiet - Steady hands (Steady hands II if you got it) - Waste not - hasty touch x4 - Manipulation - Steady hands - Great strides - Hasty touch x3 - Rumination - steady hands - Hasty touch

    Depending if i get good conditions along the way, i can squeeze in some extra great strides and saves and etc.


    Still RNG loves to mess up with me all the time, it's giving me headaches to just do one triple-hand in leve.
    (0)

  5. #15
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    My own routine for 40 durability stuff ...

    Inner Quiet, Steady Hand (2), Waste Not, 5 Hasty Touch, Manipulation, Steady Hand (w), Waste Not, 4 Hasty Touch, best Touch (Basic, Standard, Advanced, Great strides->Basic touch, etc.), Synth.
    (0)

  6. #16
    Player
    Umero's Avatar
    Join Date
    Aug 2011
    Posts
    283
    Character
    Mero Mero
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Roth_Trailfinder View Post
    Get all of the crafting skills to 15 to start, this gives you an excellent foundation of cross-class skills for your future endeavors. Culinary to 37 for Steady Hand 2 is STRONGLY recommended, but is not strictly speaking, required. Otherwise, just take each of the crafts I've mentioned that you are going to want up in five or ten level increments, using the Crafting Log, and then using Triple Leves when the Crafting Log does not suffice. By maintaining your set of crafting gear, you will have the stats necessary to get the recipes to HQ most of the time. When you hit a level that has a new piece of crafting gear from any of those four crafts, be sure to make it HQ, and to start to use it. You should be able to HQ 8/9 or 9/9 of all of your 25+ Triple Leve hand ins
    Agreed. Another route to get crafting up easier is to level your DoL first, so you won't have hard time getting your mats if none selling on market board. (You can actually get your HQ mats easier, that's a given for HQ syn)
    (0)
    Last edited by Umero; 11-14-2013 at 06:19 AM.

  7. #17
    Player
    Spald's Avatar
    Join Date
    Sep 2013
    Posts
    19
    Character
    Spald Spaldington
    World
    Goblin
    Main Class
    Fisher Lv 40
    Quote Originally Posted by HiddenBoss View Post
    Wasn't expecting to get much or any replies to this post but im glad i was wrong . Anyway, i have been using that Inner Quite + Steady Hands + Hasty Touch combo but i find myself running out of CP while the quality of the item is still pretty low.

    Every chance i get i throw out a Tricks of the Trade and if i get really desperate i use Rumination then reapply Inner Quiet and it never seems like i have enough CP to get 100% quality unless i get lucky with a excellent item condition. Am i doing something wrong,overlooking something small or has my luck with the RNG just been poor?
    Not worth it to reapply Inner Quite after consuming it for Byregot's or Rumination. At best, you'll get another 3 turns and the Control boost from starting over on Inner Quite stacks just won't build up enough.
    (0)

  8. #18
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Actually it's not as bad to use Inner Quiet after Byregot as it is to use after Rumination. The reason is, Byregot removes Inner Quiet stacks but does not remove the bonus Control like Rumination. It might be worth it to reapply Inner Quiet if you had an excellent condition turning up early and your best touch happen to be Byregot (3 stacks of Inner Quiet making it better than Advanced Touch at half the CP).
    (0)

  9. #19
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Hmm.

    If you Inner Quiet, then a few Touches later Byregots, you say it does not remove the Control boosts. Does a subsequent Inner Quiet use the boosted Control as its base, or the original Control?
    (0)

  10. #20
    Player
    Millimidget's Avatar
    Join Date
    Nov 2013
    Posts
    62
    Character
    Arens Astul
    World
    Mateus
    Main Class
    Gladiator Lv 40
    Quote Originally Posted by Lemon8or View Post
    With your amount of CP, you should be able to do 2 Master's Mend/Manipulation
    Neither of which is as good as Waste Not.

    Quote Originally Posted by Lemon8or View Post
    Level Culinary to 37 when you can for Hasty Touch II (3 more CP than I but 10% more success making Basic Touch 100%).
    I know you meant to say Steady Hands II. I have some issue with Steady Hands. The tooltip for the ability Steady Hands I reads +20% chance for success, but the tooltip for the associated buff reads only +10% chance for success. I don't have culinary high enough to check Steady Hands II, but it possibly suffers from the same issue. My own limited testing supported +10% as the actual buff, but I only tracked 100 syntheses.
    (0)

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