1- river of blood is not a skill
2- why in the hell do you have so many macros?
1- river of blood is not a skill
2- why in the hell do you have so many macros?
Or we can, you know, play the job as a DPS with a few support capabilities - as it is clearly intended - and you can a) go back to FFXI or b) wait for a pure support class.
See what I did thar?
If I don't like the way Bard plays after 2.1 the solution will be very simple for me - I'll go play some other game. It will be the solution for many others as well. The rest will reroll BLMs/SMNs. Enjoy the competition and/or the declining population, whichever comes first.

lol. WHaaaaat?
PFFFT HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA.
Yes. That's totally it. Nerf River of Blood. That'll fix everything![]()
Waiting for sometime in December seems like it is years away. Not sure I can make it until then.If I don't like the way Bard plays after 2.1 the solution will be very simple for me - I'll go play some other game. It will be the solution for many others as well. The rest will reroll BLMs/SMNs. Enjoy the competition and/or the declining population, whichever comes first.
After looking at Bard/Archer skills, I do not think Bards are OP.
Bards play style like mentioned is purely proc dependent skills in order to deal high damage.
People who does not want to do DPS skill rotations, Bard is definitely the style the class that suits them.
If you are a dragoon or monk and with the right skill rotation, you can also produce very high damage and possibly overpower a bard's damage.
I think most people feel bards are OP because they are very highly demanded in BC raid groups due to their ability to silence at range, reducing the burden of the melee players on silencing. And of course MB and PA songs are very powerful support.
The only part where I believe what bards are OP is the ability to provide a very huge amount of MP/TP regeneration(close to limitless) to the team when they shout for it which makes them to be the top choice over all other DPS classes. And I think if SE were to nerf bards, then its the regen songs that they might nerf.
They can nerf bard by remove bard song and give them to monk or smt.



How to nerf Bard:
- Increase Foe's Requiem to 20%
- Increase MP gained by Mage's Ballad
- Remove Blood for Blood
- Remove Internal Release
Problems?

A few.
MP is finite. Songs are not powerful enough nor do they last long enough to warrant the costs associated with your proposed nerf.
Losing Blood for blood would be a loss, but a manageable one. Losing Internal Release would cripple River of Blood and too large a chunk of our DPS.
Making BRD songs more powerful and moving BRD more towards support would just create the situation people seem to be trying to prevent. BRDS would be severely OP then and "required" for everything. Demand for BRDs would increase. BRD stacking would be the only thing people are ever willing to do.
At least now, perceptions aside, it is still viable to replace a BRD with another DPS. Make their support stronger...and it won't be. Other DPS will just lose more spots to us.
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