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  1. #81
    Player
    Lurkios's Avatar
    Join Date
    Aug 2013
    Posts
    422
    Character
    Lyli Hanabira
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Gilthas View Post
    snip
    Who said anything about Toto-Rak?

    To clarify: The thread is specifically about Prae, and CM by extension. Dungeons players are forced to run several dozen times over in order to progress, that also happen to have a many excessively long cutscenes, considering. Toto-Rak only needs to be run once per class.
    (0)
    Last edited by Lurkios; 11-12-2013 at 05:19 AM.

  2. #82
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Back when CM/Prae was relevant, almost every df group I queue for was a speed run. The few that weren't were ok with watching it at the inn and the ones that didn't missed part of the fights. Forums are completely different from actual game I guess. Everyone sound so nice and patient here.
    (0)

  3. #83
    Player
    DMooseJ's Avatar
    Join Date
    Sep 2013
    Posts
    46
    Character
    Norran Lomasa
    World
    Adamantoise
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by Evangela View Post
    I watched all the cutscenes for my first time at each dungeon too.

    and not all the cutscenes can be replayed in the inn, they're lying to every first timers.
    Actually they can. There's a tab at the top that lets you cycle through them, if you want to watch the dungeon ones you have to go through 'Duty' or 'Dungeon', one of them.

    As for people watching them, I personally don't care. But there will always be people who love getting angry at other people for making them wait. So long as you continue having cutscenes in dungeons with people allowed to choose to skip them, this is going to keep happening and no amount of forum posts will end it. Human nature.
    (0)

  4. #84
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by Lurkios View Post
    Who said anything about Toto-Rak?

    To clarify: The thread is specifically about Prae, and CM by extension. Dungeons players are forced to run many times over in order to progress that also happen to have a many excessively long cutscenes, considering. Toto-Rak only needs to be run once per class.
    The logic is exactly the same. Don't complain if the new guy wants to watch the cutscenes.
    (2)

  5. #85
    Player
    Lurkios's Avatar
    Join Date
    Aug 2013
    Posts
    422
    Character
    Lyli Hanabira
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Gilthas View Post
    The logic is exactly the same. Don't complain if the new guy wants to watch the cutscenes.
    If you're trying to tell me that the same logic applies to a dungeon that need only be run once as applies to dungeon that needs to be run up to 54 times I would argue that your logic is faulty.
    (0)

  6. #86
    Player Bizniztyme's Avatar
    Join Date
    Mar 2011
    Posts
    343
    Character
    Solo Playa
    World
    Hyperion
    Main Class
    Botanist Lv 50
    Quote Originally Posted by Lurkios View Post
    If you're trying to tell me that the same logic applies to a dungeon that need only be run once as applies to dungeon that needs to be run up to 54 times I would argue that your logic is faulty.
    Nope, your logic is faulty, if you expect people to skip cutscenes you don't join a DF group, you make your own group, if you join a DF group expecting people to skip cutscenses, you better lose that sense of entitlement regardless if you have to run it 100 times.
    (7)

  7. #87
    Player
    Dale's Avatar
    Join Date
    May 2012
    Posts
    238
    Character
    Jeremy Dale
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    I am sympathetic to your post OP... but it's not their fault.

    The real offender here are those annoying instance timers. Those contribute more than anything else to the rushed unfriendly atmosphere associated with doing instances. They need to get rid of those badly, or at least add an hour or two on to them.

    I was doing Stone Vigil last night - it was our first time - and we BARELY had time to finish. We were into single digits on the timer when we completed it. And watching a cut scene or two could have easily caused a failure in that context.

    Get rid of the instance timers.
    (2)

  8. #88
    Player
    amnie's Avatar
    Join Date
    Jun 2013
    Posts
    463
    Character
    Ava Adore
    World
    Balmung
    Main Class
    Botanist Lv 70
    well the timer is not relevant to the specific dungeons talked about, though. the ones that are farmed are nowhere near in danger of not finishing on time.

    the timer IS super stupid, though. 90 min no matter what. you can run the starter dungeons in 2/3rd of that in your very first run with a bunch of 'noobs' completely new to MMOs (I think I had a total of one time where I wasn't able to finish sastasha and it was only because the tank was actually a bot and one time a copperbell run where the dps for whatever reason didn't get that you have to not kill the bombs for the blob boss)

    stone vigil, brayflox, sunken temple... yeah, those can be painful and very unforgiving in 90 minutes, especially as the walk to the bosses can be rather long when you fail -.-

    but yeah, that's not relevant to the 'speed running' jerks.
    (0)

  9. #89
    Player
    Lurkios's Avatar
    Join Date
    Aug 2013
    Posts
    422
    Character
    Lyli Hanabira
    World
    Sargatanas
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Bizniztyme View Post
    Nope, your logic is faulty, if you expect people to skip cutscenes you don't join a DF group, you make your own group, if you join a DF group expecting people to skip cutscenses, you better lose that sense of entitlement regardless if you have to run it 100 times.
    I wouldn't so much "expect" anyone to skip cutscenes as I would "expect" that they not make a forum thread complaining about it every time they get left behind because they didn't. I'm not telling you not to stick your hand in the dogs mouth, I'm telling you not to come here and cry about it when it bites you. You knew that was going to happen.

    And once again, if you want to speak of entitlement I'll refer back to the other 7 people in your party. The supermajority. What makes you so such a special little flower that everyone needs to waste their time waiting on you? After a 45 minute queue the last thing anyone wants is to spend another 5 minutes outside of every room watching you watch a cutscene you could have watched on your own time.

    Skipping is as much a common courtesy as watching a vid of an HM fight before attempting it.
    (0)
    Last edited by Lurkios; 11-12-2013 at 06:05 AM.

  10. #90
    Player
    Dale's Avatar
    Join Date
    May 2012
    Posts
    238
    Character
    Jeremy Dale
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by amnie View Post
    well the timer is not relevant to the specific dungeons talked about, though. the ones that are farmed are nowhere near in danger of not finishing on time.

    .
    That may be true. But my point is those instance timers give a legitimate reason for it to be considered bad form to view cut scenes. It's of course not true in all cases. But I have been in many situations where watching a cut scene could have been the difference in success and failure due to the annoying time limit. And that - more than anything else - is probably to blame for why so many people are jerks about people watching cut scenes.

    I truly believe if they did away with the stupid time limit (or at least significantly increased it) you would see a lot less bitterness toward viewing cut scenes.
    (2)

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