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  1. #141
    Player NeruMew's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    393
    Character
    Neru Silverlight
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    I love being able to run out of AoE spells before the are casted, cause my ISP is so fast! And then just run back into it as it's being casted to be inside for when it hits, cause I'm just that good that I don't take damage : D!

    All the while I keep casting my Black Mage amazing damage spells that do all this damage just because we can't cast 'em while moving... Oh wait! we can! But!

    Oh gawd, I am just so good.
    (7)

  2. #142
    Player
    reality_check's Avatar
    Join Date
    Aug 2013
    Posts
    614
    Character
    Jesse Branford
    World
    Adamantoise
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Geobryn View Post
    did a little test with my friend yesterday and found out that the measured latency with ping is not relevant
    my friend have 150 ms and can cast 7 esunas in row
    then he tried the same with battleping and could not cast even one, latency with battleping was roughly the same, 150 ms
    that means his ISP is throttling the FFXIV communication for some reason and leaves the ping packets be
    can it be because the port FFXIV uses is around 55k ? or is it because the packet seems like P2P communication ? or some other reason ?
    anyway he is gonna roundhouse kick his ISP today :P
    this is interesting. But there's a huge flaw in the client server communication if having lag means that you can cast spells while running.
    (2)

  3. #143
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Sybreed View Post
    I have to say I'll be a mite sad when they fix this, as I love the fact that I can move my Thaumaturge with about .5 seconds left on her cast bar and get the cast off regularly.
    I take advantage of this while healing to heal and dodge simultaneously all the time. We should re-frame the lag complaint into a balance one - maybe it'll get attention then! Can they still tell us to zoom our camera out to fix balance issues?

    Quote Originally Posted by NeruMew View Post
    Oh gawd, I am just so good.
    What we need to do is commence the cries of "NERF!" You are just too powerful!
    (0)

  4. #144
    Player
    Masked's Avatar
    Join Date
    Oct 2013
    Posts
    63
    Character
    Masked Mayhem
    World
    Siren
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Geobryn View Post
    did a little test with my friend yesterday and found out that the measured latency with ping is not relevant
    my friend have 150 ms and can cast 7 esunas in row
    then he tried the same with battleping and could not cast even one, latency with battleping was roughly the same, 150 ms
    that means his ISP is throttling the FFXIV communication for some reason and leaves the ping packets be
    can it be because the port FFXIV uses is around 55k ? or is it because the packet seems like P2P communication ? or some other reason ?
    anyway he is gonna roundhouse kick his ISP today :P
    <~ SSA.

    This is a flawed argument.

    Even when you use battleping, you're still going through the ISP.

    It's too complicated to explain here but, all you're actually doing is proxying from your connection to battleping, through your ISP.

    Is it faster sometimes? Yes...But, you're DNS remains the same...Even if it's a rotating DNS, it's the same.

    I don't quite understand how some of you are thinking that you change your source destination VIA your ISP when, it's there all along...This is why proxying is flawed.

    Yes, you can change a few hops in your connection to the game and get an improved result but, ISP throttling? Not remotely likely.

    ISP throttling would be a violation of federal law per the FCC's Net Neutrality Act considering they're choosing to throttle a very specific entity...
    (3)

  5. #145
    Player NeruMew's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    393
    Character
    Neru Silverlight
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Naunet View Post
    Quote Originally Posted by Sybreed View Post
    I have to say I'll be a mite sad when they fix this, as I love the fact that I can move my Thaumaturge with about .5 seconds left on her cast bar and get the cast off regularly.
    I take advantage of this while healing to heal and dodge simultaneously all the time. We should re-frame the lag complaint into a balance one - maybe it'll get attention then! Can they still tell us to zoom our camera out to fix balance issues?

    Quote Originally Posted by NeruMew View Post
    Oh gawd, I am just so good.
    What we need to do is commence the cries of "NERF!" You are just too powerful!
    I'll just lag away from the nerf =O!

    And Yoshi's reply will be: "In order to fix some balancing issues that caused players to be able to cast while moving, we have removed camera distance adjustment, now camera distance will always be set at its max. Please understand, we are doing this for your own good (silly players)."
    (2)
    Last edited by NeruMew; 11-07-2013 at 01:55 AM. Reason: Added original quotes to the quote, because quote.

  6. #146
    Player
    whilke's Avatar
    Join Date
    Sep 2013
    Posts
    189
    Character
    Rishtar Salomon
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Masked View Post
    <~ SSA.

    This is a flawed argument.

    Even when you use battleping, you're still going through the ISP.

    It's too complicated to explain here but, all you're actually doing is proxying from your connection to battleping, through your ISP.

    Is it faster sometimes? Yes...But, you're DNS remains the same...Even if it's a rotating DNS, it's the same.

    I don't quite understand how some of you are thinking that you change your source destination VIA your ISP when, it's there all along...This is why proxying is flawed.

    Yes, you can change a few hops in your connection to the game and get an improved result but, ISP throttling? Not remotely likely.

    ISP throttling would be a violation of federal law per the FCC's Net Neutrality Act considering they're choosing to throttle a very specific entity...
    It's more QoS over throttling. They can't set max limits on specific ports/protocols/routes, but they can specify data has higher priority over other data. If that link gets saturated, anything tagged for lower priority is going to start dropping packets. That is why a lot of VPN services use port 443 (HTTPS), and by the very nature of the encrypted data, it makes it impossible to tag it for a QoS bucket.

    Most national/major ISPs don't implement any QoS, but peering circuits might, and those you can get around with a VPN (since it will change your route).

    The fact that VPNs have such a major impact on this issue actually tells me the issue is either QoS of the FFXIV protocol, or something to do with the layer 3 GRE tunnel that might get your individual packets to the server in a more steady fashion (nagle algorithms, etc).

    I believe most uplink providers prioritize http/https traffic pretty high (since this is the majority of internet traffic), so maybe that is all it is. A VPN causes your FFXIV session to get high priority on routers using QoS.

    Granted, SE needs to fix their protocol/architecture so that it can work with connections that are not running at 100% (like most other games).
    (4)

  7. #147
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,228
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    I'm still not sure how you guys are able to cast while moving lol. My spell bar immediately halts when I move period it wont even go past 00.01 when Im already moving. o.o
    (0)

  8. #148
    Player
    Orsnoire's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    154
    Character
    Orsnoire Le'oxe
    World
    Zalera
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Cynric View Post
    I'm still not sure how you guys are able to cast while moving lol. My spell bar immediately halts when I move period it wont even go past 00.01 when Im already moving. o.o
    I see this all the time. I start casting then have to move, and the cast completes. You just have better latency with the server. Congratulations.

    But this is absolutely a real thing for a wide array of players.
    (0)

  9. #149
    Player
    whilke's Avatar
    Join Date
    Sep 2013
    Posts
    189
    Character
    Rishtar Salomon
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Cynric View Post
    I'm still not sure how you guys are able to cast while moving lol. My spell bar immediately halts when I move period it wont even go past 00.01 when Im already moving. o.o
    Please post a video of this. While you're recording that video start casting a spell and when you get to about 0.3s from finishing start moving, and more often then not your spell will finish casting.

    If that happens to you (it will), then you'll know what's up.
    (2)

  10. #150
    Player
    Deceptistar's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    530
    Character
    Deceptistar Meow
    World
    Leviathan
    Main Class
    Astrologian Lv 91
    Ok so the threads kinda long and I only read the first 10 pages but i get the gist of things. x,x I play from hawaii and i get the same lag/latency whatever you call it that hits you from 50 ft away lol. All other games are ok its only XIV. Titan came to the point where i basically had to memorize its move and yeah like some tards' point out, PRE-determine, and PREget-your-arse-moving before it even shows the skill, nvm you dont know which way the skill is coming from. It was very frustrating for me having pple tell me "oh this is how you move, you gotta keep on moving like this to avoid it"
    and im thinking...
    'hell no?'
    Why run a marathon when i am suppose to be dodging this thing by just moving an inch? Thats stupid.

    So at this point i started looking up on the net how to reduce my latency. Turns out not much can be done unless i move myself to the mainland states. aka west coast. Retarded.
    I then looked into latency programs that help my connection. I decided to try one out, one that i had used before in XIV1.0 but stopped because it didnt let me play another game. Amazingly it worked for me. I no longer needed to dodge like those blind mofo's that use to tell me to run. I dodged like how i wanted to, staying still, move and inch, and im still alive.
    You can probably look stuff up like that on google but for anyone who wants to know PM me on guildworks from our website link below. I cant say its going to be the same for everyone though but for me and some others it was worth it.
    (2)
    Last edited by Deceptistar; 11-07-2013 at 08:42 AM.
    FFXIV Since Sep. 2010: Selbina/Ridill/Excalibur (Mergers)
    Currently moved to Leviathan
    I remember the Alpha days when even breathing lagged you

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