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  1. #31
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    Quote Originally Posted by Ayerc View Post
    Check Commat's response on page 2 for your answer.

    As far as soloists being rude, they're not exclusive and a small minority. There are plenty of players, many who never solo, that are just as rude. There's plenty more who are even more rude because they don't have proper respect for others, yet play with them.

    There's no need to generalize sololists as all being rude players. I think most soloists get branded with negative stigma because far too many people just assume something negative about them, "why else would they be soloing?" It's that kind of mindless labelling that TheDevilsJester is addressing here.
    actually most of the replies from the both of you have been rude, whiny, bratty. Such as "needed" solo content. Solo content don't really "work" for mmorpg. People would ONLY do the solo content leaving the group content behind. Which inturn makes those who group have no group.
    Also rpg muti-player does equal grouping. And more so the final fantasy is about grouping.
    (1)

  2. #32
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    Quote Originally Posted by AdaraaKatsumi View Post
    To the OP, I commend you for going solo. That is a great feat that most players in MMOs do not do and I respect that in you. I for one cannot do it, but we all are different in playing styles. I say enjoy the game how you want to enjoy it and just take the negative rants from the haters here with a grain of salt. The haters on the boards here are campers on the forums and should be camping the Battle Warden instead.
    Should fully read alot of their commenting. Which is why they get the hate. MMorpg are about the COMMUNITIES and these two solo'ers can't seem to respect that. Idm they solo, but not act like a snob when asked for help or to join in on fun group content. Which is why most ppl dislike solo'ers.
    (1)

  3. #33
    Player
    BruceyBruceyBangBang's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Boye Fran
    World
    Leviathan
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    Pugilist Lv 60
    Quote Originally Posted by AdaraaKatsumi View Post
    To the OP, I commend you for going solo. That is a great feat that most players in MMOs do not do and I respect that in you. I for one cannot do it, but we all are different in playing styles. I say enjoy the game how you want to enjoy it and just take the negative rants from the haters here with a grain of salt. The haters on the boards here are campers on the forums and should be camping the Battle Warden instead.
    I for one can and have soloed a lot of things in the game so far, and I do agree there has to be a good amount of skill there, but it's inspired all by a design flaw. People who solo things that are designed for groups know very well what they are doing and they know that they are exploiting something.

    Half of it is the skill of the player and the other half is the ability to identify exploits in terrain, skills, and character builds. It is a skill, but not in the sense of how it was intended and developed for.
    (0)

  4. #34
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    Mar 2011
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    Limsa Lominsa
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    296
    I enjoy grouping, but prefer to have a chunk of time to commit before joining a group. As such, I need content I can do solo most days when I only have an hour or so or there's no point logging in.

    That being said, I find single player games to be more compelling when I'm short on time unless I'm working toward a goal in my MMO that I can do in small chunks.
    (3)

  5. #35
    Player
    Ayerc's Avatar
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    Mar 2011
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    Las Vegas
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    155
    Character
    Ayerc Atreides
    World
    Balmung
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    Pugilist Lv 50
    Quote Originally Posted by Kilta_Firelotus View Post
    actually most of the replies from the both of you have been rude, whiny, bratty. Such as "needed" solo content. Solo content don't really "work" for mmorpg. People would ONLY do the solo content leaving the group content behind. Which inturn makes those who group have no group.
    Also rpg muti-player does equal grouping. And more so the final fantasy is about grouping.
    I'm not trying to be rude here, but...what?

    Solo content can work for an MMO, if implemented correctly, which I don't think we've seen any company do right yet.

    Having solo content does NOT mean people will stop partying for the solo content. The majority of players still like to play with their friends. I think what you mean is scalable content with the same rewards will adversly affect party play?

    If so, I agree. Party content should never compromised for soloers. That doesn't mean that solo content should always be less rewarding than party content however. If a solo dungeon or questline takes just as much effort to complete as another designed for a party to complete (read: equal in difficulty, just in their own way) then the rewards should be the same.

    As far as my responses being rude and whiny, I'd love to see you point that out. I have been nothing but respectful here.

    I think you've fallen into labeling me as a soloer. I actually party for most of my activities. I do occasionally like to solo, however, and can respect soloists in an MMORPG.
    (11)
    Last edited by Ayerc; 05-26-2011 at 07:13 AM.


    Dear S-E,
    Your s#!% has improved, but it's not quite there yet...you might want to see to that.
    Thanks.

  6. #36
    Player
    ZephyrAM's Avatar
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    May 2011
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    Ul'dah
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    244
    Character
    Lynia Celeste
    World
    Hyperion
    Main Class
    Gladiator Lv 52
    Creating content and entire MMO's that allow both soloing and grouping is entirely possible, games with just that scaling system even already exist. Unfortunately, a side effect of such is that the content, to different types of players, is either too easy or too hard both ways, solo and group. All-grouping-all-the-time MMO's aren't being created anymore. Why? Because solo players are far and away 'not' a quiet minority anymore.

    Which means that the 'deal with it or leave' mentality that is oft expressed may very well get flipped back around at the speaker one of these days.

    In truth, it's even more important for there to be soloable content in games with character systems like FFXIV's Armory, because grouping is focused around each member specializing in one particular aspect of play, whereas the Armory system is designed from the ground up to allow the mixing and creation of whatever type of character you want. By nature, it supports cross-talent characters that don't do as well in groups and excel at solo just as much as it supports specialized defensive, offensive, or support builds.

    'Massively Multiplayer Online' means only one thing: massive amounts of players interacting in the same online world. And we do just that, from the moment we log in until the moment we log out, we exist right alongside everyone else in the game world (server).
    (6)
    http://na.finalfantasyxiv.com/lodestone/character/1556132 ~ Lynia Celeste

  7. #37
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    Mar 2011
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    Multi-player is not a synonym for Groups. I can play in a world with many people (which is one of the things I LOVE about MMORPG's) without wanting to actually "team up" with any of them

    is another statement to people thinking the worst of solo'ers. MMORPG are about communities. Which is what servers are a community of players who enjoy similar interests in gaming, a place were we can group up and meet new people. It takes a community effort in making a good mmo fun. And most solo'ers (going with comment above) do not respect that or be apart of. Solo to your hearts content. But do not be a jerk about it which is what you are being. Learn to get with the program od community games are just not play them. You do not need seperate content. You do not need to sound like a snob and not want to play with others if asked. If that is how you want to play, then i suggest not join in an LS or anything that may have a need of you.
    (1)

  8. #38
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    AdaraaKatsumi's Avatar
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    Mar 2011
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    Adaraa Katsumi
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    Hyperion
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    Gladiator Lv 50
    Quote Originally Posted by Kilta_Firelotus View Post
    Should fully read alot of their commenting. Which is why they get the hate. MMorpg are about the COMMUNITIES and these two solo'ers can't seem to respect that. Idm they solo, but not act like a snob when asked for help or to join in on fun group content. Which is why most ppl dislike solo'ers.
    I have gone through the three pages of rants from both sides and figured to throw my two gil in. Sorry if I offended your very minimal in-game play time to interrupt your monopolizing of time on forum posting with my opinion.
    (4)

  9. #39
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    Mar 2011
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    Quote Originally Posted by Kilta_Firelotus View Post
    actually most of the replies from the both of you have been rude, whiny, bratty. Such as "needed" solo content. Solo content don't really "work" for mmorpg. People would ONLY do the solo content leaving the group content behind. Which inturn makes those who group have no group.
    Also rpg muti-player does equal grouping. And more so the final fantasy is about grouping.
    I don't mind being rude but I am never whiny or bratty.

    Also, I would like to point out that I am in no way a "solo player" in MMO's. I love taking down hard content with other people. It is fun and rewarding.

    My post was not from my point of view. It was directed at the 100000000000 posts on this subject where someone was completely baffled by solo play. All I did was explain the draw of MMOs extends far past "Playing with other people is the reason to play."

    Also, i would like to point out that the reason I don't mind arguing it from both sides (like most topics on this forum) is because I am alright with different people being different. It's a good thing.

    Come on Kilta you can do better then be another separatist hate monger.
    (7)
    [Removed by Moderator according to the FINAL FANTASY XIV FORUM Guidelines.]

  10. #40
    Player
    Ayerc's Avatar
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    Mar 2011
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    Las Vegas
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    Ayerc Atreides
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    Balmung
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    Pugilist Lv 50
    Quote Originally Posted by ZephyrAM View Post
    Creating content and entire MMO's that allow both soloing and grouping is entirely possible, games with just that scaling system even already exist. Unfortunately, a side effect of such is that the content, to different types of players, is either too easy or too hard both ways, solo and group. All-grouping-all-the-time MMO's aren't being created anymore. Why? Because solo players are far and away 'not' a quiet minority anymore.

    Which means that the 'deal with it or leave' mentality that is oft expressed may very well get flipped back around at the speaker one of these days.

    In truth, it's even more important for there to be soloable content in games with character systems like FFXIV's Armory, because grouping is focused around each member specializing in one particular aspect of play, whereas the Armory system is designed from the ground up to allow the mixing and creation of whatever type of character you want. By nature, it supports cross-talent characters that don't do as well in groups and excel at solo just as much as it supports specialized defensive, offensive, or support builds.

    'Massively Multiplayer Online' means only one thing: massive amounts of players interacting in the same online world. And we do just that, from the moment we log in until the moment we log out, we exist right alongside everyone else in the game world (server).
    I agree with your post 100%. I'm very excited to see how S-E handles the armory system going forward with job implementation. They'll have the tools in place to support both play styles equally well. And if they do pull it off, there may be hope for this game yet.
    (0)


    Dear S-E,
    Your s#!% has improved, but it's not quite there yet...you might want to see to that.
    Thanks.

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