I think the system in 1.23 was good. It was not so random like at the beginning of the game, but still a bit random to get a HQ not too easy.
In 1.23 the chance for HQ started to raise after the quality reached 300. 0% chance for HQ if quality was 299 or lower, 1% chance for HQ if quality was 300.
It was no problem to get HQ if all mats were HQ, but the difficulty for HQ increased with each NQ mat and it was very risky to try a HQ craft with only NQ mats.
All mats NQ started with quality 0, all mats HQ started with quality 500. You needed quality 1000 for 100% HQ chance.
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