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  1. #1
    Player
    Elkwood's Avatar
    Join Date
    Mar 2011
    Posts
    591
    Character
    Elkwood Davidson
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by ChrysaorUSon View Post
    Snip
    This was the point of the crafting system to make HQ not so random. Once you have the abilities/gear and know the pattern HQ is easy it is supposed to be.
    (41)

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Elkwood View Post
    This was the point of the crafting system to make HQ not so random. Once you have the abilities/gear and know the pattern HQ is easy it is supposed to be.
    I think the system in 1.23 was good. It was not so random like at the beginning of the game, but still a bit random to get a HQ not too easy.
    In 1.23 the chance for HQ started to raise after the quality reached 300. 0% chance for HQ if quality was 299 or lower, 1% chance for HQ if quality was 300.
    It was no problem to get HQ if all mats were HQ, but the difficulty for HQ increased with each NQ mat and it was very risky to try a HQ craft with only NQ mats.
    All mats NQ started with quality 0, all mats HQ started with quality 500. You needed quality 1000 for 100% HQ chance.
    (1)