Quote Originally Posted by Laraul View Post
Yes I read it. And it does NOT say they are limiting anything. It simply says that support for the "Focus Target" feature is planned for the 2.1 release. It also says the UI for the PS4 will be nearly the same as the present PC release. That addons will be limited for the PS3 and PS4 to only the ones worth using.
Wow, this thread is full of either denial or people who fail at reading comprehension, I'm not sure which. Bolded and bright red:

Quote Originally Posted by Camate View Post
In addition to the alliance information, we are currently proceeding with discussions and implementation* for whether there is a method for the UI memory and process stress can fit within PS3 specifications when the focus target UI is displayed.

*The memory and processes allocated to the PS3 version UI are reaching their limit, so we are cutting other existing UI display processes and data to open up some memory and processes, and trying to pave way for the focus target feature. (This work is the so-called "optimization" process.)

During normal times there is almost no problem; however, when displaying the maximum amount of windows there is a possibility that memory is depleted due to UI drawing, and in the worst case part of the UI display may not be drawn (what disappears can vary based on the condition of the UI display being displayed), so we need some time in order to look into this during actual play and ways to handle this.

I'll be sure to let you know whether or not we can confirm this for patch 2.1 implementation.

Is the PS4 version's UI exactly the same as the PC version?
I'd be lying if I said it’s "exactly" the same, but we plan on making it just about 98% the same.
They're trying to keep the interface and overall game experience as close as possible between the two version. If you think PC corners aren't being cut so that the PS3 can keep up, I have a bridge I'd like to sell you.