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  1. #8
    Player Aureliami's Avatar
    Join Date
    Sep 2013
    Posts
    155
    Character
    Aurelis Celestine
    World
    Cerberus
    Main Class
    Marauder Lv 70
    If you're just doing your 1-2-3 rage combo you're not doing your job as a tank.

    You need to start the pull off with shield lob so you establish aggro before you facepull.

    You need to use cooldowns that help you establish and maintain threat(Fight or Flight used whenever available)

    You need to use Circle of Scorn and Spirits Within when available to get some extra damage in for more threat.

    Also tell your white mages to stop using Medica II in the first two phases, regular Medica once per stomp and once per jump(if undergeared medica II might be needed for jump, but with less gear you heal less so less threat is generated) is enough to heal all the aoe damage and gets them about half as much threat, they should use their Shroud after using Medica 2 when titan comes down from his 2nd jump at the start of phase 3. This makes threat a non-issue for the rest of the fight because there is a huge delay from the start of phase 3 and the next stomps so no AOE healing is needed here for a long time making it easy for the tank to secure threat for the rest of the fight.
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    Last edited by Aureliami; 10-29-2013 at 12:43 AM.