MDPS too stronk! nerf!
MDPS too stronk! nerf!
Error 3102, 90000, 1017, 2002, 2/3 survivor
please elaborate what kind of work do you have to do in coil.Firstly, just because we can equip both versions does not mean we want both depending on how we're building. Second, being a melee dps is tough shit in coil (maybe less so on caduceus) if you wanna actually maximize damage and not suck. I love playing drg in there cuz it keeps me on my toes but damn I do a lot and reducing it to "staying at a mobs side and running around AoE's" is putting it very lightly.
if people can complain about brd being popular for party while doing more work then i can complain about how melee dps get their set faster than the rest
First, the Nerf Holy thread and now this. lol
^ well this community prefer to nerf their own party power in a pure pve game instead of L2P so why not follow the mass playing ball?
"This is unbalanced. Either you change the current system drop to token that can be exchanged for any classes gear or you nerf melee dps."
I love it most because everyone is crying nerf this nerf that. What's going to happen when SE listens and nerfs everything straight into the ground and Coil Turn 1 is impossible cuz nobody can DPS anymore?
Riddle me this.
Last edited by Swishytail; 10-26-2013 at 04:06 AM.
Your math is right, your assumptions are just wrong.
1) You're assuming all pieces have the same drop rate
2) You assume both earrings are of same value. Maiming earrings are shitty btw
3) You assume melees have the same chances of getting into coil compared to a ranged dps. Groups usually bring only 1 melee dps, meaning a melee will have half the chance of joining a coil group compared to a ranged dps. I don't see what's wrong with them having a higher drop rate for earrings if that's the case. AND...if you ever do bring 2 melee dps, their chances of getting an earring is the same as a bard since they'll have to compete (unless you stack 2 bards like every other group).
If you really want to make the argument that tanks/healers/casters have to share loot compared to melee/bards, I'll agree...but it seems like you're just out for blood because bards are getting nerfed.
its so obviously this. a giant ball of irrational, butthurt this.you're just out for blood because bards are getting nerfed.
MNK and DRG are the two melee DPS jobs. BLM and SMN are the two mage DPS jobs.Originally Posted by Sterob
Melee DPS can use both striking and maiming version since both have similar stat. So they have 2 in 6 chances to get their item. In additional, both SMN and BLM have to contest for casting accessory. That means a 0.5 in 6 chances.
Check your math again.
The First Law of Roegadynics: "A Roegadyn may not injure a Lalafell or, through inaction, allow a Lalafell to come to harm."
I hope you realize you can't lot "need" on Maiming unless you're DRG, and you can't lot "need" on Striking unless you're MNK.
The item says "all jobs" but the lot rules are specific to the job.
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