Just a little side note: Please implement some sort of noticeable pop up for incapacitation, or at least change the enemy model to where you know exactly what was incapacitated at the time.


Just a little side note: Please implement some sort of noticeable pop up for incapacitation, or at least change the enemy model to where you know exactly what was incapacitated at the time.
"There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".
http://neogaf.guildwork.com//
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