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  1. #91
    Player
    Overon's Avatar
    Join Date
    Aug 2013
    Posts
    91
    Character
    Mefit Darkendmoon
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Problem is too many Trash P2W MMOs that cater to bad players who have Momma and Daddies bank account unlimitedly funding them so they can feel special ingame and troll everyone else who does not do the same.....

    As time moves forward , we are asking for shorter goals and harder instances that give max rewards , with no grind what so ever .......
    ^ That game sounds so fun .

    Its a MMO you should have to work for something ........ This game has the easiest drop rates ever.
    (1)

  2. #92
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    *walks in*

    o.o It has nothing to do with wanting things now now now now... and everything about realizing that at endgame you're forced to abandon the armory system. You're forced to pick a main or be condemned to drudgery for a year at least without being done ever collecting level 90 gear.

    I would like to be done leveling level 90 gear some time this year. There's nothing wrong with that. There's something odd about condemning players who want their gear sets complete within 4 months.

    Which won't be possible on more than one job unless I level an alt for each job I want to gear.

    Even if I have coil runs, you can only run coil once a week per character, meaning I still don't get very far very fast, even if I get lucky on drops.

    So the only thing I can do is pick one job on each character I create making the Armory System obsolete at endgame. This design decision is baffling considering that the armory system was one of the few things that made FFXIV stand out as any different from any other MMO.
    (7)

  3. #93
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by HiirNoivl View Post
    -snip-
    You are only "held back" by 1 thing. The rest you can obtain with any Job.
    (0)

  4. #94
    Player Raiz_Cineris's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Raiz Cineris
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by HiirNoivl View Post
    *walks in*

    You're forced to pick a main or be condemned to drudgery for a year at least without being done ever collecting level 90 gear.

    I would like to be done leveling level 90 gear some time this year. There's nothing wrong with that. There's something odd about condemning players who want their gear sets complete within 4 months.
    J
    Which won't be possible on more than one job unless I level an alt for each job I want to gear.

    Even if I have coil runs, you can only run coil once a week per character, meaning I still don't get very far very fast, even if I get lucky on drops.

    So the only thing I can do is pick one job on each character I create making the Armory System obsolete at endgame. This design decision is baffling considering that the armory system was one of the few things that made FFXIV stand out as any different from any other MMO.
    I seem to misunderstand. What, in endgame, can you not do in full DL?
    (3)

  5. #95
    Player
    Duuude007's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,954
    Character
    Duuude Bismarck
    World
    Hyperion
    Main Class
    Armorer Lv 80
    Seeing that you could just as easily stack lv 90 JSE or go for +1 relics x9 in generally the same time, the OPTION of keeping or ignoring the Armory system is just another example of personal playstyle choice.

    Think about it. Crystal Tower is a month away, and will make Darklight the new AK gear- it will also make the minor differences between Mythology gear and the next step down seem like a relatively small leap. Weapons will once again be the most relevant stat boost mythologies can buy.
    (0)

  6. #96
    Player
    Diyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    164
    Character
    Dyne Ikapine
    World
    Balmung
    Main Class
    Gladiator Lv 60
    If you want to make 8 different characters, run them all through the main storyline, level up their sub classes for whatever specified job you want to do, and run 60-something dungeons a WEEK on every separate character so you can have every single classes AF2 in a timely manner, then by all means, go right ahead. No one's stopping you.

    I'd rather just gear up 2-4 jobs more slowly (different roles), maybe do some Coil, and Crystal Tower when that is released. AF2 isn't the only gear you can get that is that item level. There's also gear from Coil. But if you want to throw your face at a 4 man, easier dungeon to reap gear benefits that are VASTLY stronger for basically free--Meaning: You're lazy/can't-make-friends/find-an-FC and don't want to do Coil for similar gear-- have fun with that.

    Also, if you have time to do 64 AK/WP's a week...

    Even if it was separated by job on a SINGLE character, you would basically be wanting the exact same thing? Who the hell has time for 64 AK/WP's a week? Who wants that? And what if you need to come to a dungeon on a job I don't want to get AF2 on? If I have to go to AK and play Sch, but I want gear on Pld? Oop, I'm screwed, have fun buying Sch gear? I don't want to gear Sch past Darklight--it's just up and geared for helping friends out.
    (1)
    Last edited by Diyne; 10-22-2013 at 12:42 PM.

  7. #97
    Player
    WHS's Avatar
    Join Date
    Dec 2011
    Posts
    610
    Character
    Lord Rulkar
    World
    Hyperion
    Main Class
    Thaumaturge Lv 60
    How did this become a coil issue? I thought they were only talking about myth gear? Which if you separate out what you can buy by the job and what you can farm by the job how is this over using the system or abusing it? You really can't get any gear any faster because you have to run the dungeon to get the tomes. It will still take you the same amount of time per job to get the gear and allow you access to other jobs gear eventually.
    (0)

  8. #98
    Player
    TheRac25's Avatar
    Join Date
    Apr 2011
    Posts
    415
    Character
    Krell Ynjynor
    World
    Excalibur
    Main Class
    Fisher Lv 50
    so many people miss the point including SE, the op didnt say raise the cap, he said make it per job/class
    doing so would instantly quadruple the amount of endgame content this game has
    (0)

  9. #99
    Player Sidious's Avatar
    Join Date
    Jan 2012
    Posts
    238
    Character
    Hexxus Lis
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Starlord View Post
    That's your opinion. However, to others including myself feel this game is new ( That's my opinion).
    It's not a matter of opinion.

    http://www.amazon.com/Final-Fantasy-...al+fantasy+xiv

    FFXIV was released in September of 2010. ARR is called 2.0 only because 1.0 came before it. Get it?

    This displays your lack of understanding of the circumstances, or coding.

    The resources you are referring to are moot fillers compared to what was reconstructed, from the ground up. Even the mechanics of the Primal Fights, which you try to use an example, had to be reconstructed from scratch, even though the land and modeling textures, did not.

    Even the mathematical equations for determining damage has been fundamentally reworked, the fact that many aspects of specific fights (which are a striking minority of the game's content) are similar are actually an increase in workload, not a decrease. It is the quintessential difference between replication, and duplication, you falsely assume the latter - much to the discredit of your argument.

    Using pre-established model presets saved them time in the graphical department, which is fortunate considering the depth of reconstruction other, larger projects, such as the map, likely costed them in development time.

    The fact that this game continues off of a pre-existing lore is irrelevant compared to the amount of work done in the time-frame taken. The fact that you attempt to discredit this fact based off of comparatively trivial shortcuts taken in comparison to the new content created and the pre-existing content that had to be faithfully recreated displays your lack of understanding of the circumstances you complain under.

    This is a new game. No less of a new game than one Castlevania to another, reused graphical assets or not.
    So you're saying that ARR is a completely brand new game, aside from the multitude of areas that are inconvenient to your point?

    k.

    Anyone who thinks that ARR was made from scratch is completely and hopelessly deluded. Period, the end.
    (2)
    Last edited by Sidious; 10-22-2013 at 01:29 PM.

  10. #100
    Player
    TheRac25's Avatar
    Join Date
    Apr 2011
    Posts
    415
    Character
    Krell Ynjynor
    World
    Excalibur
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Diyne View Post
    Even if it was separated by job on a SINGLE character, you would basically be wanting the exact same thing? Who the hell has time for 64 AK/WP's a week? Who wants that? And what if you need to come to a dungeon on a job I don't want to get AF2 on? If I have to go to AK and play Sch, but I want gear on Pld? Oop, I'm screwed, have fun buying Sch gear? I don't want to gear Sch past Darklight--it's just up and geared for helping friends out.
    I wouldnt enjoy that so it must mean others wouldnt enjoy it either, nice logic.
    (0)

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