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  1. #41
    Player
    Esmian's Avatar
    Join Date
    Sep 2013
    Posts
    255
    Character
    Esmian Leithrit
    World
    Mateus
    Main Class
    Pugilist Lv 70
    Given their stance towards speedruns you really shouldn't be surprised. Devs keep doing everything they can to slow the game down. Only reason WP and the primals got an increase to their tomes was to take stress of the servers for AK. Need to stretch out that content as much as possible.
    (1)

  2. #42
    Player
    Trasias's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    89
    Character
    Trasias Amad'arlyn
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Alhanelem View Post
    Feel free to do so. But it's a huge hassle switching characters compared to switching jobs, plus you'll have to do the story over again every time. If that's your cup of tea, I think that's totally fine.

    The purpose of the armory system is convenience, and it is. If you're crazy enough that you can/want to farm up 2700 myth stones every week on 9 different characters, power to you

    costs will be lowered / older gear easier to obtain over time.
    Quote Originally Posted by sasakusaku View Post
    So currently, to gear one job is 5+ months each and then 5+ months for every other on a single char....

    or...

    Make alts and gear up all them in 5+ months at the same time.

    So essentially...5+ months to gear up all jobs or 3+ years. Gee, I wonder which is the best way?

    I swear, trolls who have blinders on that think only their opinions matters suck.
    The first quote answered your question.
    (3)

  3. #43
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    The armory system is great.
    I have like 3 full AK sets outside of my main darklight set. Now that I'm full darklight, I can use the philosophy I get from capping myth to buy darklight for alts as well.
    The only restriction with the armory system is myth and coil which is currently the highest tier. Alts are kept one tier lower, but there is no wasted loot in this game.

    The armory system helps levelling.
    The armory system lets you run dungeons as a healer to gear up your dps. Or any role.
    The armory system makes for interesting class interactions.
    The armory system consolidates your GC rank, your chocobo level, seasonal event rewards and much more.

    You people just dismiss the system completely because ONE aspect is limited and it doesn't suit you.
    Just "baffling".
    (26)

  4. #44
    Player
    Raymeo's Avatar
    Join Date
    Aug 2011
    Posts
    248
    Character
    Marledia Nadine
    World
    Faerie
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Amyas View Post
    Why would they? So you could run AK 78 times a week and get everything handed to you now now now?
    How is it that people like you can say that running AK 78 times in a week is the same as having everything handed to you, and at the same time argue that running AK 78 times over the course of four months qualifies as working hard and earning it? It's the same amount of work, except one person's got more drive. Newsflash: the one that's taking three months to accomplish something is technically the one who is getting handouts. If you think otherwise, then you're oblivious to the way that the world works, and I'd love to see what your boss says when you tell them, "I could have had that report ready for you within a week, but I wanted to prove my dedication to it by devoting three whole months to it instead." Congratulations will be in order for the hard working intern who's given your job, and you'll be the one given unemployment handouts. That's the way the world works -- the hard working get rewarded, and yet this game is doing everything in its power to turn away those who would like to work hard while rewarding those who make slow progress. That's what we call bad business.

    That point aside, there's actually nothing stopping people from running AK 78 times in a week and getting mythology tomes from each run. It's currently possible. It just has to be done across 8 specialized characters. So what you're saying should not be allowed is already alive and well in the game's current model, and the change being proposed by players would not change what content and rewards players can currently participate in working on. It would merely be a quality of life improvement, allowing players to earn certain achievements on a single character instead of spreading them out among eight. Unfortunately people currently have to pay more for the extra characters that are required for maximum rewards, so when you really examine what's happening here, it's clear that this is nothing more than a case of a company placing their own greed over their customers' quality of life. Now do you see why people are upset?

    Quote Originally Posted by Fiosha_Maureiba View Post
    As much as I would like to see this too, I think it would get abused.

    E.g. Seven players running with one player through Coil who thusly gets all drops and for each successive player run through Coil, would get all the drops.
    As it is now, everyone can have eight characters per server, so people can already accomplish this type of power-gearing by "abusing" alts. People who are willing to put in the excessive amount of time that it takes to run Coil eight times per week are going to do it, regardless of whether or not changes are made here. However if there are people who would rather spend that time on a single character that they most identify themselves with, with no chance of loot for 7/8 of those runs, then where's the harm? What's the difference? The name above a player's head would stay the same when they changed jobs. That's the only difference. It would be a change in the name of fun, and nothing more than that.

    Quote Originally Posted by Okipuit View Post
    Hello,

    Currently, the development team does not have any plans to separate the tomestone cap on a class/job basis.
    My reaction:



    The number of AK runs that we're talking about would be equal to a full time job -- 8 hours a day of running AK, and even more if you add in 8 runs of Coil every week. I certainly wouldn't want to put in that kind of time, but that's my choice as a player. If there are people who want to put themselves through that, then they are much more dedicated than I am, and I can respect their choice even though it's different from mine. If I'm allowed to play how I want to play, then why shouldn't other people be allowed the same opportunity? Especially if it is something that would have no impact on how people are already playing, save for how much fun they have with their experiences?
    (12)
    Last edited by Raymeo; 10-22-2013 at 07:43 AM.

  5. #45
    Player Raiz_Cineris's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Raiz Cineris
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Thank God they finally said it now ppl can stop ther whining
    (6)

  6. #46
    Player
    Kroktar's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    81
    Character
    Kroktar Thalius
    World
    Hyperion
    Main Class
    Archer Lv 50
    they should rename this forum to General QQ

    Want to gear your alts? get full AK, want more? farm philo.

    If Crystal tower isnt here because SE fault thats another thread.
    (1)

  7. #47
    Player
    Garnatian's Avatar
    Join Date
    Aug 2013
    Posts
    534
    Character
    Gaust Euler
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Absolutely!
    (0)

  8. #48
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Sidious View Post
    There shouldn't be a cap at all.

    Why am I being told how much I can accomplish in P2P MMO?
    Yeah exactly. It reminds me of the stamina system from 1.0. >.<

    Also good to see SE is still telling us to basically "Deal with it" yet again, so much to listening to player feedback. I'll just give up on hoping someday we will have NM...; ;
    (16)

  9. #49
    Player
    Silhouette's Avatar
    Join Date
    Apr 2013
    Location
    Tampa - Florida
    Posts
    38
    Character
    Evens Odds
    World
    Siren
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Okipuit View Post
    Hello,

    Currently, the development team does not have any plans to separate the tomestone cap on a class/job basis.
    Thanks Oki, Im happy to see the Dev's arent continuing to cater to the casuals.

    Max D.
    (2)

  10. #50
    Player
    Gucci_Charms's Avatar
    Join Date
    Sep 2012
    Posts
    413
    Character
    Miley Cyrus
    World
    Hyperion
    Main Class
    Lancer Lv 50
    It would be more awesome if there was no Myth cap in general.

    I think if the really hardcore players want to get all their gear so fast, there should not be any restrictions. This cap is obviously there for another reason - to retain players to this game and have them play longer. In doing so, SE earns more subscription money
    (1)

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