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  1. #61
    Player
    Orsnoire's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    154
    Character
    Orsnoire Le'oxe
    World
    Zalera
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by KiriA500 View Post
    New content is only added for the earliest adopters of the game. It's not like anybody who isn't to Coil yet or hasn't started playing yet could possibly benefit from this.
    You couldn't be more wrong.

    Many people take the game much slower, even "earliest adopters"

    Example: I started playing @ early access, and I've done AK a grand total of ONCE.

    I've spent most of my time crafting and getting cross-class abilities done.

    So to your (completely fallacious) statement that nobody who isn't to coil yet or hasn't started playing yet could benefit from CT, I say to you, sir, WRONG.
    (2)

  2. #62
    Player
    Elendil_Voronda's Avatar
    Join Date
    Aug 2013
    Posts
    158
    Character
    Elendil Voronda
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Altena View Post
    Prepare to be disappointed.

    My bets are them being the Gianstgall weapons...
    Well, that makes sense, they are crystalline and are unobtainable right now, so it may suck, but makes a lot of sense.
    (0)

  3. #63
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Xatsh View Post
    I disagree that is it more work to organize a 24man in a guild. It is a nightmare of ungodly proportions to manage 8man content currently in a guild setting.

    If you do not have exactly 8 man intervals with people on the exact jobs that are needed that are geared you have people sitting out.

    24man alliance is alot easier to get everyone involved without screwing people over.

    For pugs/statics 8man is easier, for organized guilds 8man is alot harder to get together without screwing over some members. Issue is coil is designed for static groups not guilds, which are extremely detrimental to guilds due to the fact they fracture them into smaller sections.


    My issue with Crystal Tower is I want a reason to take my guild there. The thrill of beating it or it is a cool dungeon is not really good enough to enter it more then once. Sorta like wanders palace, cool dungeon, but I will never go in there again until SE makes it worth doing. Coil + alittle bit of 5-6min garuda spaming gets you to myth cap. Pretorium still give the best philo/min rate.
    A team of 8 is always easier to pick up than 24. If your guild is concerned of people being left out, the easiest option is to recruit more. For the leader, it's always easier to babysit 7 people instead of 23. If anything, you should be recruiting and filling three CoB teams for the 24 CT team. Besides, it would probably help to have stepped foot in CT before even passing judgement.
    (1)

  4. #64
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Arkista View Post
    The only way I even see this game lasting the test of time and not failing like most other MMOs, other people keep talking about is for SE to say...
    When will people figure out that this is an MMORPG, it's meant to be a social experience, a shared experience with friends, where the friends you bring along or meet along the way make the game worth playing more than the content. I don't understand this point of view that the game has to be a never ending churn of content to replace what went before because it no longer offers elite players a significant benefit to their gear. If your horizon is limited to the personal benefit to your gear, no game can last at all. The open-ended nature of MMORPGs is not predicated on the continual release of new dungeons, it's the interaction of players. A solo video game depends entirely on new content for longevity. It seems to me that the mindset that is on display in your post is more suited to single player games than multi-player games.
    (1)

  5. #65
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Arkista View Post
    "Hey guys CT was to hard for launch and we wanted to lower the difficulty and give it to you in 2.1 but it turns out most of the player base is simply to hardcore and has pretty much beaten CoB (turn 5 unbeatable but that's another post) So our new plan is to launch 2.1 in late Dec. with CT being harder than CoB and we rescaled the gear to be better than CoB/Relic gear and that way you guys will have something to keep you busy while we work on 2.2 update hope you enjoy."
    Much of the player base is stuck on Titan. Hell, a vast number of people are pretty much stuck on Ifrit skill wise. Ifrit rush says hai. I have noticed many people deciding to not go into coil until the rest of their FC catches up. I also see shouts for coil, most of which require that you have started overgearing(+1 gear) or no join. So I really wouldn't say much of the player base is too hardcore. Legacy servers aside.
    (3)

  6. #66
    Player
    Khalette's Avatar
    Join Date
    Sep 2013
    Posts
    201
    Character
    Gypsy Whisperwind
    World
    Famfrit
    Main Class
    White Mage Lv 56
    Quote Originally Posted by Ryuko View Post
    I'd really like to see Crystal Tower weapons. I just don't want to waste 900 myth on a +1 relic book (smn relic has spellspeed, ick) if CT weapons might be better. (Ideally I'd want the allagan book... crit+, but that's not exactly realistic in the near future).

    Crystal Tower will be a nice stepping-stone to Coil, but also something extra to do. Allagan gear is so 'rare' because of the weekly restriction (and lack of people beating more than the first and second turn) that Crystal Tower would be a viable way to gear up your character during the week. Unfortunately, as Sove92 said... it was meant to be released earlier. If it doesn't come out soon, I wouldn't be surprised if a lot of people have close to full AFv2/Allagan gear. =/
    Very good point.
    (1)

  7. #67
    Player
    Staris's Avatar
    Join Date
    Sep 2013
    Posts
    441
    Character
    Staris Fate
    World
    Ultros
    Main Class
    Astrologian Lv 60
    wrong post
    (0)

  8. #68
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Yagrush View Post
    I'm gonna say something VERY weird, stay with me here: For fun. Entertainment.

    Also, CT will be getting more floors added in the future, so, regardless, it will have more reason to exist as it goes on.
    Here is something else very weird! The words fun and entertainment vary from person to person! o.o
    (3)

  9. #69
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    Looking at content only for the gear... Not even going to touch that.

    okay maybe I will.

    Yoshi-P himself said he was going for a themepark set-up for this MMO. CT is a new ride that was postponed in its installment. No one's saying that just because you paid for your ticket to get in, that you HAVE to ride the new ride. If it doesn't look appealing to you, then skip it.
    (2)
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

  10. #70
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    This whole situation was handled kinda strangely as CT was intended to be done before BC. I get why they left BC in without CT as it would give the hardcore players something to do while waiting for new content, but at the same time if people are fully geared from BC there will be little point in doing CT more than once for experiencing the boss fights and whatever story is associated with it.

    This won't affect the majority of the players, but there will be a very small minority of hardcores that may not hang around much in 2.1 if they finally clear BC and get Turn 5 on farm. It's been my experience that some people within this group of players don't want to do much outside of raiding (i.e. not interested in leveling other classes) so I doubt the other content coming out in 2.1 will be enough to hold these people over until 2.2.
    (1)

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