Im already in the process of doing that for alt characters but its nowhere near the same experience as a whole community on the server trying to get stronger, level up, and get gear.
Ya ok, I believe I was first to bring up the point that it's not worth SE's time/resources which should be allocated towards different things. But I guess nowadays bringing up valid arguments that don't agree with the OP is considered "trolling"
Go ahead and ignore me. Pretty much shows you can't come up with a proper response aside from "waah waah stop trolling me"
The same problem exists with RP. I dont rp but i imagine an 'official' server deemed with slightly different playsets and slightly different rules tailored to rp would have massive appeal from those who are interested. These types of servers were incredibly successful in previous MMOs.
Last edited by BoomerOU; 10-17-2013 at 05:16 AM.
My idea is get a core group of players and try to beat every dungeon, trial, guildhest and eventually the game (credits) without dyeing.
It wont have the same feeling as doing it on an actual HC server but with a group of friends it will be fun nonetheless..
Ill laugh my ass off when one of them dies.
And sad when I die...
lol
Perma-death server with no dungeon finder?
I would probably join that server.. the community would probably much better than what we have to deal with now on the DF.
Hell... I would just be happy to join a server with no DF tbh.


Found your problem.
Hint: if you're playing online games for the purpose of having your mind blown or flexing your epeen, then you're doing it VERY wrong.
Particularly this one, where there is nothing to make you a special snowflake, by design.
We couldn't even get a non legacy RP server, after asking over and over in beta... and that's a server many would use ♥
SE isn't going to provide any permadeath ones because it will be a financial loss. If that's the playstyle you prefer you'll have to make your own game of it like RPers do. Find a group of like minded individuals and do the best you can with what SE will give us. Delete your characters, and stay logged out in obscure zones if you don't want to see other geared 50s hanging around ruining your permadeath immersion. Sylphlands maybe.
Good luck, I'd actually be interested to see players complete the story and make it to 50 with 0 deaths. I don't know how they could prove it though unless the lodestone shows death statistics (I haven't really looked).



Unless you can prove that there's enough people who'd play hardcore mode on FFXIV, odds are there'd only be population enough for 1 server world-wide. Let's assume it gets put on the NA server as a best-case scenario lagwise assuming the majority of the HC players would be in range of the NA data center.
One server. DF? Well, you wouldn't want that server DFing with non HC servers, given non HC players aren't going to try to keep you alive as strenuously given Raise is an option for them. If you allowed for raise, then they'd need to implement a timer on death else people would simply sit on that button while begging for a raise if they died outside a dungeon.
So, no cross-server dungeon running, in-server only. As bad as the DF wait is for DPS on our current servers, I can't even imagine what that'd be like with server-pop only. The utter vitriol, given the toxic community that's already being complained about as it is, would have to be unimaginable on a server like that.
But hey! I'm not against the idea, I'd simply abstain. You guys go ahead. :3
"Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
Limsa Lominsa keep your pirates, and your ships covered in musty mold.
My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer
I can see why a perma death server would be needed to do hardcore play. the res spells would be removed there would be no duty finder and only hardcore characters would exist in the world.
just a number of problems this server would have are PVP would also be perma death and griefers doing MPK's in fates to name just two that come to mind.
primals in HM would be near impossible without having farmed all the gear possible first in the dungeons. crafters would be billionaires selling the 1-2 stars at insane prices.
and nobody with a level 50 DoM/W would risk leveling any second job on the same character.
I would love to have an alt on a hardcore server. I really enjoyed D2, D3, and PoE with perm death and I fully accept that you may lose a character to something beyond your control. (errors, internet and power failure etc.) The problem is that many players would join hardcore and then cry when these things happened to them. It's called hardcore for a reason. I've lost 100's of hours and tons of wealth due to deaths from disconnect, it is going to happen so either accept it or go back to normal play.
Imagine how much more meaningful your max level character would be, especially if geared well. Anyways, it's only a dream for us who enjoy permdeath. With the direction they have taken this game it's safe to assume this will never happen. It's also highly unusual for an MMO to support this mode.
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