That's awesome. They need to nerf more FATES. Maybe bad players will learn how to actually play the game, instead of FATE grinding to 50 and then wondering why they are so awful at end game.
That's awesome. They need to nerf more FATES. Maybe bad players will learn how to actually play the game, instead of FATE grinding to 50 and then wondering why they are so awful at end game.
No, they should buff hunting log, leve, and dungeon exp, not make leveling even more mind-numbingly boring. It takes over 150 dungeons or 480 leves to level 20 - > 50.
Try to tell me with a straight face that's ok.
Hotfix more like hot garbage.
How about making the boosted reward for guildhests job specific? Or at least make them refresh once a week so they aren't something you just do once and then never again? No, that's not grindy enough. They clearly want us to grind more not less.![]()
Just be happy they didn't roll back people who used the fate to exploit for fast exp.
You guys do literally complain about everything. Just wanted to point that out. Carry on....
That the obvious thing to do is the opposite of what the game tells you to do illustrates why this change is welcome.
We aren't disagreeing, but you're pointing out why people should know better, and I'm pointing out why it's ridiculous to begin with.
Actually, there is one thing with which I disagree. PLENTY of people get cussed out, named-and-shamed for killing lambs because it's their first time in the zone and they don't know how the community pseudo-exploits it to get EXP. If they have a chat tab like I do to filter out any chat except party, LS, and FC, then they may not even be aware of the shouts telling them to stop. Then again, Ultros is known for shout drama apparently.
Edit: To Shiyo: I agree they need to make dungeons the best way to gain EXP, preferably through a combination of buffing dungeons some and nerfing fates some. When they designed the game I'm sure they set the difficulty of FATEs with WAY less people playing in mind (imagine if FATEs only attracted 1/2 the current amount of players. The EXP wouldn't be quite so ridiculous).
That being said, it really has nothing to do with this nerf except indirectly, in a they-should-have-spent-their-time-on-this-hotfix kind of way.
Last edited by Ralemont; 10-16-2013 at 01:47 AM.
Of course they should buff hunting log, leve and dungeon xp. But having FATES that are massively exploitable needs to be fixed as well. People level too fast and don't know how to play their class. They show up at end game not knowing what they are doing and cause problems for all involved.
The issue of leveling additional classes being boring is a major problem. Exploiting the DD FATE to gain a massive amount of exp in a short period of time is not part of the solution.
Filtering out shouts is ridiculously foolish, people should learn to blist faster if they have RMT woes. Bad behavior is bad behavior, griefing a fate by ending it early is the same as being the guy cussing someone out for an honest mistake and I would blist them both, as any mature person would. Avoiding conflict in game will take people farThat the obvious thing to do is the opposite of what the game tells you to do illustrates why this change is welcome...
Actually, there is one thing with which I disagree. PLENTY of people get cussed out, named-and-shamed for killing lambs because it's their first time in the zone and they don't know how the community pseudo-exploits it to get EXP. If they have a chat tab like I do to filter out any chat except party, LS, and FC, then they may not even be aware of the shouts telling them to stop.
Never seen anyone cussed out if they didn't deserve it. Maybe your server just holds more terrible players than mine. (Not terrible as in deserving of it, but terrible as in cussing people out for mistakes)
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