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  1. #991
    Player
    vincent1's Avatar
    Join Date
    Sep 2013
    Posts
    39
    Character
    Lohengrin Atharok
    World
    Zalera
    Main Class
    Archer Lv 30
    [QUOTE=MagoArcano;1421930]What I am telling you is that if you are not in NA you do not have any rights to blame SE because you have latency issues.


    sorry to burst your overly large head, but i get this problem and i am in North America. you dont even have to fight titan to see the problem. just go out and quest and fight some mobs who throw out the red circles. dodge the circles and you will get hit. also, IF as you say you are playing as a healer, you would notice that because of this issue when you move, it does NOT cancel your heal spell. the spell will still go off after about .5 seconds as you are moving. this is just another facet of this problem. this problem affects the ENTIRE game, not just red circle aoe damage, and not just the titan fight. it is just easiest to observe during fights with red circle aoe.
    (6)

  2. #992
    Player
    Yochanan's Avatar
    Join Date
    Oct 2013
    Posts
    17
    Character
    Casimir Wystan
    World
    Shiva
    Main Class
    Archer Lv 50
    Quote Originally Posted by MagoArcano View Post
    I can`t believe how f*cking dumb the op is. Bitching because he cannot dodge weight of the land.


    Of course if you have lag issues you are going to get hit. Of course if you have mental lag and cannot memorize a pattern you will get hit.


    Get a proxy server and get better!
    I have killed titan multiple times now. It is one of the best designed fights I have experienced. Yes I killed the main the bosses in Vanilla WoW, Burning Crusade, Wotlk and I am aware that if I have latency issues it is on me if I cannot do a fight and would not ocurr to me to blame the developers for this.

    Go to battleping and if you still fail it is not se, it is not your ping. It means you are simply BAD.
    Wow how backwards are you to not be able to read and understand the op and even more retarded to not be able to watch the vids that CLEARLY show what the problem is.
    And I thought the retards were bad during beta....... This was a problem in 1.0 it was a problem in beta and guess what the devs see it as a problem too. We were promised by your pin up bf Yoshi-P it would be fixed through completely scrapping all the old server code and game engine. Now it's quite clear none of those things were done. We are NOT complaining about latency we are complaining about SERVER POLLING and the fact that aoe's danger zones seem to not mean jack you may love your easy mode memorized fights but we like a challenge where bosses can throw out random moves and we react to them not the same scripted fight over and over and over again that any idiot with half a brain like you can memorize even if you can't construct a sentence that would be boring as hell.

    SE's customer service and the "New" Yoshi-P keeping everyone in the loop lasted well didn't it......
    (9)

  3. #993
    Player
    Vektrat's Avatar
    Join Date
    Aug 2013
    Posts
    173
    Character
    Vektrat Pirineu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Putting bold text as TL;DR

    Well, after a 10 day ban for replying to this thread I'm back, this will be my last post in this thread, since it is obvious that neither SE or the fanboys / people who thinks they're dodgemasters, want to understand the issue.

    First of all, to clarify there is an issue, since most people is still acting blind to this or thinks they're too professional:
    There IS an issue with the network management of this game. It doesn't matter any more if it is server lag, position updating, ISP filtering, or bad routing. One thing is for sure, in 99% of the cases it is not client sided, anyone playing with a regular configuration won't have modified network parameters, people complaining has good enough computers, and PS3 is standard hardware among players for which the game was designed for.

    Why is it their fault even if it does not affect everybody?
    1. Because every other decent MMO doesn't have these issues. Even if ISPs are throttling or there's bad routing, other games are not suffering from this, so IT IS their fault for doing shitty network transfer design, or by placing servers at the wrong place, or by using the wrong ISPs that are affecting a lot of people (not necessarily all), or because they fail to use lag compensation techniques
    2. Because it's their game and their business, thus they money, they should worry
    3. Because a lot of players are concerned about this and they're NOT EVEN giving an answer

    Forget about Titan
    I have killed Titan multiple times, always reactively dodging, I enjoy the fight and join it when people asks for help, I don't have issues moving out of red areas, I'm at coil turn 4 and I can steadily kill titan multiple times without eating a single area, in a team where no one eats a single one. Stop trying to make the community think they are bad at dodging, there IS people with this issue, who dodges and gets knocked back SECONDS after dodging (we're not talking about 500ms any more).

    This is not just Titan, this goes far beyond Titan, Titan is just an example because it is where most people notice since it is critical. That you don't have issue, doesn't mean someone else can't have it. And that the issue is affecting a partial amount of people, doesn't mean it is not SE's fault.

    You think you're good and the others suck? Well let me tell you this (sorry to disappoint you, yes Santa is the parents): games are designed for a large audience, so that everybody can play them, which means every encounter in such a game will be available to beat to everybody, including pros (as you think you may be), and average players, so I'm sorry but you all who think you're so good dodging stuff, doesn't mean anything, people is not as slow as you may think. While learning the encounter? Yes, but there's people who knows it, who beat it, who can play just fine (and good), and are also having such issues, either way, as mentioned, the only issue is not titan but everything else revolving responsiveness.

    Also let me say that it is true that some people does suck on Titan, and complain about lag, they have been contaminated from all the community complaining and they might be wrong / take advantage of this, since people can think it is lag when they're not used to the fight, however these are a small number of people, and these are the ones who after 1-2 weeks of trying will eventually kill it and disappear from the forums or lag-excuse world. These are just noise added to a very big issue.

    I already posted about this in the past, I even added a video showing the issues, and multiple other people has done the same, we're tired of providing proof.
    • Not being able to dodge dodged areas
    • Not being able to use skills on moving targets
    • Buffs not buffing because they overlap skills in race conditions
    • Casting not responsive
    • Stuns/Silences happening in great delay
    • ...
    And the list goes on, the conclusion is the same either way: GAME RESPONSIVENESS AT THE MOMENT SUCKS FOR MANY REASONS, AND WHATEVER THE REASONS MAY BE.

    Even if getting a proxy server such as Battleping helps, people should not be getting this for a product that doesn't specify it will be needed.
    1. A zillion other games and other MMOs do fine without these external services
    2. There is an extensive list of other issues that are not ping issues


    Finally, I believe they know about this but they either don't care, or won't let us know.
    Once again, most people is not even demanding a fix on this (even though they really are in the position to demand it), they're just asking for an acknowledgement or official answer to this issue, that it does not affect 100% of the people is not an excuse.

    They're giving responses to other kind-of-major (lol) concerns such as removing a single voice from the background music, and threads in full caps that are usually undesired in forums. Both of them getting answers saying "we've been talking to the development team and...", so once again, communication doesn't seem to be that great limitation. I don't even want to mention posts such as complaining about butt sizes receiving more attention.

    Another clear example is this about the Coil's turn 5 announcement. People complained, according to the proud SE there is a very small % of people in comparison to the whole community that is having issues there, yet it received a full world announcement. It doesn't affect everybody, why announce it like this? So that people knows a zone is not accessible? They could have done the same announcement live for the people currently in the coil (as they did at release when partial zones were going down), and add a message at the entrance NPC as they have.

    Either way I've spent too much time in this thread and either they got the message, or they didn't, but I'm tired, so I guess SE "wins" on thinking this will slip into forgetfulness (it's their loss really). This thread has been getting less attention lately (same activity, but same people posting daily bumps and unrelated issues), but most of the major usual complainers have disappeared and I don't think they're banned, but unsubbed as they said instead, since it coincides with the renewal dates.

    We will laugh when PVP releases,
    Good luck complaining!
    (30)
    Last edited by Vektrat; 10-14-2013 at 05:44 PM.

  4. #994
    Player
    Teloc's Avatar
    Join Date
    Dec 2012
    Location
    Ul'dah
    Posts
    62
    Character
    Teloc Arioch
    World
    Gilgamesh
    Main Class
    Arcanist Lv 34
    I just want to say if anyone thinks players are just bad for not moving and its not an issue with SE in someway. I would just like to say "Twisters"
    (3)

  5. #995
    Player
    Namko's Avatar
    Join Date
    May 2012
    Posts
    188
    Character
    Star Breeze
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    I've killed Titan a few times, usually as tank. Last night I was on DRG for the first time and I did not have any issues dodging WotL or LS. Two of the videos linked in the OP show the player moving, stopping and moving again then being on the ripples/red area when the cast bar finishes. There is obviously a bad sync between cast bar and animation. I have lagged once in Titan but it was nearer release and I think there was a major problem with the instance servers, rubber banding and jumping. If it is like that for the people suffering then I feel for you.

    Does anyone have any recent videos since the last restart/hotfix that can show someone dying when they are out of the AOE before the cast bar finishes?

    I do think there is a problem, a lot of people are reporting it. It might help to show some proper recent evidence.
    (0)

  6. #996
    Player
    Gamina's Avatar
    Join Date
    Aug 2013
    Posts
    89
    Character
    Gamina Karstark
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    100 pages of posts aren't helping. I'm not sure how more evidence will help get a response but I guess it couldn't hurt. And yes this is my daily bump on this thread.
    (1)

  7. #997
    Player
    Bearssi's Avatar
    Join Date
    Sep 2013
    Posts
    47
    Character
    Sann Heights
    World
    Moogle
    Main Class
    Pugilist Lv 84
    This was most noticeable for me when i was still playing when there was an object i needed to interact and i would get spammed by "Interrupted" several times before i was able to activate the object.
    Most of players would recognize this behavior from Castrum Meridianum when you run to a cannon or at the instances last boss and go for the ammo piles.
    (0)

  8. #998
    Player
    Gravehill's Avatar
    Join Date
    Aug 2013
    Posts
    91
    Character
    Lieutenant Whiskers
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    I've been saying this since beta. The delay is worse than games I played in the 90s on dial-up. I get 20 ms ping to the server (I live a few hours drive away) and yet there is a massive delay on every action.. I was getting 250+ ping on diablo 3 and that wasn't anywhere near as bad. Last weekend I was playing with a friend in the same room and got to witness it first hand - I would jump and my jump wouldn't even start to register on their screen until at least 1+ second after I had landed :/
    (5)

  9. #999
    Player
    Gravehill's Avatar
    Join Date
    Aug 2013
    Posts
    91
    Character
    Lieutenant Whiskers
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by MagoArcano View Post
    What I am telling you is that if you are not in NA you do not have any rights to blame SE because you have latency issues.


    So yes if you want to play "properly" as you claim: a) move close to the datacenter, b) get a proxy or c) uninstall the game. Because apparently you either live in a very far location, have a bad isp or are a bad and also cheap.


    This problem is very specific to some people, you cannot say that people that live near the server have the problem because thats just a lie.

    And yes this is a hardmode. You do need to think ahead to what you are going to do. Does not mean that you will fail if you do not, but the risk is higher.


    Easymode chimps with lag make me cry.
    I live in the same province as the data center. You literally have no idea what the hell you're talking about.
    (7)

  10. #1000
    Player
    Goreth's Avatar
    Join Date
    Oct 2013
    Posts
    57
    Character
    Goreth Cervantes
    World
    Exodus
    Main Class
    Thaumaturge Lv 51
    Those trying to distort this issue into “noobs need to learn to play” don't realize that if this isn't addressed all fights will have a difficulty cap about the level of HM Titan, which while perhaps challenging to new players, doesn't have game mechanics veteran MMO players haven't seen before.

    Increasing reaction time and coordination amongst players will not be reasonably possible with such poor server synchronization. A lot of us can remember very difficult fights in other MMOs we enjoyed, how much fun would they have been with the current FFXIV level of server responsiveness? Personally I don't want endgame to be a series of gear checks and this issue will mean the difference between wanting to the play the game for another month or another year.
    (4)

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