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  1. #21
    Player
    Wulfies's Avatar
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    Wulfies Mightypaw
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    Quote Originally Posted by Sinbios View Post
    Not sure what you're trying to do. The system being discussed in this thread is exactly like how a stock exchange works, no need to look to EVE or GW2 as their systems are designed after those. Here's the basic way it operates:

    ...
    You are right, my second suggestion was to setup like a stock exchange, but all i wanted to do was to try to cut out stupidity. ie someone trying to buy gold ore for 300 each when people are selling for 200 each. Now, personally, I would let them do this, but people want this game to be fair to the buyer and seller so I added that cavet.

    I would love to see a commodities exchange implementeted but I have very little hopes of that EVER being done here.
    (0)


    "Be like MacGuyver....Adapt and Overcome!"

  2. #22
    Player
    Sinbios's Avatar
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    Sinfonica Valendia
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    Excalibur
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    Lancer Lv 50
    Quote Originally Posted by Wulfies View Post
    You are right, my second suggestion was to setup like a stock exchange, but all i wanted to do was to try to cut out stupidity. ie someone trying to buy gold ore for 300 each when people are selling for 200 each. Now, personally, I would let them do this, but people want this game to be fair to the buyer and seller so I added that cavet.
    That would be an order that crosses the spread so under the system described above it would simply immediately fill any open sell orders up to and including 300, and if there is not sufficient volume to fill the entire order then the remainder would be put on the buy orders list at 300. I think you're envisioning buy/sell markets that are isolated from each other which isn't the way it should work, they should be in the same environment and the buy side and sell side should be able to interact with each other.
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  3. #23
    Player
    Wulfies's Avatar
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    Wulfies Mightypaw
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    Quote Originally Posted by Sinbios View Post
    That would be an order that crosses the spread so under the system described above it would simply immediately fill any open sell orders up to and including 300, and if there is not sufficient volume to fill the entire order then the remainder would be put on the buy orders list at 300. I think you're envisioning buy/sell markets that are isolated from each other which isn't the way it should work, they should be in the same environment and the buy side and sell side should be able to interact with each other.
    Personally i think the buy-side and sale-side should be independant of each other. In a UI approach, they should be 2 seperate tabs on the "Market Boards." I dont know of any game that have the two sides running concurrently as you propose (If there are games that do please let me know) Refering back to one of my replies:

    Quote Originally Posted by Wulfies View Post
    Yes, the idea of matching would be optimal, but i think getting the functionality of that would be frighteningly large. Given SE's propensity to not get it all the way right, lets use the KISS method (Keep It Simple Stupid) for this.

    Again, keeping with the same KISS theme, let the buy and sale side be on the "AH Boards" Lets not give SE a chance to mess with our retainers...but i guess, if you want to do something like quest to expand your ability to add more buy/sale orders, it sounds like fun. Hell even give it to people who have been "Legacy" and have put up with all the utter BS. *whistles innocently*

    Also, both sides need to be separate from each other for ease of programming.
    (0)
    Last edited by Wulfies; 10-10-2013 at 03:42 AM. Reason: that stupid @$$ 1k limit on posts are PISSING THE HECK OUTTA ME!!!


    "Be like MacGuyver....Adapt and Overcome!"

  4. #24
    Player
    bwalker36's Avatar
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    Leviathan
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    @Wulfies

    They can be separate tabs, but the systems need to be intertwined to match automatically. I would prefer separate windows on the same screen. Seeing both sides at the same time helps.
    (1)

  5. #25
    Player
    Sinbios's Avatar
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    Sinfonica Valendia
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    Excalibur
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    Quote Originally Posted by Wulfies View Post
    Personally i think the buy-side and sale-side should be independant of each other. In a UI approach, they should be 2 seperate tabs on the "Market Boards." I dont know of any game that have the two sides running concurrently as you propose (If there are games that do please let me know) Refering back to one of my replies:

    As bwalker36 said, they can be separated in the UI, but the underlying system has to be able to match buy orders with sell orders.
    (0)

  6. #26
    Player
    Wulfies's Avatar
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    Wulfies Mightypaw
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    Quote Originally Posted by Sinbios View Post
    As bwalker36 said, they can be separated in the UI, but the underlying system has to be able to match buy orders with sell orders.
    Do you know of any game that has this auto matching already in place? I would love to see the mechanics behind that, even if I have to buy/sub that game.
    (0)


    "Be like MacGuyver....Adapt and Overcome!"

  7. #27
    Player
    bwalker36's Avatar
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    Quote Originally Posted by Wulfies View Post
    Do you know of any game that has this auto matching already in place? I would love to see the mechanics behind that, even if I have to buy/sub that game.
    GW2 has this feature.
    (0)

  8. #28
    Player
    Wulfies's Avatar
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    Wulfies Mightypaw
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    Quote Originally Posted by bwalker36 View Post
    GW2 has this feature.
    Ok, damn, then SE really DOES need to get on the ball. Heh, a free to play game has this in place. My assumption was that it was programmingly prohibitive to implement this.

    SQUARE-ENIX Dev - Can you comment on adding this feature to the game????????
    (0)


    "Be like MacGuyver....Adapt and Overcome!"

  9. #29
    Player
    bwalker36's Avatar
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    Quote Originally Posted by Wulfies View Post
    Ok, damn, then SE really DOES need to get on the ball. Heh, a free to play game has this in place. My assumption was that it was programmingly prohibitive to implement this.

    SQUARE-ENIX Dev - Can you comment on adding this feature to the game????????
    It may be free to play but it's still a AAA game by a proven dev. SE also will never do this as its not needed and although I believe to be inferior the current system works.
    (0)

  10. #30
    Player
    Wulfies's Avatar
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    Quote Originally Posted by bwalker36 View Post
    It may be free to play but it's still a AAA game by a proven dev. SE also will never do this as its not needed and although I believe to be inferior the current system works.
    Hi,

    Can you please elaborate on your second sentence. Do you think GW2 market system is an inferior or is FFXIV's market system inferior?

    Thanks
    (0)


    "Be like MacGuyver....Adapt and Overcome!"

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