Well then I stand corrected! Thank you sir ^^Post #57 does.
You have to come back to the SS anne at the end of the game and surf over to the island on the right side of the screen and use strength on the truck that is there. This is the secret to turn 3.
Everyone thought paid retainers and fantasia would be the end of it.
You were warned.
Cash shop in, TrystWildkey out.
In all seriousness, I feel like if there was something to this turn then someone would have figured it out by now with all of the speculation. Pretty much every free company that has done this turn has been in the same situation as people in this thread at some point in their time doing coil. I was at one point convinced there was something to this turn as well due to the bypass of the second golem as well as the fishy behavior of certain dreadguards and their enormous hp pool. The bottom line is, there is probably some reason SE threw these in here, but until someone asks Yoshi directly, it is probably just best to leave it alone because you could be wasting time.
lol Yoshi P is not going to give you the answer. o.O He'll just have a royal laugh and shake his head and "I can't figure out why they haven't manage to see this, yet."
well time it's what we all have!
and until the statement of yoshi-p about each turn get a boss, everybody have think it was a filler because it was possible to get to turn 4.
The mobs are walking on the wall ,floating down and standing in each other. I don't think se put much thought or testing into coil 3. If they had a boss in this turn i am sure coil 3 wouldn't look so buggy and wouldnt have flat out retarded mob behavior.
He probably won't tell us directly what the secret is, but I feel like from his producer letters, and the way he presents himself to the fans he is a forward enough person to give us a simple yes or no answer to whether or not there is a secret to turn 3 that no one has discovered.
Has anyone tried not killing the non aggressive mobs.
So far there are certain circumstances that must be met in order to get what we want out of Turn 3. So far the pieces are there, it's just a matter of arranging them correctly. The only reason why no one has really found this out just yet is because of two things:
1. You have to activate the last terminal to 'check' if you've done everything correctly.If we could spam this thing every day, it would have been discovered. But it's that whole WAIT ONE WEEK crap which is making this mystery so long and drawn out.
2. Fail to get it correct, you must wait ONE WEEK to try again.
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