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  1. #1
    Player
    Thorvald's Avatar
    Join Date
    Jul 2013
    Location
    The Desert
    Posts
    7
    Character
    Thorvald Odinsfist
    World
    Balmung
    Main Class
    Miner Lv 31

    No Legacy to New World Transfers eh? My feelings about it and a question as well ...

    I happen to be an underdeveloped 1.0 Character who would very much like to join his friends but now reading that Legacy to New world transfers is a NO GO from a Yoshi P statement. Seriously?

    I can not believe that this is happening. They all started on another server because there was NO damn choice but to so otherwise and I was stuck on Balmung.

    My anger with this situation can't be described in words that will make any difference most likely however I am quite upset about this change of events.

    I probably would not be as upset but I actually do enjoy playing this game.

    And(the question) ... if Legacy to New World transfers does get allowed in the future, how ever long from now(this time period is crucial as well) ... will there be a free set of days to do so?

    Anyway. I'm just bent out of shape as I was SO looking forward to this transfer so that I could join my friends. I hope for a change in news ... although I doubt I will have such luck.
    (13)

  2. #2
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Sorry man, I feel for you, but they said repeatedly that Legacy will not be able to transfer to new servers for quite a while. They have valid reasons for this, especially after the recent actions regarding RMT.

    I know that you personally, as an underdeveloped 1.0 character would most likely not be an economic problem (not having millions of gil even after the redenomination); but the majority of 1.0 characters would cause economic stress if they were able to transfer. They're making a blanket decision to not allow these transfers until all economies are stabilized. Not necessarily fair, but probably far better than using their resources to individually review transfer requests for approval.
    (12)
    Everyone thought paid retainers and fantasia would be the end of it.
    You were warned.
    Cash shop in, TrystWildkey out.

  3. #3
    Player
    BHolland's Avatar
    Join Date
    Sep 2013
    Posts
    74
    Character
    Haures Bune
    World
    Jenova
    Main Class
    Culinarian Lv 70

    1

    underdeveloped as in that character is hardly leveled so why not just reroll a new character on that server?
    (8)

  4. #4
    Player
    Raymeo's Avatar
    Join Date
    Aug 2011
    Posts
    248
    Character
    Marledia Nadine
    World
    Faerie
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by TrystWildkey View Post
    the majority of 1.0 characters would cause economic stress if they were able to transfer.
    How so? I keep seeing people say this, but nobody ever bothers to explain the how, including the devs. It's always been my understanding that introducing additional currency to a hurting economy is a helpful thing. Hence the existence of "economic stimulus," or emergency government action that is taken in order to introduce money to an economy after a depression. Between repairs draining all of the gil from everyone's story quests before the emergency repair patch eventually went live, and then 367,700,000,000 gil being removed from the economy in a half-brained move against RMT (supposedly all from new servers), I think that it's safe to say that new servers are at the rock bottom of an economic depression right now. Their economies are very likely in sore need of some economic stimulus. What would be the harm in killing two birds with one stone by letting Legacy transfers act as the stimulus package that new servers are in need of right now? Especially if the amount of money that is allowed to be transferred with a character has a limit placed on it, as the devs have already stated will be the case for any and all types of transfers? Instead the current transfer plans are only slated to leave the new economies in an even worse state than they are already in, as this plan only allows money to exit their already suffering circulation through a one-way door.

    If SE is planning on waiting for the economies between new and Legacy servers to be balanced before they allow two-way transfers, then I hate to break this to everyone, but that day is never going to come. For starters, Legacy's head start will always leave Legacy that much further ahead. Then factor in the way that the SE has done everything in its power to slow the economic development of new servers by subtracting an arbitrary quantity of 367.7 billion gil from their circulation, and that only puts Legacy ahead that much further. By opening up a one-way street between new and legacy servers now, Legacy's total circulation is again being set up to get even further ahead. So what exactly is SE waiting for? If they truly think that the economic differences between economies is a bad thing, then they should be allowing transfers off of Legacy sooner rather than later, because at the current rate of things, the disparity between new servers and Legacy servers is only getting worse.

    Quote Originally Posted by BHolland View Post
    underdeveloped as in that character is hardly leveled so why not just reroll a new character on that server?
    Because then they'd have to give up the Goob and their sweet tat!
    (5)
    Last edited by Raymeo; 10-09-2013 at 06:06 AM.

  5. #5
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    There is so much more gil in circulation on legacy servers then new servers. Like Titan runs on Legacy servers we going for 800k-1m, new servers had people selling them for 150k, thats quite a difference. Also everyday random items you sell are more expensive on legacy.
    (2)

  6. #6
    Player
    Tempting's Avatar
    Join Date
    Aug 2013
    Posts
    194
    Character
    Kryska Barchenowa
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    I don't even care about the tons of actual gil they have on legacy.

    What worries me the day they allow legacy transfers is the people coming over to new servers with every or a majority of crafts at 50.
    Yes, tons of people have 50 on some crafts on new servers, but not multiple crafts. When you add in all those extra crafters to the economy I can only imagine the added pricecutting that would happen for everything on the AH.
    (1)

  7. #7
    Player
    Marenwynn's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    45
    Character
    Serah Farron
    World
    Famfrit
    Main Class
    Archer Lv 50
    Them Goobbue mounts will make people jealous. I think it's more of a status thing.. A lot of people don't want to give up the spotlight for people who have things they never had the opportunity to get themselves. Subbing to a game so bad that it may never recover could hardly be considered an opportunity.
    (2)

  8. #8
    Player
    Thorvald's Avatar
    Join Date
    Jul 2013
    Location
    The Desert
    Posts
    7
    Character
    Thorvald Odinsfist
    World
    Balmung
    Main Class
    Miner Lv 31
    Quote Originally Posted by BHolland View Post
    underdeveloped as in that character is hardly leveled so why not just reroll a new character on that server?
    While the hardcore player whom most would say "have no real life" might consider my work and effort in my character as trivial, I do not. I have in my world put a great many hours into how my character stands and to start over because of the developments that SE can not seen to work around, I must now suffer and start all over? It's such a depressing idea that it rues me into having no desire to play.

    I would if necessary, as much I would not want to, give up my meager 100k Gil I have saved up to be allowed to transfer .... I could care less. All I want are the components I have spent HOURS upon HOURS harvesting for my trade skill classes and to join my friends.

    This is a strong personal feeling. Some may agree and others may not.

    Thorvald
    (2)

  9. #9
    Player
    Raymeo's Avatar
    Join Date
    Aug 2011
    Posts
    248
    Character
    Marledia Nadine
    World
    Faerie
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Tempting View Post
    What worries me the day they allow legacy transfers is the people coming over to new servers with every or a majority of crafts at 50.
    Yes, tons of people have 50 on some crafts on new servers, but not multiple crafts.
    While I'm a Legacy player, I actually didn't have much leveled before 2.0. However despite being "underleveled", these days I don't use leves when I level up my crafting, and despite being Legacy, I generally don't buy materials from other players while leveling (I've made some exceptions with leatherworking lately, because I find monster grinding to be so much more boring than gathering for other crafts). I generally gather everything myself or visit the guild vendors, which I'm sure is what people on new servers likely do. Despite this playstyle choice, I still got my Goldsmithing from 30-50 with only three days spent working on it. That was just a few hours each day mining ores and crystals, and then ending the day by grinding them into ingots. I threw those up on the AH when I hit 50, and they made enough money overnight for me to buy a full HQ set of level 50 gear and some crafting materia. Now I can make just about anything as a Goldsmith. (I did have to sell a couple of ingots before hitting 50, because when I hit the point where I had to move to La Noscea to begin mining Electrum, I was too poor to even afford a ferry ticket. Take that, Legacy stereotypes!) If I had used all of those ingots to make things for leves, then I probably wouldn't have the gear that I ended up with, but leveling would have taken even less time. (Still, when you're already talking about just a few days, how much faster do you need to go?)

    If new servers don't have any players with multiple 50 crafts ready to go, then it's not because they can't have them by now. They can have them this quickly, and quite easily at that. They're just too busy exploring the world, trying out the different battle classes, and taking their time with questing because the game is still new to them. The interest in plopping down on the floor of the markets for a day to do some crafting just doesn't exist strongly enough among the server's players... yet. If I were you, I'd get to work and jump on that opportunity while it's still there. Get rich before everybody finds their favorite class, reaches endgame, and wants a break from dungeon grinding. That's when more people will start to play around with crafting. Until then, you still have some time to cash in on the market boards. Take a little while to make an investment now, and you'll have the gil to do whatever you want for the rest of your days.

    Just don't save up more than 8 million gil unless you want to get banned. (Err... too soon?)
    (0)
    Last edited by Raymeo; 10-09-2013 at 06:56 AM.

  10. #10
    Player
    jdnyc's Avatar
    Join Date
    Aug 2013
    Posts
    96
    Character
    Ashen Vasture
    World
    Jenova
    Main Class
    Bard Lv 70
    Honest answer? 1.0 was headed by another team and decisions made without this teams input. The years of time investment and money/rewards gained in 1.0 is something that they don't want to mix with 2.0.

    They want to move on.
    (0)

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