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  1. #21
    Player
    SHJcules's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    288
    Character
    Jim Telos
    World
    Hyperion
    Main Class
    Blacksmith Lv 50
    Yeah they did, I can't wait to see these changes and additions start so surface.

    I wasn't too keen on auto-attack at first, but the more I ponder over it the more I see it's growing potential for their system in the coming months. Just altering speeds and animations could be a great way to separate classes, and AA can really open up doors for enhanced complexity and strategy in grouped fights. Where, whilst you mindlessly are attacking, your focus is better spent reading the enemy, gauging your party status, and discussing the fights as you cycle through your skill set and stroke your beard, or just to make jokes and smalltalk on easier and perhaps more tedious of fights.

    In the early stages I really hoped it would evolve into a more action oriented system. But I don't think that would've been a wise course of action. Maybe it's my old age, but I don't want to charge a mob at the speed of a sports car, do double back-flips over his head, only to attack all of his joints at speeds unhumanly possible with instant inputs and roundhouse kicks to the face, until the being ceases to breathe. As fun as it is doing that in real life, I just don't feel it has much longevity in MMOs or options for tactics.

    My only real worry is if our characters movements/actions are locked whilst we are auto-attacking. The animations in XIV are ridiculously real and amazing, that being said, they still need to be interrupt-able I feel. This is probably my only real complaint with XIVs battle as it stands now. I just hope when I choose to use an ability in the future, it fires instantly no matter what else is going on with my guy, even if it looks somewhat clunky and unrealistic for a fraction of a second.

    anyways, yeah great info! good things are coming, keep it up SE :sparkle eye thumbs up:

  2. #22
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    896
    I agree they need to change it so skills can be used whilst moving etc, though I do think they need to make it so one skill finishes before using the next. Currently it seems a bit weird to cut off the previous skill half-way for the next one.
    (0)

  3. #23
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Crevox View Post
    My only one left concern is that every class can use every other class action, but I can live with it.
    They won't be.
    Quote Originally Posted by Akihiko Matsui
    Also, we will be making some actions settable on any class, while other "class-defining" actions obtained at higher ranks will be usable only by that class.
    But I agree with you, looks good.
    (2)


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  4. #24
    Player
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    678
    Wait for the implementation before you guys get excited. Execution isn't SE's strongest point.
    (1)

  5. #25
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    89
    Quote Originally Posted by Crevox View Post
    You pulled through SE. I was having my doubts, I was wondering if you were gonna pull it off, but that post is AMAZING. Everything about it is awesome and I'm glad you managed to set things right.

    My only one left concern is that every class can use every other class action, but I can live with it. You've done an amazing job at fixing the system and I have to thank you for it. The job system is amazing, the action revamp is great, and I really have nothing to complain about.

    I was worried for a bit. I was wondering if you guys were gonna be able to fix the game and take the right vision but.. you got it just about exactly right from what I see. For this, I thank you.
    What?? what!!?? What did SE do?? I don't see anything...i must have missed something =(
    (0)

  6. #26
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kurokikaze View Post
    Wait for the implementation before you guys get excited. Execution isn't SE's strongest point.
    Reservations, check.
    (1)


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  7. #27
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    It all sounds very promising but it's hard to get excited when it could be months even years until we see all of these changes.
    (0)

  8. #28
    Player

    Join Date
    Mar 2011
    Posts
    254
    You know something is wrong with a game when it's community goes "YAY!!! YOU HAVE DONE IT'S SE!!! YOU POSTED!! YES POSTED ABOUT SOMETHING IN SOME VAGUE FORM!!!" LOL seriously wait until they release the patch, just remember their track record.
    (4)

  9. #29
    Player
    Chezen's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Chezen Lightbreak
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ostia View Post
    You know something is wrong with a game when it's community goes "YAY!!! YOU HAVE DONE IT'S SE!!! YOU POSTED!! YES POSTED ABOUT SOMETHING IN SOME VAGUE FORM!!!" LOL seriously wait until they release the patch, just remember their track record.
    I remember that I have been happy with the changes they have made (I don't get into NM fights, so that didn't affect me), and with all of their games in general. I also don't find the post vague at all. It's an outline. Outlines are supposed to highlight and give short information, not details.

    That being said, I try never to over-expect anything.
    (2)


    Quote Originally Posted by Serio View Post
    Yoshi-P starts casting Sleepga IV on Yoshi-P.
    Yoshi-P is asleep.
    The Troll hits Yoshi-P for 9000 damage!
    Yoshi-P is no longer asleep!

  10. #30
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Sadly the whole FFXIV experience is forcing me to be skeptical.

    But I can still hope that it's at least half as good as the blueprint makes it sound.
    (3)

    Peach Parfait/Khulan Angura on Gilgamesh

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