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  1. #11
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    this is what i see when i read the post before me..
    (0)
    HeavensWard theme song lyrics:

    - "We can [Stance]dance if we want to
    We can leave your friends behind
    Cause your friends don't [Stance]dance
    And if they don't [Stance]dance
    Well they're no friends of mine"

  2. #12
    Player
    Naraka's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    70
    Character
    Oliver Solidor
    World
    Shiva
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Sinth View Post
    Oh boo hoo I have to grind if I want to reach end game content. OP has obviously never played any FF game ever made in history. There is the story, then there is end-game content. If you think you can jump from end of story to end-game without a grind you are obviously sorely mistaken. Welcome to Final Fantasy. How many people went straight from the story to killing the weapons in FFVII (or any other FF game?). None, thats how many.

    So here's your options:
    1. Grind and reach end-game.
    2. Pick up other jobs and take them to 50, hoping that future content releases will more befit your ADHD so that you may progress without any determination or discipline.
    3. Complain on the forums and then quit.
    (5)

  3. #13
    Player
    Coraline's Avatar
    Join Date
    Aug 2011
    Posts
    98
    Character
    Zero Anselm
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    Sounds like every mmo to me.
    (0)

  4. #14
    Player
    electricblues42's Avatar
    Join Date
    Aug 2013
    Posts
    35
    Character
    Beliskner Zephyrlord
    World
    Gilgamesh
    Main Class
    Lancer Lv 50
    The people in this thread are ridiculous. Hardcore gamers aren't that way because they want to play the same dungeon 50 times, they are that way because they want to be able to access the challenging content. There is no reason that in order to get to challenging content you should have to run the same 2 dungeons so many times that it kills your soul.

    It really makes no sense to me. On the way to 50 you have so many different options on how you want to progress your character. Once you get to 50 you have really 2 valid options, ak and cm. There really needs to be more level 50 dungeons. It's not like cm is hard, it's as easy as any of the previous dungeons on the way to 50. As for ak, it is decently difficult, and rightly so. But there should be more than one regular dungeon for max level players looking to progress their character. Difficulty is great, monotony is not. People should stop confusing the monotony of running cm dozens (it feels like hundreds) of times with difficulty.
    (1)

  5. #15
    Player Sinth's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Sinth Reborn
    World
    Gilgamesh
    Main Class
    Lancer Lv 52
    perhaps they should have made the 1-50 grind longer so casuals wouldn't reach cap before they implemented the training wheels for end-game.
    look, we all know that having only a couple of dungeons to run is monotonous. the issue has been brought forth time and time again. the issue has been addressed by SE (see 2.1 slated). sitting here and posting more threads about it isn't solving anything and neither is my criticism of your posts. bottomline: we know it sucks, there is nothing we can do at this time, and there are already plans to offset the current problem.
    (1)

  6. #16
    Player
    gadenp's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Irisa Phoenix
    World
    Masamune
    Main Class
    Conjurer Lv 50
    The issue is that after doing the same content for the 10 or 50th to infinity time.

    People that make mistakes often (noobs, new to content players or just tired) and people with bad gear (aka new players) start to annoy you extremely fast.

    Then there is also the feeling that WTfreak why am I grinding this for the xxxth time and WTfreak that guy is extending my time here by (can be) an hour (or more), etc.

    And if you doing primal, you sort of know that after this hour or two, you will most likely not get anything thanks to the wonderful RNG.

    If you doing AK or CM, you know that you need to do it like 5~10th times more for your next gear and more after that. Just count how many gear slots you have and times it by 8 runs each of at least 35 minutes (pro group), etc.

    If you grind CM for Darklight gear, it would take an estimate of 42 hours with constant pro group (not including time outside of dungeon), to get armor that is one level above your class armor. Then even longer to get AF +1 armor.

    Weapons, a standard persons ifirt grind will be 30 minutes x avg. 20 times = 12 hrs (that is if you never wipe and your group is pro). That is not including Garuda lvl 70 weapons that will be harder to get.

    AK to get the max 300 tokens per week x one month or more for AF+1 and relic is 8 runs of 40 minutes per instance per week (pro group again).

    You see it adds up. Very soon (after hundreds of hours) you quit (or not), but not before raging at SE an any other players that delays you.

    Also if you just starting, you know that the road is like crazily long that it is your gear and your inexperience that is trolling the others and you know that they are starting to get annoyed... (unless you are dense that is)

    FYI: I do not know how to fix this and still keep people playing. But super long constant grinds is not it. At least for me. I rather they drop the costing and increase RNG chances (or 2 loot per primal) and cap the amount of tokens you can grind each week.

    FYI2: I just started last week the grind and am a working adult. My "cannot take it" levels are slowly building. If I "no life" each day can maybe do 2 AK runs, 1 CM run max. I am seeing a long long long road ahead, in which the rest of my "no life", "still schooling" FC is moving way ahead of me. You can say, suck it up, etc, etc, etc. But realistically things like this kill your entertainment making you play less and seek other stuff slowly over time.

    FYI3: Did I mention that CM is BORING like no tomorrow and AK mobs are also BORING... At least the AK bosses can make it. Maybe not the first boss though...

    FYI4: I am the healer, yes heal botting is so fun
    (1)

  7. #17
    Player
    Crescent_Dusk's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Crescent Dusk
    World
    Exodus
    Main Class
    Arcanist Lv 80
    The worst part is that it kills people who want to level other classes.


    I did CM & AK for full Darklight+ relic. It's a huge grind Each piece of accessory is 4 CM runs. The cowl/chest is 13 CM runs. The pants are 9 runs. The gloves and feet are 5 runs. The belt is 4 runs. It takes about 56 CM runs for a full kit of Darklight.

    FIFTY-SIX RUNS FOR A SET OF GEAR OF THE SAME DUNGEON IS NOT ACCEPTABLE DESIGN.

    If I want to suit up my scholar and monk, that's ONE HUNDRED AND SIXTY EIGHT runs of CM. That is just absurd. Especially if you want to do Titan HM and need to at least have full darklight accessories if not some of the body pieces as well, especially as a healer.
    (1)

  8. #18
    Player
    Soulburn32's Avatar
    Join Date
    Aug 2013
    Posts
    341
    Character
    Soul Burn
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    The game is still only been out like 2 months guys relax
    (0)

  9. #19
    Player
    Jarlax's Avatar
    Join Date
    Aug 2013
    Posts
    150
    Character
    Jarlax Gennocide
    World
    Ultros
    Main Class
    Conjurer Lv 50
    I miss the fact that games like this used to take work and determination to accomplish "end game" stuff. Of course the actual thing that bothers most is like was mentioned, people don't want to collect 300 Myth stones a week for 4.5 months to max their gear. I don't mind I am tired of reading how there is nothing to do in other games. So, they add more ways to get myth and philo stones but the myth are still capped at 300. We will still see people cry.

    If you don't like it don't do it and be happy with what "your willing" to do. Others with RL stuff, its hard to play end game in any mmo and deal with RL and keep up with those with less responsibility.
    (0)

  10. #20
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    I would like to see more endgame variety I think they are working on it.

    For those that think running the same 2 easy dungeons over and over makes you hardcore- lol.
    (1)

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